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Human-computer interaction

Most popular at the top

  • Designing User Friendly Augmented Work Environmentsby Saadi Lahlou

    Springer 2009; US$ 179.00

    What are Augmented Environments? Augmented Environments (AE) are the final application, as seen from the user, of devices and systems developed in the fields of 'Ubiquitous Computing', 'Computer Supported Collective Works', 'Pervasive Computing', 'Haptics', 'Context-Aware Computing' and more generally Information... more...

  • Human-Computer Interaction Symposiumby Peter Forbrig; Fabio Paterno; Annelise Mark Pejtersen

    Springer 2008; US$ 129.00

    This book constitutes the refereed proceedings of the 1st Human-Computer Interaction Symposium held in Milano, Italy on September 7-10, 2008. The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice;... more...

  • Tactile Perception of Textiles in a Virtual-Reality Systemby Dennis Allerkamp

    Springer 2010; US$ 169.00

    This work was part of the EU funded HAPTEX project, which aimed at developing a VR system for the visual and haptic presentation of textiles. The project was coordinated by the MIRALab at the University of Geneva which also contributed the physical based simulation system of the fabrics. more...

  • Playing with the Pastby Erik Champion

    Springer 2010; US$ 149.00

    How can we increase awareness and understanding of other cultures using interactive digital visualizations of past civilizations? In order to answer the above question, this book first examines the needs and requirements of virtual travelers and virtual tourists. Is there a market for virtual travel? Erik Champion examines the overall success of current... more...

  • Tabletops - Horizontal Interactive Displaysby Christian Mueller-Tomfelde

    Springer 2010; US$ 179.00

    This book is the first attempt to bring together current research findings in the domain of interactive horizontal displays. The novel compilation will integrate and summarise findings from the most important international tabletop research teams. It will provide a state-of-the art overview of this research domain and therefore allow for discussion... more...

  • Gazing at Gamesby Veronica Sundstedt

    Morgan & Claypool Publishers 2012; US$ 40.00

    Eye tracking is a process that identifies a specific point in both space and time that is being looked at by the observer. This information can also be used in real-time to control applications using the eyes. Recent innovations in the video game industry include alternative input modalities to provide an enhanced, more immersive user experience. In... more...

  • Design and the Digital Divideby Alan F. Newell

    Morgan & Claypool Publishers 2011; US$ 40.00

    Demographic trends and increasing support costs means that good design for older and disabled people is an economic necessity, as well as a moral imperative. Alan Newell has been described as "a visionary who stretches the imagination of all of us" and "truly ahead of his time." This monograph describes research ranging from developing communication... more...

  • Human Computer Interaction Handbookby Julie A. Jacko

    Taylor and Francis 2012; US$ 149.95

    Winner of a 2013 CHOICE Outstanding Academic Title Award   The third edition of a groundbreaking reference, The Human?Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications raises the bar for handbooks in this field. It is the largest, most complete compilation of HCI theories, principles, advances,... more...

  • Eye Trackingby Kenneth Holmqvist; Marcus Nyström; Richard Andersson

    Oxford University Press 2011; US$ 149.99

    We make 3-5 eye movements per second, and these movements are crucial in helping us deal with the vast amounts of information we encounter in our everyday lives. In recent years, thanks to the development of eye tracking technology, there has been a growing interest in monitoring and measuring these movements, with a view to understanding how we attend... more...

  • Analysis, Retrieval and Delivery of Multimedia Contentby Nicola Adami; Andrea Cavallaro; Riccardo Leonardi

    Springer 2012; US$ 179.00

    Analysis, Retrieval and Delivery of Multimedia Content serves as a basis for presenting to young and experienced scientists the latest advances in all areas of image, video and audio applications, with a special focus on analysis. The book covers five main areas of multimedia, namely Multimedia Content Analysis, Motion and Activity Analysis, High-Level... more...