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The Complete Guide to Game Audio
For Composers, Musicians, Sound Designers, and Game Developers
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This comprehensive guide gives readers with basic music compositional skills the information they need to become commercially viable artisans. In addition to providing a foundation of prerequisite technical skills, including basic audio considerations and sound file formats, the book teaches the business skills needed to work successfully as an audio technician in the game development business. How-to features take the reader step-by-step, from purchasing the right equipment, understanding the various game platforms, and composing music and creating sound effects specifically for games, to the ins and outs of marketing, producing demo reels, determining fees, bidding projects, and negotiating contracts.Turn your musical passion into a career with this valuable guide to the business and technical skills you need to succeed in the multi-billion dollary game industry.
Subject categories
- Academic > Engineering > Electrical engineering. Electronics. Nuclear engineering > Electronics
- Computers > Programming > Software Development
- Music > Songbooks
- Music > Composition
- Music > Instruction & Study
- Computers > Interactive Media
- Computers > Multimedia
- Computers > Computer Graphics
- Computers > Entertainment & Games
ISBNs
9781578200832
9780080494265
0080494269
