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  • Rendering HTML5 Illustrationby Matthew David

    Taylor and Francis 2013; US$ 6.95

    Scalable Vector Graphics (SVG) and CANVAS are two new tools introduced in HTML5 that you can use to add illustration and interactive animation to your Web pages. Understand why there are two different formats, how you can use them, and where they can be used today. * Create SVG and CANVAS illustrations * Add gradients to SVG and CANVAS illustrations... more...

  • The Game Audio Tutorialby Richard Stevens; Dave Raybould

    Taylor and Francis 2013; US$ 49.95

    Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create... more...

  • HTML5 Mobile Websitesby Matthew David

    Taylor and Francis 2013; US$ 39.95

    Build HTML5-powered mobile web experiences with the aid of development frameworks that speed the development of Native App-like experiences. Build on your foundation of HTML and JavaScript with a complete understanding of the different mobile Web browser technologies. You get carefully detailed techniques that are illustrated in full color so you... more...

  • Building Interactive Worlds in 3Dby Jean-Marc Gauthier

    Taylor and Francis 2013; US$ 60.95

    In Building Interactive Worlds in 3D readers will find turnkey tutorials that detail all the steps required to build simulations and interactions, utilize virtual cameras, virtual actors (with self-determined behaviors), and real-time physics including gravity, collision, and topography. With the free software demos included, 3D artists and developers... more...

  • Arduino For Dummiesby John Nussey

    Wiley 2013; US$ 24.99

    Make the most of Arduino's incredible capabilities with this great guide A hardware development platform built around an open-source, programmable circuit board, Arduino offers a simple way to build interactive robots or electronic devices, or add interactivity to existing devices. And whether you're a programmer, designer, hacker, engineer,... more...

  • Windows Home Server For Dummiesby Woody Leonhard

    Wiley 2013; US$ 24.99

    If you work in an office, you probably don’t lose much sleep worrying about whether your files are safe if your PC melts down. Company IT departments handle those things for business networks. But how about all those precious photos, address lists, the family genealogy, and everything else that lives on your home network? Windows Home Server... more...

  • C# 2008 For Dummiesby Stephen R. Davis; Chuck Sphar

    Wiley 2013; US$ 29.99

    Whether you’re a total novice or a programmer shifting to C#, the newest version of this programming language is full of cool features you’ll want to use. With its Visual Studio compatibility, C# is the perfect language for building Windows Vista applications. And the 2008 version works with LINQ, a query language with syntax similar to... more...

  • Head First JavaScriptby Michael Morrison

    O'Reilly Media 2013; US$ 31.99

    So you're ready to make the leap from writing HTML and CSS web pages to creating dynamic web applications. You want to take your web skills to the next level. And you're finally ready to add "programmer" to the resume. It sounds like you're ready to learn the Web's hottest programming language: JavaScript. Head First JavaScript is your ticket to... more...

  • Python 3by Michael Weigend

    Verlagsgruppe Hüthig Jehle Rehm 2013; US$ 37.73

    Hauptbeschreibung Klassen, Objekte und Vererbung praktisch angewendet Datenbanken, grafische Benutzungsoberflächen und Internet-Programmierung Übungen mit Musterlösungen zu jedem Kapitel Aus dem Inhalt: Datentypen, Kontrollstrukturen, Funktionen, Generatoren Modellieren mit Sequenzen, Dictionaries und Mengen Klassen, Objekte, Vererbung,... more...

  • Postmortems from Game Developerby Austin Grossman

    Taylor and Francis 2013; US$ 37.95

    The popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games of recent years have been made. This book offers the opportunity to harvest this expertise with one volume. The editor has organized the articles by theme and added previously unpublished analysis to reveal successful... more...