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- Taylor & Francis 2008; US$ 69.95
A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art. Game artists will be able to master the modeling, rendering, rigging, and... more...
- Wiley 2010; US$ 155.00
The first book to explain the principals behind mobile 3D hardware implementation, helping readers understand advanced algorithms, produce low-cost, low-power SoCs, or become familiar with embedded systems As mobile broadcasting and entertainment applications evolve, there is increasing interest in 3D graphics within the field of mobile electronics,... more...
- O'Reilly Media, Inc. 2008; US$ 27.99
Most computer users think that fiddling with the insides of their PC is taboo. They fear that by removing the screws that hold the case on, they're crossing into forbidden territory. And even for those who know they can open the box and fix or upgrade their PC, analysis paralysis often stops them in their tracks: Which upgrades offer the best bang... more...
- O'Reilly Media 2006; US$ 27.99
This popular Build-It-Yourself (BIY) PC book covers everything you want to know about building your own system: Planning and picking out the right components, step-by-step instructions for assembling your perfect PC, and an insightful discussion of why you'd want to do it in the first place. Most big brand computers from HP, Dell and others use lower-quality... more...
- CRC Press 2010; US$ 129.95
Introduces the parallel architectures, their corresponding programming paradigms, and their bioinformatics applications. This title provides background on sequential bioinformatics algorithms and parallel architectures such as multi-cores, Cell BE, GPUs, and FPGAs. more...
- Wiley 2010; US$ 49.99
Professional Papervision3D describes how Papervision3D works and how real world applications are built, with a clear look at essential topics such as building websites and games, creating virtual tours, and Adobe's Flash 10. Readers learn important techniques through hands-on applications, and build on those skills as the book progresses. The companion... more...
- Taylor and Francis 2012; US$ 49.95
Create high-quality models in no time at all with these comprehensive, full-color, techniques and tutorials from Antony Ward and David Randall. These step-by-step tutorials walk readers through the creation of a high-quality female model while teaching you the basics and principles behind 3D modeling in Silo - including modeling the face and clothes,... more...
- Pearson Education 2011; US$ 35.99
CompTIA A+ 220-701 and 220-702 Exam Cram , Fifth Edition, is the perfect study guide to help you pass CompTIA?s 220-701 and 220-702 versions of the A+ exams. It provides coverage and practice questions for every exam topic. The book contains an extensive set of practice questions, including 250 printed questions in three practice exams,... more...
- Springer 2010; US$ 109.99
This book stems from the IUTAM symposium 'Rotating Stratified Turbulence and Turbulence in the Atmosphere and Oceans' which took place at the Isaac Newton Institute for Mathematical Sciences in Cambridge from 8 to 12 December 2008, and came at the end of a four-month Programme on 'High Reynolds Number Turbulence'. This symposium, widely... more...
- Taylor and Francis 2012; US$ 34.95
Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine. This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the 'why' in addition to the 'how.' Using application agnostic step-by-step tutorials, this book teaches... more...