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- Springer Berlin Heidelberg 2009; US$ 599.00
This volume reflects a number of research streams on the development of computer systems and software that makes it possible to employ them in a variety of human activities ranging from logic studies and artificial intelligence, rule-based control of technological processes, image analysis, expert systems and decision support, to assistance in creative... more...
- Elsevier Science 2009; US$ 140.95
Presents state-of-art methods for multimodal signal processing, analysis, and modeling Contains numerous examples of systems with different modalities combined Describes advanced applications in multimodal Human-Computer Interaction (HCI) as well as in computer-based analysis and modelling of multimodal human-human communication scenes. Multimodal... more...
- Springer London 2008; US$ 169.00
'Trust' is used in a variety of ways in computing literature, and social trust is emerging as an important computational problem. This book brings together a collection of important work in computing social trust from computer science and related disciplines. more...
- Springer London 2009; US$ 179.00
From holes in space and telepresence to mobile technologies and online communities, media spaces crystallize socially-aware networked media-rich computing. This book provides perspectives on this fast-moving field. more...
- Springer 2008; US$ 129.00
This book constitutes the refereed proceedings of the 1st Human-Computer Interaction Symposium held in Milano, Italy on September 7-10, 2008. The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice;... more...
- Elsevier Science 2011; US$ 49.95
The exponential explosion of images and videos concerns everybody's common life, since this media is now present everywhere and in all human activities. Scientists, artists and engineers, in any field, need to be aware of the basic mechanisms that allow them to understand how images are essentially information carriers. Images bear a strong evocative... more...
- Wiley Textbooks 2014; US$ 74.95
A comprehensive research guide for both quantitative and qualitative research methods Written by a team of authorities in human-computer interaction (HCI) and usability, this pedagogical guide walks you through the methods used in HCI and examines what are considered to be appropriate research practices in the field. Featuring a plethora of real-world... more...
- Morgan & Claypool Publishers 2012; US$ 40.00
Eye tracking is a process that identifies a specific point in both space and time that is being looked at by the observer. This information can also be used in real-time to control applications using the eyes. Recent innovations in the video game industry include alternative input modalities to provide an enhanced, more immersive user experience. In... more...
- Morgan & Claypool Publishers 2011; US$ 40.00
Demographic trends and increasing support costs means that good design for older and disabled people is an economic necessity, as well as a moral imperative. Alan Newell has been described as "a visionary who stretches the imagination of all of us" and "truly ahead of his time." This monograph describes research ranging from developing communication... more...