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  • iPhone & iPod touch QuickStepsby Dwight Spivey

    McGraw-Hill Education 2009; US$ 19.99

    Dwight Spivey is a software and support engineer for Konica Minolta where he specializes in working with Mac operating systems, applications, and hardware. He teaches classes on Mac usage, writes training materials, and is a Mac OS X beta tester for Apple. Spivey is the author of How to Do Everything: Mac and several other books. more...

  • iMac Portable Geniusby Guy Hart-Davis; Kate Binder

    Wiley 2010; US$ 25.00

    Guy Hart-Davis is the author of more than 50 computing books, including Teach Yourself VISUALLY: iMac , iLife '09 Portable Genius , iWork '09 Portable Genius , and iMovie '09 & iDVD Portable Genius . He has beenworking with Macs for over 20 years. more...

  • Sams Teach Yourself iPad Application Development in 24 Hoursby John Ray

    Pearson Education 2010; US$ 31.99

    The clear, easy-to-understand tutorial for developers who want to write software for today's hottest new device: Apple's iPad!   Figures and code appear as they do in Xcode Covers iOS 3.2 and up   In just 24 sessions of one hour or less, learn how to build powerful applications for today?s hottest tablet device: the iPad!... more...

  • Creating iPhone Apps with Cocoa Touch: The Mini Missing Manualby Craig Hockenberry

    O'Reilly Media 2010; US$ 4.99

    Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual walks you through developing your first iPhone App and introduces you to your programming environments and tools: Cocoa Touch, Interface Builder, Xcode, and the Objective-C programming language. If you're a Java or C developer, this eBook is your fast track to App development. This eBook... more...

  • iPhone Application Sketch Bookby Dean Kaplan

    Springer 2010; US$ 10.49

    Think you have the next great iPhone app idea? The Apress iPhone Application Sketch Book is an essential tool for any aspiring iPhone developer. This sketch book makes it easy to centralize and organize your ideas, featuring 1.5x sized iPhone templates that include common elements such as the status bar, signal strength, and battery icons. Professionally... more...

  • Office for Mac 2011 Portable Geniusby Dwight Spivey

    Wiley 2010; US$ 30.00

    A savvy guide to Office 2011 for Mac users Mac users, you don’t have to give up one ounce of cool touse Office 2011 on your Mac. Here’s the hip guide you need toget the most out of Word, Excel, PowerPoint, and Outlook. Getstarted with Office 2011, find out what features are shared betweenapps, and start creating stylish Word docs, lively... more...

  • Taking Your iPad to the Maxby Erica Sadun; Michael Grothaus; Steve Sande

    Apress 2010; US$ 20.99

    One of the first consumer iPad books available Erica Sadun is a well known best selling Apple products book author. Apple's success with mobile devices based on the iPhone OS exceeded all expectations, and the new iPad is likely to become the hottest thing yet. more...

  • iPad Made Simpleby Gary Mazo; Martin Trautschold; MSL Made Simple Learning

    Apress 2011; US$ 20.99

    Aims to be first or one of the first books on iPad, Apple's new Tablet device. Written by Made Simple Learning - the experts at training those new to mobile devices. iPad is one of the hottest consumer items for 2010 and 2011. more...

  • iPhone and iPad Apps for Absolute Beginnersby Rory Lewis

    Apress 2011; US$ 20.99

    Huge audience of iPhone owners who want to create applications without spending months learning to program. Feeds directly into Apress iPhone development books Book backed up by videos and interactive tutorials online more...

  • Writing Game Center Apps in iOSby Vandad Nahavandipoor

    O'Reilly Media 2011; US$ 12.99

    Now that Apple has introduced the GameKit framework to its iOS SDK, you can integrate Game Center features directly into your iPhone and iPad apps. This concise cookbook shows you how it's done, with 18 targeted recipes for adding leaderboards, user authentication, achievements, multiplayer games, and many other features. How do you display players'... more...