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Maya Python for Games and Film
A Complete Reference for the Maya Python API
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Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you’re a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information.
With this book, you’ll:
- Save yourself from having to scour the web for information on Maya Python-everything you need is in this book
- Transition from MEL to Python seamlessly thanks to side-by-side comparisons of Python and MEL equivalents
- Learn from award-winning titles like Uncharted: Drake’s Fortune how to harness the power of Maya Python
- Gain access to a powerful website, complete with script examples, scene files, additional scripts, and templates for API projects
Taylor & Francis; November 2011
408 pages; ISBN 9780123785794
Read online, or download in EPUB or secure PDF format
408 pages; ISBN 9780123785794
Read online, or download in EPUB or secure PDF format
Subject categories
- Academic > Computer Science > Computer software > Operating systems (Computers); Periodicals
- Academic > Computer Science > Computer software > Computer games; Programming
- Academic > Computer Science > Computer science
- Academic > Computer Science > Electronic data processing
- Academic > Computer Science > Programming languages
- Computers > Computer Graphics
- Computers > Programming
- Computers > Entertainment & Games
ISBNs
0123785790
9780123785787
9780123785794