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- Wiley 2006; US$ 44.99
Have you tried using an "automated" GUI testing tool, only to find that you spent most of your time configuring, adjusting, and directing it? This book presents a sensible and highly effective alternative: it teaches you to build and use your own truly automated tool. The procedure you'll learn is suitable for virtually any development environment,... more...
- Wiley 2006; US$ 44.99
In a fantasy world, you design and build the core of your application, the parts that do all the heavy lifting. And the graphical user interface? Well, that's the domain of the hot-shot sitting one cube over, who went to school to learn how to give users sensible and effective control over the functionality you construct. In the real world, there... more...
- Oxford University Press 1999; US$ 204.99
This text proposes a different approach to computer interface design. It explains why the user-friendly interface is treated with such derision, and argues that software and hardware designers should consider such language concepts as meaning, context, function, variety, and equivalence. more...
- Wiley 2007; US$ 75.00
Bringing together the results of more than 300 new design studies, an understanding of people, knowledge of hardware and software capabilities, and the author’s practical experience gained from 45 years of work with display-based systems, this book addresses interface and screen design from the user’s perspective. You will learn how to... more...
- Elsevier Science 1995; US$ 441.00
Presented here are papers selected from those submitted to the Sixth International Conference on Human-Computer Interaction (HCI International '95) held in Tokyo, July 1995. A total of 1,298 individuals from 36 countries submitted their work for presentation at this first major international meeting on human-computer interaction held in Asia. Volume... more...
- Wiley 2011; US$ 60.00
Whether it?s software, a cell phone, or a refrigerator, your customer wants?no, expects?your product to be easy to use. This fully revised handbook provides clear, step-by-step guidelines to help you test your product for usability. Completely updated with current industry best practices, it can give you that all-important marketplace advantage: products... more...
- Elsevier Science 2010; US$ 55.95
Effectively measuring the usability of any product requires choosing the right metric, applying it, and effectively using the information it reveals. Measuring the User Experience provides the first single source of practical information to enable usability professionals and product developers to do just that. Authors Tullis and Albert organize dozens... more...
- Pearson Education 2010; US$ 19.99
This task-based, visual reference guide uses step-by-step instructions and plenty of screenshots to teach beginning and intermediate users how to create streamlined, innovative and just plain beautiful applications with Microsoft's new application development tool . Design expert and author Robert Reinhardt takes readers step-by-step through the features... more...
- Springer 2009; US$ 99.00
This volume constitutes the refereed proceedings of the Third International Conference on Internationalization, Design and Global Development, IDGD 2009, held in San Diego, CA, USA, in July 2009 in the framework of the 13th International Conference on Human-Computer Interaction, HCII 2009 with 10 other thematically similar conferences. The 57 revised... more...
- Elsevier Science 2009; US$ 51.95
User Experience Re-Mastered: Your Guide to Getting the Right Design provides an understanding of key design and development processes aimed at enhancing the user experience of websites and web applications. The book is organized into four parts. Part 1 deals with the concept of usability, covering user needs analysis and card sorting-a tool for shaping... more...