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- Wiley 2014; US$ 74.95 US$ 64.96
A comprehensive research guide for both quantitative and qualitative research methods Written by a team of authorities in human-computer interaction (HCI) and usability, this pedagogical guide walks you through the methods used in HCI and examines what are considered to be appropriate research practices in the field. Featuring a plethora of real-world... more...
- Morgan & Claypool Publishers 2012; US$ 40.00
Eye tracking is a process that identifies a specific point in both space and time that is being looked at by the observer. This information can also be used in real-time to control applications using the eyes. Recent innovations in the video game industry include alternative input modalities to provide an enhanced, more immersive user experience. In... more...
- Morgan & Claypool Publishers 2011; US$ 40.99
Demographic trends and increasing support costs means that good design for older and disabled people is an economic necessity, as well as a moral imperative. Alan Newell has been described as "a visionary who stretches the imagination of all of us" and "truly ahead of his time." This monograph describes research ranging from developing communication... more...
- Springer London 2011; US$ 136.71
Describing current research trends, this book is a compilation of articles from experts in the design, development, and use of human-in-the-loop simulations. It investigates the complexities of human-related interactions from a holistic, systems perspective. more...
- Springer New York 2011; US$ 152.05
The use of mobile collaborative AR has expended rapidly in recent years, due to the major advances in hardware and networking. The application areas are diverse and multidisciplinary.Recent Trends of Mobile Collaborative Augmented Reality Systems provides a historical overview of previous mobile collaborative AR systems, presents case studies of latest... more...
- Springer Berlin Heidelberg 2012; US$ 108.60
This book deals with pen-and-paper user interfaces. It contributes to our understanding of how we can extent the interaction with documents to the physical space, leveraging the affordances of traditional paper and tabletop displays. more...
- Springer Berlin Heidelberg 2011; US$ 119.46
This book contributes to progress in spoken dialogue systems with a new, data-driven methodology. Covers Spoken and Multimodal dialogue systems; Wizard-of-Oz data collection; User Simulation methods; Reinforcement Learning and Evaluation methodologies. more...
- CRC Press 2012; US$ 169.95
Winner of a 2013 CHOICE Outstanding Academic Title Award The third edition of a groundbreaking reference, The Human?Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications raises the bar for handbooks in this field. It is the largest, most complete compilation of HCI theories, principles, advances, case... more...
- Morgan & Claypool Publishers 2012; US$ 35.00
Theory is the bedrock of many sciences, providing a rigorous method to advance knowledge, through testing and falsifying hypotheses about observable phenomena. To begin with, the nascent field of HCI followed the scientific method borrowing theories from cognitive science to test theories about user performance at the interface. But HCI has emerged... more...
- Springer London 2012; US$ 130.32
This book connects psychophysical and behavioral haptics research with advances in haptic technology and rendering. Reports on individual and collaborative object manipulation, techniques for data-driven visuohaptic rendering of deformable objects and more. more...