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Games eBooks
You have selected the subject of Games. The eBooks in this subject are listed below.
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RESULTS: 151 to 160 of 176
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Sudoku Mania #1 Puzzles 11 to 16
By: Sudoku Institute
Published by: POCKET BOOKS
It's mind-boggling . . . It's addictive . . . It's SUDOKU MANIA. Solving Sudoku number puzzles demands no mathematical skills. All you need to have is a good sense of logic, a love of game-playing, and a whole lot of patience! If you have not yet discovered Sudoku, you'll be playing like a pro in no time. If you - like millions of other Americans - are already hooked on the game, SUDOKU MANIA will provide further hours of challenging fun
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Price: $0.99
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Sudoku Mania #1 Puzzles 31 to 36
By: Sudoku Institute
Published by: POCKET BOOKS
Solving Sudoku number puzzles demands no mathematical skills. All you need to have is a good sense of logic, a love of game-playing, and a whole lot of patience! If you have not yet discovered Sudoku, you'll be playing like a pro in no time. If you -- like millions of other Americans -- are already hooked on the game, SUDOKU MANIA will provide further hours of challenging fun. Blue Belt Puzzles 31-36
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Price: $0.99
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Sudoku Mania #1 Puzzles 91 to 96
By: Sudoku Institute
Published by: POCKET BOOKS
Solving Sudoku number puzzles demands no mathematical skills. All you need to have is a good sense of logic, a love of game-playing, and a whole lot of patience! If you have not yet discovered Sudoku, you'll be playing like a pro in no time. If you -- like millions of other Americans -- are already hooked on the game, SUDOKU MANIA will provide further hours of challenging fun. Brown Belt Puzzles 91-96
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Price: $0.99
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Teach Yourself VISUALLY Bridge
By: Galt, David
Published by: Visual
Tricks. Trumps. Auctions. Contracts. Bridge is a challenging game, but you can quickly grasp its basics with this guide that shows how it's played. Teach Yourself VISUALLY Bridge covers everything from evaluating a hand and bidding it through playi
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Price: $19.99
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Texas Hold 'Em Poker
By: Croucher, Isabel
Published by: Crombie Jardine
A step-by-step guide to playing the most popular Poker game around. Played with a typical 52-card pack, Texas Hold 'Em is now extremely popular not just in casinos and card rooms, but also on the Internet and at home.
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Price: $5.99
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Thursday-Night Poker
By: Steiner, Peter O.
Published by: Ballantine Books
Intended for the serious biweekly or monthly player, this gaming guide devotes chapters to calculating probabilities, estimating odds, bluffing and being bluffed, reading your opponents' down cards, and more. Virtually everyone will learn from this clearly written, fully illustrated instructional book.
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Price: $6.99
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A to Z of Sudoku
By: Jussien, Narendra
Published by: International Scientific and Technical Encyclopedia (ISTE)
The science behind Sudoku... Sudoku is a logic puzzle that has become a worldwide phenomenon in the last few years: but where has it come from? How does it work? And what is the science behind sudoku - what are the rules for generating and solving grids? Answers to all of these questions can be found in the ''A-Z of Sudoku''. As its title suggests, this book provides a ''one stop shop'' on sudoku, covering the history of the puzzle, its development and growth in the world's media, before moving on to the mathematics of sudoku and various techniques that can be used to solve grids by hand. Next, the essentials of software development relating to sudoku are presented along with the recent branch of computer science devoted to solving such problems: constraint programming, showing how the principle behind solving sudoku grids can be used in other contexts. Finally, the book concludes with a large number of grids ranging in difficulty from ''very easy'' to ''expert'' which the reader can use to apply the techniques they have acquired from the book in a practical context. Those interested in finding out more about the theory behind sudoku, its origins, it applications in other fields and (of course) how to improve their ability to solve it will find this book a must-read.
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Price: $31.00
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Toy Tips
By: Szymanski, Marianne M.; Neuborne, Ellen; Berkowitz, Dr. Marvin W.
Published by: John Wiley & Sons, Inc.
This entertaining and informative book--written by Marianne Szymanski, child development and toy expert, and Ellen Neuborne, an award-winning business journalist--is an essential and authoritative guide to toys and play. Based on thirteen years of independent consumer-focused research, Toy Tips offers invaluable advice and practical information about selecting appropriate toys and answers questions such as Why do kids play with toys? What is the true role of toys? Which toys are good and which aren’t? How do toys figure into normal, healthy child development?
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Price: $9.95
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Trading Card Games For Dummies®
By: Kaufeld, John
Published by: John Wiley & Sons, Inc.
A step-by-step guide through the wild and wildly popular world of collectible gaming
Here's the perfect guide for anyone interested in this fast-growing hobby, as well as for parents who'd like to know a little more about what their kids are into.
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Price: $19.99
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Vampire
By: Achilli, Justin; Cliffe, Ken; Diamond, Colleen Totz
Published by: John Wiley & Sons, Inc.
Written in partnership with White Wolf, the creators of the Vampire role-playing game (RPG), this book helps readers through character creation, choosing the right path, understanding Bloodlines, and deciding which secret Vampiric Orders to join so that they can create the kind of vampire they most desire to play Readers will feast on advice for Storytellers, which includes new tricks for creating mood and tension in the stories and ways to engender unique creative experiences The authors, who are also the games designers, include an original piece of fiction for inspiration at the gaming table as well as a Coterie chart, which depicts the organization of power in Chicago, one of the main settings for Vampire White Wolf estimates that there over 1.
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Price: $19.99
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RESULTS: 151 to 160 of 176
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