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Computer games; Programming

Most popular at the top

  • Sparrow iOS Game Framework Beginner’s Guideby Johannes Stein

    Packt Publishing 2014; US$ 26.99

    An easy-to-follow guide full of descriptive step-by-step procedures on how to develop a game for iOS. With each topic, a new challenge will be tackled to get a deeper knowledge of the Sparrow game framework and gain the skills to develop a complete mobile experience. This book is aimed at those who have always wanted to create their own games for iOS... more...

  • WebGL Game Developmentby Sumeet Arora

    Packt Publishing 2014; US$ 26.99

    This book is set-by-step, example-based tutorial that provides details on gaming logic using Web GL.If you are a programmer who wants to transform the skill of blending imagination and throughput in games, this is the book for you. You need to have a good understanding of object-oriented programming, JavaScript, and vector and matrix operations. more...

  • Learning iPhone Game Development with Cocos2D 3.0by Kirill Muzykov

    Packt Publishing 2014; US$ 23.99

    This book is an easy-to-follow, step-by-step beginner's guide covering the full process of creating a game. It is packed with examples and illustrations, with comprehensive coverage of each topic. If you want to learn how to make games using the Cocos2D framework, this book is for you. If you would like to build a good foundation for a career in game... more...

  • Python 3 Text Processing with NLTK 3 Cookbookby Jacob Perkins

    Packt Publishing 2014; US$ 26.99

    This book is intended for Python programmers interested in learning how to do natural language processing. Maybe you?ve learned the limits of regular expressions the hard way, or you?ve realized that human language cannot be deterministically parsed like a computer language. Perhaps you have more text than you know what to do with, and need automated... more...

  • Construct 2 Game Development by Exampleby John Bura

    Packt Publishing 2014; US$ 26.99

    This book uses practical examples to teach readers, and imparts the key skills and techniques of working in Construct 2 through building complete game projects. This book is for complete beginners who have always wanted to learn how to make games and have never tried. It is the perfect introduction to game development, design, and production. more...

  • Compute-IT: Student's Book 1 - Computing for KS3by Mark Dorling; George Rouse

    Hodder Education 2014; US$ 23.98

    Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students' attainment and monitor progression all the way through to Key Stage 4. Developed by members of Computing... more...

  • Libgdx Cross-platform Game Development Cookbookby David Saltares Márquez; Alberto Cejas Sánchez

    Packt Publishing 2014; US$ 29.99

    If you want to make cross-platform games without the hassle and dangers of writing platform-specific code, or If you are a game programmer who may have some experience with Java and you want to learn everything you need to know about Libgdx to produce awesome work, this is the book for you. To take full advantage of the recipes in this book, you are... more...

  • PR-Handbuch für Games: Einführung in die PR-Kampagnenerstellung für ein Computer- oder Videospielby Kerstin Strangfeld

    Diplomica Verlag 2014; US$ 31.76

    Dieses Buch stellt eine Einführung in die PR für Games dar. Es dient der Hilfestellung bei der Entwicklung und Umsetzung einer Kommunikationskampagne eines deutschen Computer- oder Videospiels oder einer Lokalisierung für den deutschen Markt. Es zeigt die Besonderheiten der Games-Branche auf und deckt damit einen bisher kaum beachteten Bereich der... more...

  • Unity Game Development Scriptingby Kyle D'Aoust

    Packt Publishing 2014; US$ 26.99

    If you are new to Unity scripting and want to learn simple and modular code and advance your knowledge to the next level, this is the book for you. more...

  • Unity AI Programming Essentialsby Curtis Bennett; Dan Violet Sagmiller

    Packt Publishing 2014; US$ 17.99

    This book is aimed at developers who know the basics of game development with Unity and want to learn how to add AI to their games. You do not need any previous AI knowledge; this book will explain all the essential AI concepts and show you how to add and use them in your games. more...