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Graphic Arts

  • Players and Their Petsby Mia Consalvo; Jason Begy

    University of Minnesota Press 2015; Not Available

    In the world of massively multiplayer online games (MMOGs), Faunasphere was but a blip on the screen in its short public life from 2009 to 2011. Its devoted players, many of them middle-aged women, entered a world that did not build on common fantasy or science-fiction tropes. There was no evil to defeat or realms to conquer, only friendly animals... more...

  • The Visual Effects Producerby Charles Finance; Susan Zwerman

    Taylor and Francis 2015; US$ 39.95

    First published in 2010. Routledge is an imprint of Taylor & Francis, an informa company. more...

  • Simplifying Perspectiveby Robert Pastrana

    Taylor and Francis 2014; US$ 29.95

    Master the art of linear perspective. If you?re an animator, illustrator, comic book artist, game artist or anything in between, you need to be able to create images that accurately and realistically show space, dimension and form. Simplifying Perspective is the one and only guide that thoughtfully and clearly breaks down the principles of perspective... more...

  • Video Game Storytellingby Evan Skolnick

    Potter/TenSpeed/Harmony 2014; US$ 19.99

    UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling , game writer and producer Evan Skolnick provides a comprehensive yet... more...

  • Hybrid Animationby Tina O'Hailey

    Taylor and Francis 2014; US$ 44.95

    Expand your imagination by letting go of the limitations of traditional animation mediums, software packages, or workflows and integrating 2D and 3D assets. With the updated and expanded second edition of Hybrid Animation you?ll learn how to choose the techniques that best express the artistic and narrative direction of your project and get the... more...

  • Digital Mayhem 3D Machine Techniquesby Duncan Evans

    Taylor and Francis 2014; US$ 49.95

    From Icy Tundras to Desert savannahs, master the art of landscape and environment design for 2D and 3D digital content. Make it rain, shower your digital scene with a snow storm or develop a believable urban scene with a critical eye for modeling, lighting and composition. Move beyond the limitations of gallery style coffee table books with Digital... more...

  • The Pocket Lawyer for Comic Book Creatorsby Thomas A. Esq. Crowell

    Taylor and Francis 2014; US$ 34.95

    Focal Press' Pocket Lawyer series serves as a legal toolkit for independent producers and artists in the creative industries. The Pocket Lawyer for Comic Book Creators is designed to help emerging artists and veteran professionals in the comic book industry build a solid foundation of business and communication practices that they need to thrive... more...

  • Typographic Designby Rob Carter; Philip B. Meggs; Ben Day; Sandra Maxa; Mark Sanders

    Wiley 2014; US$ 65.00

    Precise visual communication requires first-rate typography skills Typographic Design: Form and Communication, Sixth Edition is the latest update to the classic typography text that covers all aspects of designing with type. Revised to reflect the shift in graphic design conception and understanding, the book contains a brand-new exploration of... more...

  • How to Cheat in 3ds Max 2015by Michael McCarthy

    Taylor and Francis 2014; US$ 44.95

    Why take months to learn every button in 3ds Max when you can create great visuals with just a few key tools? Utilize the tool of choice, 3ds Max 2015 , for generating realistic environments, seamless CG effects, and jaw dropping games in a matter of hours. You can use the memory-hogging methods that choke your display and take forever to render,... more...

  • Make Comics Like the Prosby Greg Pak; Fred Van Lente

    Potter/TenSpeed/Harmony 2014; US$ 22.99

    A step-by-step guide to all aspects of comic book creation--from conceptualization to early drafts to marketing and promotion--written by two of the industry's most seasoned and successful pros. Discover the Secrets of Your Favorite Comic Book Creators Do you want to break into the comics industry? There are many creative roles available?writer,... more...