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- Springer 2014; US$ 129.00
This book presents an interdisciplinary selection of cutting-edge research on RGB-D based computer vision. Features: discusses the calibration of color and depth cameras, the reduction of noise on depth maps and methods for capturing human performance in 3D; reviews a selection of applications which use RGB-D information to reconstruct human figures,... more...
- Springer 2014; US$ 179.00
This book contains an interesting and state-of the art collection of papers on the recent progress in Human-Computer System Interaction (H-CSI). It contributes the profound description of the actual status of the H-CSI field and also provides a solid base for further development and research in the discussed area. The contents of the book are divided... more...
- Packt Publishing 2014; US$ 16.99
The book is intended for software developers, DevOps engineers, and other professionals who make heavy use of the terminal in their daily workflow. Some familiarity with the terminal is useful but no prior experience with tmux or other terminal multiplexers (such as GNU Screen) is required. more...
- Packt Publishing 2014; US$ 17.99
This book is ideal for developers who have some experience in Java application development as well as some basic knowledge of test doubles and JUnit testing. This book also introduces you to the fundamentals of JUnit testing, test doubles, refactoring legacy code, and writing JUnit tests for GWT and web services. more...
- Packt Publishing 2014; US$ 26.99
If you are a Dart developer looking to sharpen your skills, and get insight and tips on how to put that knowledge into practice, then this book is for you. You should also have a basic knowledge of HTML, and how web applications with browser clients and servers work, in order to build dynamic Dart applications. more...
- Elsevier Science 2010; US$ 51.95
Early user interface (UI) practitioners were trained in cognitive psychology, from which UI design rules were based. But as the field evolves, designers enter the field from many disciplines. Practitioners today have enough experience in UI design that they have been exposed to design rules, but it is essential that they understand the psychology... more...
- Elsevier Science 2010; US$ 55.95
Effectively measuring the usability of any product requires choosing the right metric, applying it, and effectively using the information it reveals. Measuring the User Experience provides the first single source of practical information to enable usability professionals and product developers to do just that. Authors Tullis and Albert organize dozens... more...
- Elsevier Science 2013; US$ 49.95
Measuring the User Experience was the first book that focused on how to quantify the user experience. Now in the second edition, the authors include new material on how recent technologies have made it easier and more effective to collect a broader range of data about the user experience. As more UX and web professionals need to justify their... more...
- Elsevier Science 2012; US$ 39.95
Understand how people search, and how the concepts of information seeking, information foraging, and sensemaking underpin the search process. Apply the principles of user-centered design to the search box, search results, faceted navigation, mobile interfaces, social search, and much more. Design the cross-channel search experiences of... more...
- Elsevier Science 2009; US$ 51.95
Good web design isn?t just about aesthetics. Designers need to ensure a site?s usability. This requires user needs analysis, usability testing, persona creation, prototyping, design sketching, and evaluation throughout the design and development process. User Experience Re-Mastered takes tried and tested material from best-selling books in Morgan... more...