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Computer games; Programming

Most popular at the top

  • For the Winby Kevin Werbach; Dan Hunter

    Wharton Digital Press 2012; US$ 9.99

    Take your business to the next level— for the win Millions flock to their computers, consoles, mobile phones, tablets, and social networks each day to play World of Warcraft, Farmville, Scrabble, and countless other games, generating billions in sales each year. The careful and skillful construction of these games is built on decades of research... more...

  • Level Up! The Guide to Great Video Game Designby Scott Rogers

    Wiley 2014; US$ 44.99

    Want to design your own video games? Let expert Scott Rogersshow you how! If you want to design and build cutting-edge video games butaren’t sure where to start, then the SECOND EDITION of theacclaimed Level Up! is for you! Written by leading videogame expert Scott Rogers, who has designed the hits Pac ManWorld , Maximo and SpongeBob... more...

  • Physics for Game Programmersby Grant Palmer

    Springer 2005; US$ 31.49

    This book illustrates how to infuse compelling and realistic action into game programming without a college-level physics background. It covers the basic physics and mathematical models and then shows clearly how to implement the basics to accurately simulate the motion and behaviour of cars, planes, projectiles, rockets and boats. more...

  • XNA Game Studio 4.0 Programmingby Tom Miller; Dean Johnson

    Pearson Education 2010; US$ 35.99

    Get Started Fast with XNA Game Studio 4.0?and Build Great Games for Both Windows® Phone 7 and Xbox 360®   This is the industry?s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA... more...

  • Learning LibGDX Game Developmentby Suryakumar Balakrishnan Nair; Andreas Oehlke

    Packt Publishing 2015; US$ 29.99

    This book is aimed at indie and existing game developers as well as those who want to get started with game development using LibGDX. Basic knowledge of Java programming and game development is required. more...

  • Mastering Unity Scriptingby Alan Thorn

    Packt Publishing 2015; US$ 29.99

    Mastering Unity Scripting is an advanced book intended for students, educators, and professionals familiar with the Unity basics as well as the basics of scripting. Whether you've been using Unity for a short time or are an experienced user, this book has something important and valuable to offer to help you improve your game development workflow. more...

  • Unity 3D UI Essentialsby Simon Jackson

    Packt Publishing 2015; US$ 26.99

    If you have a good understanding of Unity's core functionality and a decent grasp of C# scripting in Unity (although not essential if you are just using the Editor with the new UI), you'll be well placed to take advantage of the new UI feature set. more...

  • 3D Game Engine Architectureby David H. Eberly

    Taylor and Francis 2013; US$ 98.95

    Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Dave's new book 3D Game Engine Architecture continues the tradition with a comprehensive look at the software engineering and programming of 3D engines. This... more...

  • 3D Game Texturesby Luke Ahearn

    Taylor & Francis 2006; US$ 57.95

    Game artists, architects, simulation developers, web designers and enthusiasts alike can learn to create everything from bricks to books in Photoshop with this step-by-step instructional guide. Because texture is 99% of what a gamer sees when playing, this topic deserves considerable coverage but has gotten little attention. Unlike anything on the... more...

  • ActionScript 3.0 Game Programming Universityby Gary Rosenzweig

    Pearson Education 2007; US$ 39.99

    Gary Rosenzweig's ActionScript 3.0 Game Programming University shows you how  to use ActionScript, the programming language behind Flash CS3 Professional. The lessons teach you all the basics of ActionScript programming through game examples, but the code can be easily adapted to non-game-oriented projects, such as web training and advertising. Written... more...