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Computer games; Programming

Most popular at the top

  • For the Winby Kevin Werbach; Dan Hunter

    Wharton Digital Press 2012; US$ 9.99

    Take your business to the next level— for the win Millions flock to their computers, consoles, mobile phones, tablets, and social networks each day to play World of Warcraft, Farmville, Scrabble, and countless other games, generating billions in sales each year. The careful and skillful construction of these games is built on decades of research... more...

  • Level Up! The Guide to Great Video Game Designby Scott Rogers

    Wiley 2014; US$ 44.99

    Want to design your own video games? Let expert Scott Rogersshow you how! If you want to design and build cutting-edge video games butaren’t sure where to start, then the SECOND EDITION of theacclaimed Level Up! is for you! Written by leading videogame expert Scott Rogers, who has designed the hits Pac ManWorld , Maximo and SpongeBob... more...

  • The Indie Game Developer Handbookby Richard Hill-Whittall

    Taylor and Francis 2015; US$ 54.95

    The indie game developer?s complete guide to running a studio. The climate for the games industry has never been hotter, and this is only set to continue as the marketplace for tablets, consoles and phones grow. Seemingly every day there is a story of how a successful app or game has earned thousands of downloads and revenue. As the market size... more...

  • Create 2D Mobile Games with Corona SDKby David Mekersa

    Taylor and Francis 2015; US$ 44.95

    Corona SDK is one of the most powerful tools used to create games and apps for mobile devices. The market requires speed; new developers need to operate quickly and efficiently. Create 2D Mobile Games with Corona SDK gives you the tools needed to master Corona - even within the framework of professional constraints. A must-read guide, this book... more...

  • Blender Cyclesby Enrico Valenza

    Packt Publishing 2015; US$ 29.99

    This book is aimed at those familiar with the basics of Blender, looking to delve into the depths of the Cycles rendering engine to create an array of breath-taking materials and textures. more...

  • Vagrant Virtual Development Environment Cookbookby Chad Thompson

    Packt Publishing 2015; US$ 26.99

    If you are a software developer or administrator who wishes to create simple, reusable environments using Vagrant, this book is the perfect choice for you. Whether you are a system administrator with extensive experience in virtualization or a developer wishing to create development scripts for cloud deployment, you will find easy-to-follow recipes... more...

  • Learning Unreal® Engine iOS Game Developmentby Muhammad A.Moniem

    Packt Publishing 2015; US$ 26.99

    If you are a game developer, designer, artist, or a beginner in the gaming industry, and want to make iOS games efficiently at a low cost, this book is ideal for you. more...

  • XNA Game Studio 4.0 Programmingby Tom Miller; Dean Johnson

    Pearson Education 2010; US$ 35.99

    Get Started Fast with XNA Game Studio 4.0?and Build Great Games for Both Windows® Phone 7 and Xbox 360®   This is the industry?s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA... more...

  • Learning LibGDX Game Developmentby Suryakumar Balakrishnan Nair; Andreas Oehlke

    Packt Publishing 2015; US$ 29.99

    This book is aimed at indie and existing game developers as well as those who want to get started with game development using LibGDX. Basic knowledge of Java programming and game development is required. more...

  • Mastering Unity Scriptingby Alan Thorn

    Packt Publishing 2015; US$ 29.99

    Mastering Unity Scripting is an advanced book intended for students, educators, and professionals familiar with the Unity basics as well as the basics of scripting. Whether you've been using Unity for a short time or are an experienced user, this book has something important and valuable to offer to help you improve your game development workflow. more...