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- Apress 2011; US$ 20.99
Aims to be first or one of the first consumer user device books on Windows Phone 7 Publishing date to coincide with Windows Phone 7 final release Written by expert smartphone trainers and authors of iPad Made Simple Windows Phone 7 could be big, as it's backed by Microsoft, and potentially supported by several million .NET/Windows programmers... more...
- O'Reilly Media 2011; US$ 39.99
With hundreds of thousands of mobile applications available today, your app has to capture users immediately. This book provides practical techniques to help you catch?and keep?their attention. You?ll learn core principles for designing effective user interfaces, along with a set of common patterns for interaction design on all types of mobile devices.... more...
- Morgan & Claypool Publishers 2007; US$ 40.00
This lecture provides an introduction to the problem of managing the energy demand of mobile devices. Reducing energy consumption, primarily with the goal of extending the lifetime of battery-powered devices, has emerged as a fundamental challenge in mobile computing and wireless communication. The focus of this lecture is on a systems approach where... more...
- Apress 2011; US$ 31.49
First core book on programming Flash Apps for the growing popular Android mobile platform. Chin is an expert on Rich Internet Apps for mobile devices, including Android. Android continues to be fastest growing mobile platform, and is second in Apps count to iPhone; there are also over 1 Million Flash developers, etc. more...
- Morgan & Claypool Publishers 2008; US$ 40.00
Advances in electronic location technology and the coming of age of mobile computing have opened the door for location-aware applications to permeate all aspects of everyday life. Location is at the core of a large number of high-value applications ranging from the life-and-death context of emergency response to serendipitous social meet-ups. For example,... more...
- Morgan & Claypool Publishers 2008; US$ 35.00
The confluence of decades of computer science and computer engineering research in multimodal interaction (e.g., speech and gesture recognition), machine learning (e.g., classification and feature extraction), software (e.g., web browsers, distributed agents), electronics (e.g., energy-efficient microprocessors, head-mounted displays), design methodology... more...
- dpunkt.verlag 2012; US$ 15.38
Das Buch richtet sich an die Leser, die den Schnelleinstieg in die Welt der App-Programmierung suchen. Das Buch ist praxisorientiert ausgerichtet: Learning by doing - Lernen durch Übung steht im Vordergrund. Durch zahlreiche Workshops wird Ihnen der Einstieg in die Programmierung ermöglicht. Die Workshops leiten Sie an, lauffähige Programme für iPhone,... more...
- Wiley 2012; US$ 15.99
Movies, apps, games, e-books, and more - enjoy them all on the hottest device in town - the Kindle Fire HD! From its stunning color touchscreen to its ultrafast speed, the Kindle Fire HD is sparking everyone's interest. This full-color guide will have you blazing through the web, staying entertained with the latest apps and games, watching your... more...
- Taylor and Francis 2013; US$ 40.95
Mobile media ? from mobile phones to smartphones to netbooks ? are transforming our daily lives. We communicate, we locate, we network, we play, and much more using our mobile devices. In Mobile Interface Theory , Jason Farman demonstrates how the worldwide adoption of mobile technologies is causing a reexamination of the core ideas about what it... more...