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Computer games; Programming

Most popular at the top

  • Maya Python for Games and Filmby Adam Mechtley; Ryan Trowbridge

    Taylor and Francis 2011; US$ 65.95

    Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for... more...

  • Unity 4 Fundamentals: Get Started Making Games with Unityby Alan Thorn

    Taylor and Francis 2013; US$ 39.95

    Get ahead of the game with Unity 4. The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine. The author takes a theory-to-practice approach to demonstrate... more...

  • Sparrow iOS Game Framework Beginner’s Guideby Johannes Stein

    Packt Publishing 2014; US$ 26.99

    An easy-to-follow guide full of descriptive step-by-step procedures on how to develop a game for iOS. With each topic, a new challenge will be tackled to get a deeper knowledge of the Sparrow game framework and gain the skills to develop a complete mobile experience. This book is aimed at those who have always wanted to create their own games for iOS... more...

  • Holistic Mobile Game Development with Unityby Penny de Byl

    Taylor and Francis 2014; US$ 45.95

    Holistic Mobile Game Development with Unity: An All-In-One Guide to Implementing Mechanics, Art Design and Programming for iOS and Android Games Master mobile game design and development in this all-in-one guide to creating iOS and Android games in the cutting-edge game engine, Unity . By using Penny de Byl?s holistic method, you will learn... more...

  • Construct 2 Game Development by Exampleby John Bura

    Packt Publishing 2014; US$ 26.99

    This book uses practical examples to teach readers, and imparts the key skills and techniques of working in Construct 2 through building complete game projects. This book is for complete beginners who have always wanted to learn how to make games and have never tried. It is the perfect introduction to game development, design, and production. more...

  • Python 3 Text Processing with NLTK 3 Cookbookby Jacob Perkins

    Packt Publishing 2014; US$ 26.99

    This book is intended for Python programmers interested in learning how to do natural language processing. Maybe you?ve learned the limits of regular expressions the hard way, or you?ve realized that human language cannot be deterministically parsed like a computer language. Perhaps you have more text than you know what to do with, and need automated... more...

  • Beginning Programming with Python For Dummiesby John Paul Mueller

    Wiley 2014; US$ 27.99

    Learn Python—the fun and easy way—and get in the programming game today! Python is one of the fastest growing programming languages, and no wonder. It requires three to five times less time than developing in Java, is a great building block for learning both procedural and object-oriented programming concepts, and is an ideal language... more...

  • The Mystery of the Griefer's Markby Winter Morgan

    Sky Pony Press 2014; US$ 7.99

    Steve is back and ready for more adventures! But this time the excitement lands closer to home. While walking home from the village, Steve is surprised to hear a loud BOOM! When he returns home, he finds his wheat farm destroyed and a huge crater where the wheat once grew. And his diamond sword is missing! Steve believes it?s the act of a griefer... more...

  • Physics for Game Programmersby Grant Palmer

    Springer 2005; US$ 31.49

    This book illustrates how to infuse compelling and realistic action into game programming without a college-level physics background. It covers the basic physics and mathematical models and then shows clearly how to implement the basics to accurately simulate the motion and behaviour of cars, planes, projectiles, rockets and boats. more...

  • XNA Game Studio 4.0 Programmingby Tom Miller; Dean Johnson

    Pearson Education 2010; US$ 35.99

    Get Started Fast with XNA Game Studio 4.0?and Build Great Games for Both Windows® Phone 7 and Xbox 360®   This is the industry?s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA... more...