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Cinematic Game Secrets for Creative Directors and Producers
Inspired Techniques From Industry Legends
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Cinematography for Games covers the space between the game and film industries by pointing out the most relevant cinematic techniques in today's hottest games, and including interviews with the game industry's greatest luminaries (including Will Wright: Sims legend, Harvey Smith, legendary game Deus Ex, Warren Spector creator of one of the original game companies, Origin).The convergence of games and film is a widely discussed and debated topic in the game industry. Many major publishers, along with some high-profile directors (John Woo, James Cameron, Steven Spielberg, Tony Scott) are exploring the middle ground between the industries. This book introduces game producers and directors to the tried and true techniques cinematographers have relied on for years.
Game developers learn how to create compelling video games by: developing quality stories and characters; visualizing scenes within the game through the eyes of a cinematographer; using tried and true film industry methods for casting, voice-over, direction, and production.
The book will also feature screen shots from some of today's hottest titles that illustrate key cinematic concepts, as well as advice from successful game industry professionals already using these techniques. less
Taylor and Francis; November 2012
248 pages; ISBN 9781136138539
Read online, or download in EPUB or secure PDF format
248 pages; ISBN 9781136138539
Read online, or download in EPUB or secure PDF format
Subject categories
- Academic > Sports and Recreation > Games and amusements > Indoor games and amusements > Board games. Move games
- Academic > Sports and Recreation > Games and amusements > Indoor games and amusements > Computer games. Video games. Fantasy games
- Art > Graphic Arts
- Computers > Computer Graphics
- Computers > Programming
- Computers > Entertainment & Games
- Photography
ISBNs
0080928056
9780080928050
9780240810713
9781136138539
9781136138546