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The Redundancy Survival Guide
Kogan Page 2009; US$ 19.95The Redundancy Survival Guide will help people to understand where they stand legally, plan future options, maximise the benefits available, assess skills and lifestyle options and find a new job more...
Playing Along
Oxford University Press, USA 2011; US$ 20.99Why don't Guitar Hero players just pick up real guitars? What happens when millions of people play the role of a young black gang member in Grand Theft Auto: San Andreas? How are YouTube-based music lessons changing the nature of amateur musicianship? This book is about play, performance, and participatory culture in the digital age. Miller shows... more...
Video Game Worlds
Left Coast Press 2012; US$ 34.95As massively multiplayer online (MMO) games grow in scope and popularity, what are the characteristics of their emerging gaming culture? How is this culture shaped by the decisions made by game designers and the collective interpretations of a game’s player base? In this book, Timothy Rowlands brings a diverse mix of ethnographic, semiotic,... more...
Gameplay Mode
University of Minnesota Press 2011; US$ 75.00From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008s Spore, computer games owe their development to computer simulation and imaging produced by and for the military during the Cold War. To understand their place in contemporary culture, Patrick Crogan argues, we must first understand the military... more...
Dungeons and Dragons and Philosophy
Open Court 2012; US$ 19.95This volume will convince readers that the swift ascent of the tabletop role-playing game Dungeons and Dragons to worldwide popularity in the 1970s and 1980s is ?the most exciting event in popular culture since the invention of the motion picture.? Dungeons and Dragons and Philosophy presents twenty-one chapters by different writers, all D&D... more...
Leaving Mundania
Chicago Review Press 2012; US$ 13.99Exposing a subculture only beginning to enter the imagination of mainstream America, this is the story of live action role-playing (LARP) games. A hybrid of games?such as Dungeons & Dragons, historical reenactment, fandom, and good old-fashioned pretend?LARP games are thriving and this book explores its multifaceted culture and related phenomenon,... more...
Play Money
Basic Books 2007; US$ 14.95A wild ride to the outer limits of the virtual world, where real money meets fantasy gaming more...
Wordplay and the Discourse of Video Games
Taylor and Francis 2012; US$ 39.95In this timely new book, Christopher Paul analyzes how the words we use to talk about video games and the structures that are produced within games shape a particular way of gaming by focusing on how games create meaning, lead to identification and division, persuade, and circulate ideas. Paul examines the broader social discourse about gaming, including:... more...
Gender and Sexuality in Online Game Cultures
Taylor and Francis 2012; US$ 133.00How do gender and sexuality come to matter in online game cultures? Why is it important to explore "straight" versus "queer" contexts of play? And what does it mean to play together with others over time, as co-players and researchers? Gender and Sexuality in Online Game Cultures is a book about female players and their passionate encounters... more...
Best Before
Taylor and Francis 2012; US$ 39.95Despite record sales and an ever-growing global industry, the simple fact is that videogames are disappearing. Most obviously, the physical deterioration of discs, cartridges, consoles and controllers means that the data and devices will crumble to dust and eventually will be lost forever. However, there is more to the disappearance of videogames... more...









