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Mobile computing

Most popular at the top

  • Application Design for Wearable Computingby Dan Siewiorek; Asim Smailagic; Thad Starner

    Morgan & Claypool Publishers 2008; US$ 35.00

    The confluence of decades of computer science and computer engineering research in multimodal interaction (e.g., speech and gesture recognition), machine learning (e.g., classification and feature extraction), software (e.g., web browsers, distributed agents), electronics (e.g., energy-efficient microprocessors, head-mounted displays), design methodology... more...

  • Articulate Studio Cookbookby Robert Kennedy

    Packt Publishing 2012; US$ 27.00

    The cookbook style is a series of practical recipes which represent solutions to problems and popular activities in a concise but detailed manner. If you are a beginning developer or just someone who has been asked to be the jack-of-all-design in your training department, then this book is a great starter. Having a working knowledge of PowerPoint is... more...

  • Augmented Reality using Appcelerator Titanium Starterby Trevor Ward

    Packt Publishing 2012; US$ 12.99

    It's a quick start tutorial to help you get started with creating Augmented Reality applications and acquainting yourself with essential aspects of creating AR applications using the Appcelerator Titanium Framework. The instructions are clear with easy to follow examples. This book is for anybody who wishes to understand how to build an Augmented... more...

  • Automated Technology for Verification and Analysisby Madhavan Mukund; Supratik Chakraborty

    Springer Berlin Heidelberg 2012; US$ 95.00

    This book constitutes the thoroughly refereed proceedings of the 10th International Symposium on Automated Technology for Verification and Analysis, ATVA 2012, held at Thiruvananthapuram, Kerala, India, in October 2012. The 25 regular papers, 3 invited papers and 4 tool papers presented were carefully selected from numerous submissions. Conference... more...

  • Beginning Google Glass Developmentby Jeff Tang

    Apress 2014; US$ 49.99

    Beginning Google Glass Development is your number one resource for learning how to develop for Google Glass--the paradigm-shifting mobile computing platform taking the world by storm now and for years to come. Mobile developers have always had to think for the future, and right now that means getting started with Google Glass. This book is incredibly... more...

  • Beginning Windows Phone 7 Developmentby Henry Lee; Eugene Chuvyrov

    Apress 2010; US$ 39.99

    Microsoft is injecting new energy into the smart phone marketplace with the sophisticated Windows Phone 7. This new energy equates to new opportunities for you, the mobile developer. Beginning Windows Phone 7 Development has been written specifically to help you seize these opportunities and begin creating applications for this exciting new mobile... more...

  • Building Cross-Platform Apps using Titanium, Alloy, and Appcelerator Cloud Servicesby Aaron Saunders

    Wiley 2014; US$ 49.99

    Skip Objective-C and Java to get your app to market faster, using the skills you already have Building Cross-Platform Apps using Titanium, Alloy, and Appcelerator Cloud Services shows you how to build cross-platform iOS and Android apps without learning Objective-C or Java. With detailed guidance given toward using the Titanium Mobile Platform... more...

  • Concrete Semanticsby Tobias Nipkow; Gerwin Klein

    Springer International Publishing 2014; US$ 79.99

    Part I of this book is a practical introduction to working with the Isabelle proof assistant. It teaches you how to write functional programs and inductive definitions and how to prove properties about them in Isabelle?s structured proof language. Part II is an introduction to the semantics of imperative languages with an emphasis on applications... more...

  • Controlling Energy Demand in Mobile Computing Systemsby Carla Schlatter Ellis

    Morgan & Claypool Publishers 2007; US$ 40.00

    This lecture provides an introduction to the problem of managing the energy demand of mobile devices. Reducing energy consumption, primarily with the goal of extending the lifetime of battery-powered devices, has emerged as a fundamental challenge in mobile computing and wireless communication. The focus of this lecture is on a systems approach where... more...

  • Cracking iPhone and Android Native Developmentby Matthew Baxter-Reynolds

    Apress 2010; US$ 59.99

    Multimobile Development helps readers expand upon their knowledge and experience with one mobile platform, and enables them to develop applications for other devices. Clear examples and code samples help readers learn a different platform in a very short time. more...