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Maya Python for Games and Film

A Complete Reference for the Maya Python API

Maya Python for Games and Film
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US$ 65.95
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Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information.

Taylor and Francis; September 2011
408 pages; ISBN 9780123785794
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