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- Taylor & Francis 2004; US$ 89.95
Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the tradition with a comprehensive look at the software engineering and programming of 3D engines. This... more...
- CRC Press 2005; US$ 99.95
Jacobs, a consultant in process improvement, explains how agile programming is applied to standard process improvement. She details steps for implementing the accelerating process improvement methodology (APIM) and shows how to integrate APIM with various process improvement models and methods, including the ISO 9000 series, SPICE, TOM, SPIRE, PMBO more...
- Wiley 2007; US$ 21.99
Create music CDs and photo DVDs or even watch TV Move your files to a new computer, or get your old PC ready for Vista The thing that's made Windows For Dummies so successful is that it's packed with the basics you need to make Windows work. This book gets you through all the Windows Vista tasks and tripwires, including starting programs, finding... more...
- Pearson Education 2006; US$ 15.99
Sams Teach Yourself HTML 4 in 24 Hours, Fourth Edition, is a carefully organized tutorial that teaches the beginning Web page author just what you need to know in order to get a Web page up in the shortest time possible. The book covers only those HTML tags and technologies that are likely to be used on a beginner's Web page, and it is organized in... more...
- McGraw-Hill 2008; US$ 39.99
Get up and running on Microsoft Windows Server 2008 with ease. This fully revised, step-by-step guide covers all the essential aspects of deploying and administering Windows Server 2008, the latest version of the world's most popular server software. You will learn to migrate from previous versions and take advantage of the new and improved... more...
- Springer 2005; US$ 44.99
This book illustrates how to infuse compelling and realistic action into game programming without a college-level physics background. It covers the basic physics and mathematical models and then shows clearly how to implement the basics to accurately simulate the motion and behaviour of cars, planes, projectiles, rockets and boats. more...
- Wiley 2009; US$ 34.99
One of the fastest ways to learn Linux is with this perennial favorite Eight previous top-selling editions of Linux For Dummies can't be wrong. If you've been wanting to migrate to Linux, this book is the best way to get there. Written in easy-to-follow, everyday terms, Linux For Dummies 9th Edition gets you started by concentrating on two distributions... more...
- Pearson Education 2009; US$ 35.99
TOAD ® Handbook, Second Edition , is the definitive, completely up-to-date guide to the newest version of TOAD, the world?s premier third-party Oracle utility. Packed with step-by-step recipes, screen snapshots, and hands-on exercises, this book brings together everything developers and DBAs need to maximize their productivity with TOAD... more...
- Pearson Education 2009; US$ 43.99
The demand for multiplayer games and virtual worlds has exploded over the last few years. Not only do companies want them for site stickiness through social networking, but developers have tremendous interest in exploring this niche area. While developing multiplayer content is challenging, it isn?t as difficult as you might think, and it is fun and... more...
- Pearson Education 2009; US$ 17.99
SEE IT DONE. DO IT YOURSELF. It?s that Easy! Easy Microsoft Windows 7 teaches you the fundamentals of working with Microsoft?s latest operating system. Fully illustrated steps with simple instructions guide you through every task, building the skills you need to master Windows 7 with ease. No need to feel intimidated?we?ll hold your... more...