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- Springer London 2011; US$ 179.00
Describes current research trends involving human-in-the-loop simulations Enables readers to investigate the complexities of human-related interactions from a holistic, systems perspective Written by experts in human-in-the-loop simulations more...
- Springer New York 2011; US$ 159.00
Mobile Collaborative Augmented Reality.- Current Status of Standards for Augmented Reality.- SmARt World - User-Friendly Mobile Ubiquitous Augmented Reality Framework.- Augmented Viewport: Towards Precise Manipulation at a Distance for Outdoor Augmented Reality Wearable Computers.- Design Recommendations for Augmented Reality based Training of Maintenance... more...
- Springer London 2013; US$ 129.00
Introduces a novel systemic perspective on cognition based on multidisciplinary empirical work Explores the role of human agency in cognitive systems Extends the computational basis of distributed cognition into molecular systems more...
- Springer London 2013; US$ 129.00
Provides an overview of the most recent privacy-enhancing techniques for biometric-based recognition systems Presents real-world applications of biometric-based recognition systems Covers ethical, legal, and procedural aspects more...
- Springer New York 2013; US$ 129.00
First comprehensive treatment of the topic, bringing together results from multiple research areas including information retrieval, programming, software tools, software reuse, testing, and social aspects Presents essential reading for researchers new to the area Includes contributions from leading companies and experts in data structure, software... more...
- Springer New York 2013; US$ 179.00
Presents an in-depth overview of human self-motion perception Demonstrates the engineering characterizations of different approaches to the design of virtual walking experiences Discusses the applications involving human locomotion more...
- Springer 2012; US$ 179.00
Analysis, Retrieval and Delivery of Multimedia Content serves as a basis for presenting to young and experienced scientists the latest advances in all areas of image, video and audio applications, with a special focus on analysis. The book covers five main areas of multimedia, namely Multimedia Content Analysis, Motion and Activity Analysis, High-Level... more...
- Elsevier Science 2009; US$ 53.95
Usability testing and user experience research typically take place in a controlled lab with small groups. While this type of testing is essential to user experience design, more companies are also looking to test large sample sizes to be able compare data according to specific user populations and see how their experiences differ across user groups.... more...
- Springer 2014; US$ 129.00
This book presents recent research in mobile learning and advanced user interfaces. It is shown how the combination of these fields can result in personalized educational software that meets the requirements of state-of-the-art mobile learning software. This book provides a framework that is capable of incorporating the software technologies, exploiting... more...
- Springer 2010; US$ 169.00
This work was part of the EU funded HAPTEX project, which aimed at developing a VR system for the visual and haptic presentation of textiles. The project was coordinated by the MIRALab at the University of Geneva which also contributed the physical based simulation system of the fabrics. more...