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- Packt Publishing 2013; US$ 26.99
- Packt Publishing 2013; US$ 29.99
This book follows a cookbook approach, with detailed and practical recipes that use Boost libraries.This book is great for developers new to Boost, and who are looking to improve their knowledge of Boost and see some undocumented details or tricks. It?s assumed that you will have some experience in C++ already, as well being familiar with the basics... more...
- Packt Publishing 2013; US$ 23.99
Written in step-by-step tutorial format, we will explore the creation of 3D applications and games through the development of a Windows 8 metro style game.DirectX 11.1 Game Programming Written for developers with knowledge of C++ essentails and 3D mathematics who would want to create metro style game on the Windows 8 platform.DirectX 11.1 Game Programming... more...
- Packt Publishing 2013; US$ 29.99
A standard practical tutorial running people through Windows 8 RT with a specific focus on game development is the approach chosen here. This type of approach will more likely appeal to an audience that is in need of a structured guide that they can emulate and learn from, unlike the usual reference text available in the market.Learning Windows 8 Game... more...
- Packt Publishing 2013; US$ 16.99
Getting Started with Unity is written in an easy-to-follow tutorial format."Getting Started with Unity" is for[ 3D game developers[/color] who would like to learn how to use Unity3D and become familiar with its core features. This book is also suitable for intermediate users who would like to improve their skills. No prior knowledge of Unity3D... more...
- Springer 2013; US$ 49.99
Dieses Buch wendet sich an Entwickler, die bereits über erste Erfahrungen in der Programmierung verfügen. Es fördert den effizienten, strukturierten Umgang mit C. Das vorgestellte Detailwissen hilft zudem bei der Entwicklung eigener Ideen und Konzepte für vielfältige Anwendungsgebiete und zeigt viele Feinheiten der Sprache.... more...
- Packt Publishing 2013; US$ 17.99
- Packt Publishing 2009; US$ 26.99
This is a practical, hands-on book, with a lot of code and images. It presents the real code that generates every image and describes almost every single line of it, so that you know exactly what's going on. Introductory, descriptive, and theoretical parts are mixed with examples, so that reading and understanding them is easy. All of the examples... more...
- Taylor and Francis 2013; US$ 43.95
Get ahead of the game with Unity 4. The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine. The author takes a theory-to-practice approach to demonstrate... more...