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- Springer Berlin Heidelberg 2008; US$ 234.75
The Symposium on Ubiquitous Computing and Ambient Intelligence (UCAmI) began as a workshop held in 2003 in San Sebastián (Spain) under the Spanish Artificial Intelligence Conference. This event gathered 32 attendees and 18 papers were presented. The second edition, already as a Symposium, took place in Granada (Spain) under the first Spanish Computer... more...
- Atlantis Press 2010; US$ 119.00
Ubiquitous computing names the third wave in computing, where the personal computing era appears when technologyrecedesinto the backgroundof our lives. The widespread use of new mobile technology implementing wireless communicationssuch as personal digital assistants (PDAs) and smart phones enables a new type of advanced applications. In the pastyears,themainfocusofresearchinmobileserviceshasaimedattheanytime-anywhere... more...
- Springer New York 2006; US$ 157.24
Illustrates by example the typical steps necessary in computer science to build a mathematical model of any programming paradigm . Presents results of a large and integrated body of research in the area of 'quantitative' program logics. more...
- IOS Press 2007; US$ 130.00
Contains contributions which provide a window into the visions and trends dominating the area of Ambient Intelligence. This book addresses the core technology of the field and provides an analysis of elements of the area which will demand special consideration during the future development of the area. more...
- Emerald Group Publishing Limited 2009; US$ 199.00
Although the pervasive computing revolution has already begun to affect our lives in ways we do not even notice, there are many challenges ahead to fully realize the objectives of pervasive computing. Among the myriad of tools expected to support these are: resource location framework, data management (e.g., replica control) framework, communication... more...
- Springer US 2006; US$ 159.00
Pervasive Computing and Networking aim at providing ubiquitous, ever-present, adaptable, smart, enveloping and immersive environments in which computing components and humans can interact regardless of the location. The combination of an abundance of computational power of the processors and the communication bandwidth provided by the wireless and... more...
- Springer New York 2006; US$ 159.00
Ambient Intelligence (AmI) is an integrating technology for supporting a pervasive and transparent infrastructure for implementing smart environments. Such technology is used to enable environments for detecting events and behaviors of people and for responding in a contextually relevant fashion. AmI proposes a multi-disciplinary approach for enhancing... more...
- Springer Berlin Heidelberg 2005; US$ 249.00
Ambient intelligence is the vision of a technology that will become invisibly embedded in our natural surroundings, present whenever we need it, enabled by simple and effortless interactions, attuned to all our senses, adaptive to users and context-sensitive, and autonomous. High-quality information access and personalized content must be available... more...
- Apress 2012; US$ 18.13
Apress, the leading Android books publisher, continues to provide you with very hands-on, practical books for teaching and showing app developers how to build and design apps, including game apps, that can be built and deployed in the various Android app stores out there. Android Arcade Game App: A Real World Project - Case Study Approach is... more...
- Packt Publishing 2013; US$ 29.99
A systematic guide consisting of over 70 recipes which focus on helping you build portable mobile games and aims to enhance your game development skills with clear instructions.If you are a C++ developer who wants to jump into the world of Android game development and who wants to use the power of existing C++ libraries in your existing Android Java... more...