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Games eBooks
You have selected the subject of Games. The eBooks in this subject are listed below.
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RESULTS: 41 to 50 of 258
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The Amazing Book of Useless Information
By: Botham, Noel
Published by: Perigee
The Useless Information Societys latest collection,. The Amazing Book of Useless Information, will answer. questions readers never even knew they had. From. space travel to the history of jelly beans, this wideranging,. brain-teasing, and altogether useless book. will give readers information to out-trivialize even. their cleverest of companions. Features such fascinating facts as:. There is a town in West Virginia called. Looneyville. Women can talk with less effort than men. Lemons have more sugar than oranges. And answers to these life-changing questions:. What was the Ancient Roman cure for a. stomachache?. What is a buckle bunny?. Where is the coldest place in the universe?
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Price: $12.95
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Anagram Solver
By: Daintith, John (ed.)
Published by: A & C Black
Anagram Solver is the essential guide to cracking all types of quiz and crossword featuring anagrams.
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Price: $22.00
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Art of Digital Photography
By: Hedgecoe, John; George, Chris (ed.)
Published by: Dorling Kindersley
A highly visual book convering all aspects of the art of digital photography.
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Price: $30.00
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Arthas
By: Golden, Christie
Published by: Pocket
When a plague of undeath threatened all that he loved, Arthas was driven to pursue an ill-fated quest for a runeblade powerful enough to save his homeland. Yet the object of his search would exact a heavy price from its new master, beginning a horrifying descent into damnation. Arthas's path would lead him through the arctic northern wastes toward the Frozen Throne, where he would face, at long last, the darkest of destinies.
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Price: $25.00
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Artificial Intelligence
By: Jones, M. Tim
Published by: Infinity Science Press
This book offers students and AI programmers a new perspective on the study of artificial intelligence concepts. The essential topics and theory of AI are presented, but it also includes practical information on data input & reduction as well as data output (i.e., algorithm usage). Because traditional AI concepts such as pattern recognition, numerical optimization and data mining are now simply types of algorithms, a different approach is needed. This sensor / algorithm / effecter approach grounds the algorithms with an environment, helps students and AI practitioners to better understand them, and subsequently, how to apply them. The book has numerous up to date applications in game programming, intelligent agents, neural networks, artificial immune systems, and more. A CD-ROM with simulations, code, and figures accompanies the book.
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Price: $69.95
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Australian Sport - Better by Design?
By: Nicholson, Matthew; Peters, Mark; Smith, Aaron; Stewart, Bob; Westerbeek, Hans
Published by: Routledge
Australian sports policy has pioneered and led the world. This new text, written by Australia-based academics, is the first single volume to review Australian sports policy and this text will be of significant interest both within and without
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Price: $64.95
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Backgammon For Dummies
By: Bray, Chris
Published by: For Dummies
A comprehensive and fun guide to Backgammon! . Backgammon is one of the oldest games in the world, the origins of which date back some 5000 years – and it’s still going strong. It enjoyed a huge resurgence in the 1970s, and then again in the 1990s with the popularity of the Internet, where millions of people play tournaments online every day. Today, backgammon’s following in the UK is huge, with a dedicated British Isles Backgammon Association, and hundreds of face-to-face tournaments taking place across the UK every year. In this book, backgammon expert Chris Bray walks you through the basics of setting up a board, opening strategies, middle and end-game tactics, and tips on when to make key moves. You’ll also get to grips with basic probabilities, the doubling cube and the 25% rule. And if you want to take your gaming further, there’s plenty of advice to get you started in tournament backgammon, as well as playing online. Suitable for both beginners and experienced player looking for more tips and techniques, Backgammon For Dummies includes coverage on:.:.;. Starting and Playing the Game.;. Handling the Middle Game.;. Bearing Off (The Last Lap).;. Varying the Play.;. About the author. Chris Bray is a journalist, and writes a weekly backgammon column for The Independent newspaper. He has been on the London backgammon scene for the last sixteen years playing and has also put his skills to good effect on the European and US tournament circuits. .
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Price: $14.99
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The Backwash Squeeze and Other Improbable Feats
By: McPherson, Edward
Published by: Harper Collins
There is one card game that towers above all others as the most intelligent, intricate, and psychologically absorbing ever to be invented. It has a rich history. It's played and loved by some of the world's most famous and influential people. And it's not the one that's currently on television twenty-four hours a day. In 1925 Harold Stirling Vanderbilt invented modern bridge, and a national craze was born. In the 1930s, bridge was even bigger than baseball. Its devotees would eventually include the Marx Brothers, George Burns, Wilt Chamberlain, Mahatma Gandhi, Winston Churchill, and Gen. Dwight D. Eisenhower, who played to unwind before the Normandy invasion. Today bridge players number about twenty-five million in the U.S. alone; current celeb-rity addicts include Warren Buffett (who goes by the online handle ''T-Bone''), Bill Gates, Hugh Hefner, Sting, a sitting Supreme Court justice, and the guys from Radiohead. In this spirited homage, Edward McPherson recounts the history of the game while attempting to master its deep mysteries in time to compete at the North American Bridge Championships in Chicago. Barely able to shuffle cards let alone play bridge, he sets out to discover why the game became and remains such a popular pastime, stopping in Dallas, Kansas City, Gatlinburg, Gettysburg, Las Vegas, and London. He focuses on a handful of professionals and eager but fumbling amateurs, and the characters he meets convince him that in a game that pits mind against mind, close attention to the cards often reveals much about those sitting at the table. He attempts to learn from bridge's devoted fans—from white-haired grannies and international playboys to teenage pros and billionaires—how its legacy can be preserved for future generations. And along the way, he picks up a playing partner of his own: Tina, a New York octogenarian with sharp card skills and energy to burn. Insightful, funny, and steeped in respect for bridge, The Backwash Squeeze and Other I
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Price: $11.99
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Bad Beats and Lucky Draws
By: Hellmuth, Phil
Published by: Harper Collins (UK)
Ebook Extras: ONE: Phil at the Tables
TWO: Stories from the Tables of the 2004 World Series of Poker THREE: Poker Quiz Bad Beats and Lucky Draws is your down-and-dirty guide to the world of high-stakes professional poker. Phil Hellmuth, nine-time World Series of Poker Champion and author of Play Poker Like the Pros, presents a blow-by-blow account of many of poker's "clash of the titans" hands from the World Series of Poker, the World Poker Tour, and the European Tour. Phil provides insights into what the players were thinking and includes his own take on what they (and in many cases what he) should have done differently. Highly entertaining and instructive, Bad Beats and Lucky Draws gives you a seat at the table with the best bluffs, reads, and over-the-top plays such as the hand that won Phil his record-tying ninth bracelet at the 2003 World Series to the heartbreaking play that knocked him out of the "Big One."
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Price: $11.99
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Beat the Odds
By: Cortinas, Marty
Published by: Pearson Education
In TechTV style, this snappy guide gives readers a quick introduction to the world of online poker, covering games, strategy, tournament play, bluffing and more.
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Price: $15.99
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RESULTS: 41 to 50 of 258
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