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- St. Martin's Press 2013; US$ 18.99
One of the first champions of the positive effects of gaming reveals the dark side of today's digital and social media Today's schools are eager to use the latest technology in the classroom, but rather than improving learning, the new e-media can just as easily narrow students' horizons. Education innovator James Paul Gee first documented the... more...
- Chicago Review Press 2009; US$ 10.99
Examining the dynamics of hip-hop from every region and in every formmainstream and underground, current and classicthis compelling how-to discusses everything from content and flow to rhythm and delivery in relation to the art and craft of rap. Compiled from the most extensive research on rapping to date, this first-of-its-kind guide delivers countless... more...
- Rutgers University Press 2012; US$ 27.95
New Jersey: A History of the Garden State is a fresh and comprehensive overview of New Jersey’s history from the prehistoric era to the present. The findings of archaeologists, political, social, and economic historians are brought together to offer a new look at the ways in which the Garden State has changed over time. From its pivotal role... more...
- Elsevier Science 2006; US$ 65.95
This book provides you with a concise and easily accessible guide to all the recent changes, and their likely practical impact. This new edition has been extensively updated and revised and includes: ? An Executive summary of recent developments; ? UITF Abstract 40 on Revenue recognition; ? Financial Reporting Standard for Smaller Entities (effective... more...
- Taylor and Francis 2007; US$ 48.95
This fully-updated new edition engages with topics such as orality and literacy, the history of literacy, the uses and abuses of literacy in that history, the analysis of language as cultural communication, and social theories of mind and meaning, among many other topics. It represents the most current statement of a widely discussed and used theory... more...
- Taylor and Francis 2014; US$ 37.95
Literacy and Education tells the story of how literacy?starting in the early 1980s?came to be seen not as a mental phenomenon, but as a social and cultural one. In this accessible introductory volume, acclaimed scholar James Paul Gee shows readers how literacy "left the mind and wandered out into the world." He traces the ways a sociocultural view... more...
- Taylor and Francis 2012; US$ 46.95
Why do poor and minority students under-perform in school? Do computer games help or hinder learning? What can new research in psychology teach our educational policy-makers? In this major new book, Gee tackles the 'big ideas' about language, literacy and learning, putting forward an integrated theory that crosses disciplinary boundaries, and applying... more...
- Taylor and Francis 2014; US$ 41.95
Discourse Analysis is becoming increasingly "multimodal", concerned primarily with the interplay of language, image and sound. Video Games allow humans to create, live in and have conversations with new multimodal worlds. In this ground-breaking new textbook, best-selling author and experienced gamer, James Paul Gee, sets out a new theory and method... more...
- St. Martin's Press 2014; US$ 19.99
James Paul Gee begins his classic book with "I want to talk about video games--yes, even violent video games--and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. In this revised edition of What Video Games... more...
- Palgrave Macmillan 2006; US$ 30.00
Aims to offer a different way of looking at school, technology, as well as thinking. This title looks at how particular video and computer games can help teach our children and students to think like doctors, lawyers, engineers, urban planners, journalists, and other professionals. more...