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- O'Reilly Media 2012; US$ 19.99
It?s easy to make lots of programming mistakes in C++?in fact, any program over a few hundred lines is likely to contain bugs. With this book, you?ll learn about many common coding errors that C++ programmers produce, along with rules and strategies you can use to avoid them. Author Vladimir Kushnir shows you how to use his Safe C++ library, based... more...
- Packt Publishing 2013; US$ 14.99
Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. A starter guide that walks you through the GLEW library and its utilities."Instant GLEW" is a guide for students learning OpenGL programming and is also useful for graphics and game developers... more...
- Pearson Education 2004; US$ 47.99
If you are new to C++ programming, C++ Primer Plus, Fifth Edition is a friendly and easy-to-use self-study guide. You will cover the latest and most useful language enhancements, the Standard Template Library and ways to streamline object-oriented programming with C++. This guide also illustrates how to handle input and output, make programs perform... more...
- O'Reilly Media 2005; US$ 7.99
Many Linux and Unix developers are familiar with the GNU debugger (GBD), the invaluable open source tool for testing, fixing, and retesting software. And since GDB can be ported to Windows, Microsoft developers and others who use this platform can also take advantage of this amazing free software that allows you to see exactly what's going on inside... more...
- Course Technology PTR 2010; US$ 34.99
BEGINNING C++ THROUGH GAME PROGRAMMING, THIRD EDITION approaches learning C++ from the unique and fun perspective of games. Written for the beginning game developer or programmer, the book assumes no previous programming experience and each new skill and concept is taught using simple language and step-by-step instructions. Readers will complete small... more...
- Wiley 2011; US$ 140.00
This is one of the first books that describe all the steps that are needed in order to analyze, design and implement Monte Carlo applications. It discusses the financial theory as well as the mathematical and numerical background that is needed to write flexible and efficient C++ code using state-of-the art design and system patterns, object-oriented... more...
- Microsoft Press 2012; US$ 29.99
Capitalize on the faster GPU processors in today?s computers with the C++ AMP code library?and bring massive parallelism to your project. With this practical book, experienced C++ developers will learn parallel programming fundamentals with C++ AMP through detailed examples, code snippets, and case studies. Learn the advantages of parallelism and... more...
- Maker Media, Inc 2012; US$ 19.99
Building robots that sense and interact with their environment used to be tricky. Now, Arduino makes it easy. With this book and an Arduino microcontroller and software creation environment, you?ll learn how to build and program a robot that can roam around, sense its environment, and perform a wide variety of tasks. All you to get started with the... more...
- O'Reilly Media 2013; US$ 31.99
Manage the huMONGOus amount of data collected through your web application with MongoDB. This authoritative introduction?written by a core contributor to the project?shows you the many advantages of using document-oriented databases, and demonstrates how this reliable, high-performance system allows for almost infinite horizontal scalability. This... more...