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COOP 2014 - Proceedings of the 11th International Conference on the Design of Cooperative Systems, 27-30 May 2014, Nice (France)Springer 2014; US$ 259.00
This volume presents the proceedings of the 11th International Conference on the Design of Cooperative Systems (COOP 2014). The conference is a venue for multidisciplinary research contributing to the design, assessment and analysis of cooperative systems and their integration in organizations, public venues, and everyday life. COOP emerged from the... more...
- dpunkt.verlag 2014; US$ 33.03
In der Neuauflage ihres erfolgreichen Android- Buches bieten Ihnen Arno Becker und Marcus Pant erneut einen praktischen Einstieg in die Entwicklung von Android-Apps und vermitteln Ihnen wichtige fortgeschrittene Aspekte der Android-Programmierung. Dabei lernen Sie u.a. folgende Themen kennen: ? Oberflächen fu?r Smartphones und Tablets ? Hintergrundprozesse... more...
- Elsevier Science 2013; US$ 29.95
Brainstorming and Beyond describes the techniques for generating ideas verbally, in writing, or through sketches. The first chapter focuses on brainstorming, the foundation method for ideation, which is a complex social process building off of social psychology principles, motivational constructs, and corporate culture. Brainstorming is commonly... more...
- Pearson Education 2003; US$ 35.99
Novell ZENworks for Servers (ZENworks stands for Zero Effort Networking) is the cross-platform solution for server content and configuration management. It provides server consistency across Windows, Linux, Solaris and NetWare platforms, enables intelligent network automation, and increases management efficiency so everything works together as on... more...
- Taylor and Francis 2005; US$ 159.95
Today, more and more Web sites are providing content in multiple languages for targeted countries, and more and more products are being designed for cultural differences in mind. However, the concept of cross-cultural design has not yet become a strong force in the practitioners' and educators' agenda. This book looks at techniques, software, tools,... more...
- Oxford University Press 1999; US$ 184.99
This text proposes a different approach to computer interface design. It explains why the user-friendly interface is treated with such derision, and argues that software and hardware designers should consider such language concepts as meaning, context, function, variety, and equivalence. more...
- Wiley 2006; US$ 44.99
Have you tried using an "automated" GUI testing tool, only to find that you spent most of your time configuring, adjusting, and directing it? This book presents a sensible and highly effective alternative: it teaches you to build and use your own truly automated tool. The procedure you'll learn is suitable for virtually any development environment,... more...
- Wiley 2006; US$ 44.99
In a fantasy world, you design and build the core of your application, the parts that do all the heavy lifting. And the graphical user interface? Well, that's the domain of the hot-shot sitting one cube over, who went to school to learn how to give users sensible and effective control over the functionality you construct. In the real world, there is... more...
- Wiley 2007; US$ 75.00
Bringing together the results of more than 300 new design studies, an understanding of people, knowledge of hardware and software capabilities, and the author’s practical experience gained from 45 years of work with display-based systems, this book addresses interface and screen design from the user’s perspective. You will learn how to... more...
- Springer 2007; US$ 189.00
Provides an understanding of how research and practice has contributed towards improving quality issues in software, interaction and value. This book addresses theoretical frameworks on the nature of interactions; techniques and metrics for evaluation interaction quality; and the transfer of concepts and methods from research to practice. more...