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Multimedia

  • 10 Minute Guide to Macromedia Flash 5, Adobe Readerby Joseph Sulllivan

    Pearson Education 2006; US$ 11.99

    Because most people don't have the luxury of sitting down uninterrupted for hours at a time to learn Flash, the 10 Minute Guide to Macromedia Flash 5 focuses on the most often used features, covering them in lessons designed to take 10 minutes or less to complete. Ten minutes is all you need to learn how to Create and edit graphics Import graphics... more...

  • 17th International Conference on Biomagnetism Advances in Biomagnetism - Biomag 2010 - March 28 - April 1, 2010by Selma Supek; Ana Su?ac

    Springer 2010; US$ 239.99

    This volume presents the proceedings of the 17th International Conference on Biomagnetism to be held in Dubrovnik, Croatia from Sunday, March 28 through Thursday, April 1, 2010. It also presents latest developments in instrumentation, modeling approaches, basic and clinical biomedical studies of Biomagnetism. The interdisciplinary field of biomagnetism... more...

  • 3D Game Engine Architectureby David H. Eberly

    Taylor & Francis 2004; US$ 89.95

    Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the tradition with a comprehensive look at the software engineering and programming of 3D engines. This... more...

  • 3D Game Engine Designby David H. Eberly

    Taylor & Francis 2006; US$ 82.95

    A major revision of the international bestseller on game programming! Graphics hardware has evolved enormously in the last decade. Hardware can now be directly controlled through techniques such as shader programming, which requires an entirely new thought process of a programmer. 3D Game Engine Design, Second Edition shows step-by-step how to... more...

  • 3D Game Environmentsby Luke Ahearn

    Taylor & Francis 2008; US$ 49.95

    The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains... more...

  • 3D Game Texturesby Luke Ahearn

    Taylor & Francis 2006; US$ 57.95

    Game artists, architects, simulation developers, web designers and enthusiasts alike can learn to create everything from bricks to books in Photoshop with this step-by-step instructional guide. Because texture is 99% of what a gamer sees when playing, this topic deserves considerable coverage but has gotten little attention. Unlike anything on the... more...

  • 3D Math Primer for Graphics and Game Developmentby Fletcher Dunn; Ian Parberry

    CRC Press 2011; US$ 69.95

    This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for... more...

  • 3D Online Multimedia and Gamesby Irene Cheng

    World Scientific Publishing Company 2008; US$ 126.00

    The topics discussed in this book broadly cover four categories: networking issues in online multimedia; joint texture-mesh simplification and view independent transmission; view dependent transmission and server-side rendering; content and background creation; and creating simple online games. more...

  • 3D for the Webby Carol MacGillivray; Anthony Head

    Taylor and Francis 2004; US$ 52.95

    Make sure you benefit from the explosion of new and exciting applications designed to let you create 3D animation for the web. See how you can use the power of 3ds max, Flash and Director to make your 3D fame or project a reality for the internet as well as learning generic skills allowing you to use many applications. Ideal if you are a web designer... more...

  • 3ds Max 8 MAXScript Essentialsby Autodesk

    Taylor and Francis 2013; US$ 43.95

    Write your own MAXScript functions and utilities to create custom tools and UI elements, and automate repetitive tasks. Demonstrated techniques include the creation of objects, arrays, collections, control structures, parametric objects, and the construction of UI elements. The companion CD-ROM contains media files that allow you to practice the techniques... more...