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- Pearson Education 2012; US$ 31.99
This is the eBook version of the print title. Access to the online Workshop files and bonus content is available through product registration ? see instructions in back pages of your eBook. Need answers quickly? Adobe Illustrator CS6 on Demand provides those answers in a visual step-by-step format. We will show you exactly what to do through... more...
- Wiley 2013; US$ 49.99
Autodesk Smoke for Mac combines familiar tools for non-linear video editing with powerful features for digital compositing and visual effects creation, all within one seamless application. Busy post-production professionals can streamline effects-intensive projects by editing, compositing, and finishing within a single environment. Learn to harness... more...
- Rocky Nook 2011; US$ 16.95
Image editing has become a crucial element in the photographic workflow. Image editing tools, most notably Photoshop, are usually sophisticated and deep applications, and are fairly expensive. The only open source tool in this market is the GIMP, which has developed into a powerful, multiplatform system running on Linux, Mac OS X, and Microsoft Windows.... more...
- Taylor & Francis 2009; US$ 39.95
Go behind the scene of the behind the scenes to learn how the business of producing the dazzling visual effects we see in movies and on TV works. With decades of combined VFX production and supervisory experience in Hollywood, the authors share their experience with you, illuminating standard industry practices and tips on: * preproduction planning... more...
- Wiley 2011; US$ 39.99
Discover the techniques behind beautiful design?by deconstructing designs to understand them The term 'hacker' has been redefined to consist of anyone who has an insatiable curiosity as to how things work—and how they can try to make them better. This book is aimed at hackers of all skill levels and explains the classical principles and techniques... more...
- Wiley 2011; US$ 75.00
The first computer simulation book for anyone designing or building a game Answering the growing demand for a book catered for those who design, develop, or use simulations and games this book teaches you exactly what you need to know in order to understand the simulations you build or use all without having to earn another degree. Organized into... more...
- Pearson Education 2012; US$ 43.99
One of HTML5?s most exciting features, Canvas provides a powerful 2D graphics API that lets you implement everything from word processors to video games. In Core HTML5 Canvas , best-selling author David Geary presents a code-fueled, no-nonsense deep dive into that API, covering everything you need to know to implement rich and consistent... more...
- Elsevier Science 2003; US$ 61.95
This book introduces the subject of total design, and introduces the design and selection of various common mechanical engineering components and machine elements. These provide "building blocks", with which the engineer can practice his or her art. The approach adopted for defining design follows that developed by the SEED (Sharing Experience in... more...
- Pearson Education 2009; US$ 39.99
Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinking of creating new designs.? ? Jared Spool, CEO of User Interface Engineering Interaction design is all... more...
- Taylor & Francis 2010; US$ 49.95
Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics when creating a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to the observer or player.The game engine needs... more...