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  • Crowd Simulationby Daniel Thalmann; Soraia Raupp Musse

    Springer 2012; US$ 129.00

    Research into the methods and techniques used in simulating crowds has developed extensively within the last few years, particularly in the areas of video games and film. Despite recent impressive results when simulating and rendering thousands of individuals, many challenges still exist in this area. The comparison of simulation with reality, the... more...

  • Crowd Simulationby Daniel Thalmann; Soraia Raupp Musse

    Springer 2007; US$ 119.00

    Provides a tool to simulate behavioural aspects of a crowd, using social conventions of inter-relationships. This title covers topics such as: population modelling, virtual human animation and computer vision techniques that are focused on crowd control and crowd rendering. more...

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