The Leading eBooks Store Online
for Kindle Fire, Apple, Android, Nook, Kobo, PC, Mac, BlackBerry...
New to eBooks.com?Learn more
- Bestsellers - This Week
- Foreign Language Study
- Bestsellers - Last 6 months
- Graphic Books
- Health & Fitness
- Political Science
- Biography & Autobiography
- Psychology & Psychiatry
- Body Mind & Spirit
- House & Home
- Business & Economics
- Children's & Young Adult Fiction
- Juvenile Nonfiction
- Language Arts & Disciplines
- Crafts & Hobbies
- Science Fiction
- Current Events
- Literary Collections
- Literary Criticism
- Literary Fiction
- Social Science
- The Environment
- Sports & Recreation
- Family & Relationships
- Study Aids
- Folklore & Mythology
- Food and Wine
- Performing Arts
- True Crime
- Foreign Language Books
- Packt Publishing 2009; US$ 29.99
A practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine more...
- Springer New York 2012; US$ 209.00
Focusing on the next-generation DIBR-based 3D-TV system, this book on key technologies such as multiview video plus depth (MVD) and layered depth video (LDV) formatting examines content generation, coding and transmission, visualization and quality evaluation. more...
- Springer US 2009; US$ 169.00
This book presents methods for accessing broadcast based M-services from multiple wireless channels. It details a novel infrastructure that provides a multi-channel broadcast framework for mobile users to effectively discover and access composite M-services. more...
- O'Reilly Media 2003; US$ 4.99
Flash MX developers who need instant on-the job reminders about the ActionScript language will find O'Reilly's new ActionScript for Flash MX Pocket Reference to be the ideal solution. This concise and easy-to-use reference is the portable companion to the Flash coder's essential resource, ActionScript for Flash MX: The Definitive Guide by Colin... more...
- Springer Netherlands 2007; US$ 149.00
Ad-Hoc Networking Towards Seamless Communications is dedicated to an area that attracts growing interest in academia and industry and concentrates on wireless ad hoc networking paradigm. The persistent efforts to acquire the ability to establish dynamic wireless connections from anywhere to anyone with any device without prerequisite imbedded infrastructure... more...
- Pearson Education 2007; US$ 43.99
This project-based guide from Adobe will teach readers all they need to know to create engaging interactive content with Flash CS3. Using step-by-step instructions with projects that build on the knowledge learned in each lesson, readers will learn the key elements of the Flash interface, including panels, timelines, and frames. From there, readers... more...
- Pearson Education 2007; US$ 31.99
Adobe Flash CS3 Professional FOR THOSE WHO WOULD RATHER BE SHOWN HOW THAN TOLD HOW SEE HOW TO ? Improve publishing and productivity with the CS3 interface and templates ? Browse, organize, and process files using Adobe Bridge and Version Cue ? Import Photoshop and Illustrator files directly into Flash ? Keep track... more...
- Pearson Education 2008; US$ 23.99
This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Adobe Flash CS4 Professsional on Demand What you need, when you need it! Need answers quickly? Adobe Flash CS4 Professional on Demand provides those answers in a visual step-by-step format.... more...
- Pearson Education 2006; US$ 36.00
Finally there is a games book for Director developers! Up until now, Lingo programmers have had to figure it out themselves while Java and C programmers have had dozens of games books to choose from. With Advanced Lingo for Games, the new book by Gary Rosenzweig, Lingo programmers can learn from an expert game developer who has created hundreds of... more...
- Springer Berlin Heidelberg 2015; US$ 259.00
This volume brings together contributions representing the state-of-the-art in new multimedia and future technology information research, currently a major topic in computer science and electronic engineering. Researchers aim to interoperate multimedia frameworks, transforming the way people work and interact with multimedia data. This book covers... more...