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- Springer Fachmedien Wiesbaden 2016; US$ 39.99
Entlang derdrei kybernetischen Schlüsselbegriffe Kommunikation, Kalkulation und Kontrollerekonstruiert Benjamin Seibels historische Studie die Genese eines politischenRegelungswissens, das in den militärischen Forschungslabors des ZweitenWeltkriegs seinen Ausgang nimmt und sich in den Aktualisierungen digitaler Technologienbis in unsere Gegenwart... more...
- Nomad Press 2015; US$ 6.75
Do you listen to music with an MP3 player or read books on a tablet? Do you play multiplayer video games with people on the other side of the world? Do you have a robot cleaning your kitchen? Maybe not yet, but someday! In Technology: Cool Women Who Code , kids in grades four through six learn about the thrilling effort that goes into researching,... more...
- Springer Singapore 2014; US$ 129.00
How did the Commodore 64 conquer the hearts of millions and become a platform people still actively develop for even today? What made it so special? This book will appeal to both those who like tinkering with old technology as a hobby and nostalgic readers who simply want to enjoy a trip down memory lane. It discusses in a concise but rigorous format... more...
- Springer Singapore 2014; US$ 199.00
Vehicular communication is a key technology in intelligent transportation systems. For many years now, the academic and industrial research communities have been investigating these communications in order to improve efficiency and safety of future transportation. Vehicular networking offers a wide variety of applications, including safety applications... more...
- Springer London 2014; US$ 109.00
This book traces the evolution of European hacker culture: chopping games in Warsaw, hacking software in Athens, chaos in Hamburg, producing demos in Turku and partying with computing in Zagreb and Amsterdam. Emphasizes the role of mischief, humor and play. more...
- Oxford University Press, USA 2013; US$ 24.99
As a field, computer science occupies a unique scientific space, in that its subject matter can exist in both physical and abstract realms. An artifact such as software is both tangible and not, and must be classified as something in between, or "liminal." The study and production of liminal artifacts allows for creative possibilities that... more...
- Westview Press 2013; US$ 8.99
This history of the computer explores the roots of the industry's development, tracing not only the development of the machine itself--beginning with Charles Babbage's 1833 mechanical prototype--but also chronicling the effects of manufacturing and sales innovations by companies that made the boom possible. more...
- Icon Books Ltd 2013; US$ 10.19
LONGLISTED FOR THE 2014 WINTON ROYAL SOCIETY PRIZE FOR SCIENCE BOOKS As troubling as we pattern-seeking humans may find it, modern science has repeatedly shown us that randomness is the underlying heartbeat of nature. In Dice World, acclaimed science writer Brian Clegg takes readers on an incredible trip around our random universe, uncovering the truths... more...
- Springer London 2012; US$ 139.00
This book describes and analyzes a project collecting the stories of some 700 people on how computing transformed Swedish society between 1950 and 1980; explores the interaction of computing with broad transformation in economies, cultures, and societies. more...
- Springer London 2012; US$ 49.99
This concise, easy-to-follow book introduces key topics in the history of computing from 3000 B.C. to the present. Profiles major figures in computing, covers programming, software and hardware and reviews innovations including the internet and worldwide web. more...