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Multimedia systems

  • 3D Game Development with Microsoft Silverlight 3 Beginner's Guideby Gaston C. Hillar

    Packt Publishing 2009; US$ 29.99

    A practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine more...

  • 3D for the Webby Carol MacGillivray; Anthony Head

    Taylor and Francis 2004; US$ 52.95

    Make sure you benefit from the explosion of new and exciting applications designed to let you create 3D animation for the web. See how you can use the power of 3ds max, Flash and Director to make your 3D fame or project a reality for the internet as well as learning generic skills allowing you to use many applications. Ideal if you are a web designer... more...

  • Accelerated Silverlight 2by Jeff Scanlon

    Apress 2008; US$ 27.99

    Building on the proven approach of Apress? Accelerated C# and Accelerated VB titles this book provides readers with a fast-track to mastering this technology by building on the skills that experienced .NET developers already have already acquired. In a tightly packed five-hundred pages readers will be shown everything they need to know to become proficient... more...

  • Accelerated Silverlight 3by Jeff Scanlon; Ashish Ghoda

    Apress 2009; US$ 31.49

    Provides a concise fast-track migration guide to creating Silverlight 3 applications by building on developer's existing knowledge Covers everything a developer needs to know in order to create quality applications Provides worked case-studies that demonstrates best practice in a code-heavy style that developers can relate to more...

  • ActionScript for Flash MX Pocket Referenceby Colin Moock

    O'Reilly Media 2003; US$ 4.99

    Flash MX developers who need instant on-the job reminders about the ActionScript language will find O'Reilly's new ActionScript for Flash MX Pocket Reference to be the ideal solution. This concise and easy-to-use reference is the portable companion to the Flash coder's essential resource, ActionScript for Flash MX: The Definitive Guide by Colin... more...

  • Adobe Flash CS3 Professional Classroom in a Bookby Adobe Creative Team

    Pearson Education 2007; US$ 43.99

    This project-based guide from Adobe will teach readers all they need to know to create engaging interactive content with Flash CS3. Using step-by-step instructions with projects that build on the knowledge learned in each lesson, readers will learn the key elements of the Flash interface, including panels, timelines, and frames. From there, readers... more...

  • Adobe Flash CS3 Professional On Demandby Steve Johnson; Perspection Inc.; Andy Anderson

    Pearson Education 2007; US$ 31.99

    Adobe Flash CS3 Professional FOR THOSE WHO WOULD RATHER BE SHOWN HOW THAN TOLD HOW SEE HOW TO ? Improve publishing and productivity with the CS3 interface and templates ? Browse, organize, and process files using Adobe Bridge and Version Cue ? Import Photoshop and Illustrator files directly into Flash ? Keep track... more...

  • Adobe Flash CS4 Professional on Demandby Steve Johnson; Perspection Inc.

    Pearson Education 2008; US$ 23.99

    This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Adobe Flash CS4 Professsional on Demand   What you need, when you need it!   Need answers quickly? Adobe Flash CS4 Professional on Demand provides those answers in a visual step-by-step format.... more...

  • Advanced Lingo for Games, Adobe Readerby Gary Rosenzweig

    Pearson Education 2006; US$ 36.00

    Finally there is a games book for Director developers! Up until now, Lingo programmers have had to figure it out themselves while Java and C programmers have had dozens of games books to choose from. With Advanced Lingo for Games, the new book by Gary Rosenzweig, Lingo programmers can learn from an expert game developer who has created hundreds of... more...

  • Advanced Video Coding Systemsby Wen Gao; Siwei Ma

    Springer International Publishing 2015; US$ 109.00

    This comprehensive and accessible text/reference presents an overview of the state of the art in video coding technology. Specifically, the book introduces the tools of the AVS2 standard, describing how AVS2 can help to achieve a significant improvement in coding efficiency for future video networks and applications by incorporating smarter coding... more...