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3D Game Textures
Create Professional Game Art Using Photoshop
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Finally the eagerly-awaited next edition of Luke Ahearn's cornerstone game art book: 3D Game Textures is on its way. The book will be refreshed per the latest rev of Photoshop and the latest game industry trends and developments. 3D Game Textures allows next-gen game artists to learn to create everything from bricks to books in Photoshop with this step-by-step instructional guide. Because texture is 99% of what a gamer sees when playing, this topic deserves considerable coverage but has gotten little attention. Unlike anything on the market, this book concentrates soley on texturing, and provides an in-depth guide to game texturing with hundreds of high-quality examples. Game artists learn all they need to know on the topic, including basic artistic principles, tools and techniques, and specific step-by-step tutorials that explain how to create textures for myriad environments.
NEW COVERAGE OF: the latest version of Photoshop; Adding multiple edge tiling; Adding Photoshop Bridge coverage; Updating metal tutorial; Adding coverage of Urban exteriors. PLUS ADDITIONAL CHAPTER: Advanced project: Large outdoor urban area - war torn city. Great amount of work on detailed textures (overlays and advanced blending in PS) that utilize many shaders. This environment will look roughly like Battlefield 2 or more recently Call of Duty 4. The scene will include effects as well - smoke and bullet holes. Grass, trees, curtains, signs, and more.
The DVD includes: demo versions of relevant software; resource images; all images from the book.
* Learn everything you need to create stunning, professional textures from one easy to follow guide which features tutorials and over 500 high-quality images
* Follow the step-by-step tutorials to learn how to create suitable images which you can add to your portfolio and WOW prospective employers
* Companion CD includes sample textures, Photoshop actions and brushes, and electronic versions of images you saw in the book - all the tools you need in one place!
* Hit the ground running or get a leg up on the competition with the tips, tricks, and real world examples featured in this comprehensive guide
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Taylor & Francis; June 2009
419 pages; ISBN 9780080884394
Read online, or download in EPUB or secure PDF format
419 pages; ISBN 9780080884394
Read online, or download in EPUB or secure PDF format
Subject categories
- Academic > Computer Science > Computer software > Computer games; Programming
- Academic > Mathematics > General > Mathematics
- Academic > Computer Science > Computer science
- Academic > Mathematics > Instruments and machines
- Academic > Mathematics > Geometry. Trigonometry.Topology
- Computers > Interactive Media
- Computers > Computer Graphics
- Computers > Programming
- Computers > Entertainment & Games
ISBNs
0240818423
9780080884394
9780240811482
9780240818429

