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Beginning DirectX 11 Game Programming
Course Technology PTR 2011; US$ 34.99Discover the exciting world of game programming and 3D graphics creation using DirectX 11! BEGINNING DIRECTX 11 GAME PROGRAMMING is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of... more...
Mathematics for 3D Game Programming and Computer Graphics
Course Technology PTR 2011; US$ 69.99This updated third edition addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. MATHEMATICS FOR 3D GAME PROGRAMMING & COMPUTER GRAPHICS, THIRD EDITION is suitable for advanced programmers who are experienced with C++, DirectX, or OpenGL. The book begins at a fairly... more...
The Multiplayer Classroom
Course Technology PTR 2011; US$ 34.99THE MULTIPLAYER CLASSROOM: DESIGNING COURSEWORK AS A GAME is a how-to guide to creating games for the classroom to better reach today's students. The book shows the reader how to create a teaching tool that will engage and excite students by using styles and formats found in popular video games. Readers will learn how to create a variety of multiplayer... more...
RPG Maker for Teens
Course Technology PTR 2011; US$ 34.99RPG MAKER FOR TEENS shows teens and other beginners how to make fun, fantasy role-playing games that they can play and distribute on their computers using the easy-to-learn RPG Maker VX 1.20 program. RPG Maker requires no previous programming experience making it ideal for beginners who want to explore game design techniques and build a basic game... more...
Character Development in Blender 2.5
Course Technology PTR 2011; US$ 44.99Character Development in Blender 2.5 provides an introduction to both Blender and character modeling, explaining the various Blender tools and how to use them to create amazing, believable 3D characters. Providing both the how and why behind each new tool or skill presented, the book is written in a step-by-step format so you can easily follow along.... more...
Wizards and Warriors
Course Technology PTR 2011; US$ 39.99With "Wizards and Warriors: Massively Multiplayer Online Game Creation" you can create your own MMO game, even if you have no programming or game design knowledge. Utilizing the latest version of the popular MMO program Realm Crafter©, simply follow this step-by-step guide and soon you will be playing a game of your own creation, without... more...
Basics of Game Design
CRC Press 2011; US$ 59.95Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design the... more...
Brands and Gaming
Palgrave Macmillan 2005; US$ 65.00The computer gaming industry is bigger than the film and music industries and is growing faster than both of them put together. The industry is also changing fast. The typical computer gamer is in his mid 20s and female gamers make up one of the faster growing parts of the market. New developments in sociability and interactivity are also transforming... more...
Building iOS 5 Games
Pearson Education 2011; US$ 27.99Mobile-app development, and mobile-game-app development in particular, is attracting developers with the promise of a large and growing user base and ginormous unit sales. For example, over during the Christmas holiday, Tapulous reported iOS users were downloading the newest version of Tap Tap Revenge 25,000 times per hour, peaking at 45,000 downloads... more...
Pro Tools 10 for Game Audio
Course Technology PTR 2012; US$ 49.99With a basic understanding of Pro Tools, and the information in this book, you will be on your way to joining the exciting world of producing game audio. PRO TOOLS 10 FOR GAME AUDIO covers the world of Pro Tools audio production in the gaming environment. In this book, you will be guided, step-by-step, through eight different components of game audio,... more...









