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- Apress 2014; US$ 34.99
Beginning Java 8 Games Development , written by Java expert and author Wallace Jackson , teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize... more...
- Apress 2016; US$ 27.99
Combining actionable, real-world source code with graphics, Pro Android Games, Third Edition shows you how to build more sophisticated and addictive Android game apps with minimum effort. Harness the power of the latest Android 5.0 SDK to bring countless legendary, action-packed PC games to the Android platform. With actionable real-world source... more...
- Apress 2015; US$ 34.99
Android Recipes , Fourth Edition offers more than 100 down-to-earth code recipes, and guides you step-by-step through a wide range of useful topics using complete and real-world working code examples. This book is updated to include the Android 5.0 SDK, as well as earlier releases. Instead of abstract descriptions of complex concepts, in Android... more...
- Taylor and Francis 2007; US$ 184.95
Today?s embedded devices and sensor networks are becoming more and more sophisticated, requiring more efficient and highly flexible compilers. Engineers are discovering that many of the compilers in use today are ill-suited to meet the demands of more advanced computer architectures. Updated to include the latest techniques , The Compiler Design... more...
- New Age International Pvt. Ltd., Publishers 2009; US$ 35.00
About the Book: This well-organized text provides the design techniques of complier in a simple and straightforward manner. It describes the complete development of various phases of complier with their imitation of C language in order to have an understanding of their application. Primarily designed as a text for undergraduate students of Computer... more...
- World Scientific Publishing Company 1997; US$ 101.00
This book investigates the design of compilers for procedural languages, based on the algebraic laws which these languages satisfy. The particular strategy adopted is to reduce an arbitrary source program to a general normal form, capable of representing an arbitrary target machine. This is achieved by a series of normal form reduction theorems which... more...
- Springer 2013; US$ 59.95
C# is the language of choice for learning how to program. It is a very well structured object-oriented language and avoids some of the problems of Java. An excellent free programming environment is available for C#, as well as a game programming framework. And (if necessary) moving from C# to C++ is easy. Developing computer games is a perfect... more...
- Taylor and Francis 2009; US$ 119.95
Data flow analysis is used to discover information for a wide variety of useful applications, ranging from compiler optimizations to software engineering and verification. Modern compilers apply it to produce performance-maximizing code, and software engineers use it to re-engineer or reverse engineer programs and verify the integrity of their programs.... more...
- Springer 2014; US$ 69.99
Scala is a new programming language developed by Martin Odersky and his team at the EPFL. The name Scala is derived from Sca(lable) La(nguage). Scala is a multi-paradigm language, incorporating object oriented approaches with functional programming. Although some familiarity with standard computing concepts is assumed (such as the idea of compiling... more...
- Morgan & Claypool Publishers 2012; US$ 45.00
Compiling for parallelism is a longstanding topic of compiler research. This book describes the fundamental principles of compiling "regular" numerical programs for parallelism. We begin with an explanation of analyses that allow a compiler to understand the interaction of data reads and writes in different statements and loop iterations during program... more...