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- Packt Publishing 2012; US$ 12.99
It's a quick start tutorial to help you get started with creating Augmented Reality applications and acquainting yourself with essential aspects of creating AR applications using the Appcelerator Titanium Framework. The instructions are clear with easy to follow examples. This book is for anybody who wishes to understand how to build an Augmented... more...
- Packt Publishing 2012; US$ 27.00
The cookbook style is a series of practical recipes which represent solutions to problems and popular activities in a concise but detailed manner. If you are a beginning developer or just someone who has been asked to be the jack-of-all-design in your training department, then this book is a great starter. Having a working knowledge of PowerPoint is... more...
- Springer 2012; US$ 109.00
Trustworthy Ubiquitous Computing covers aspects of trust in ubiquitous computing environments. The aspects of context, privacy, reliability, usability and user experience related to emerged and exciting new computing paradigm of Ubiquitous Computing, includes pervasive, grid, and peer-to-peer computing including sensor networks to provide... more...
- dpunkt.verlag 2012; US$ 19.08
Dem mobilen Arbeiten gehört die Zukunft! Verschiedene Studien belegen, dass Mobile Computing die Arbeitsweise der Mitarbeiter und die Prozesse in den Unternehmen massiv verändern und die Effizienz weiter steigern wird. 38 % der Unternehmen werden in 2011 fünf oder mehr Plattformen unterstützen und 21 % wollen mindestens 20 mobile Apps im Einsatz haben.... more...
- Packt Publishing 2012; US$ 26.99
- Packt Publishing 2013; US$ 12.99
- Packt Publishing 2013; US$ 29.99
This book is written in a Cookbook style, beginning with recipes which focus on helping developers make their software/application available in Android.Android developers who want to learn Android NDK programming, or develop multimedia and games in Android NDK will benefit from this book. more...
- Packt Publishing 2013; US$ 26.99
This book is a step-by-step guide about how to create a mobile app. Each chapter begins with the design of the user interface using wireframes as well as the data models using various diagrams. After the design, the chapter moves on to the implementation of the app, describing each block of code, including how it works and why it is needed in the context... more...