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Computer games; Programming

Most popular at the top

  • Unity 4 Fundamentalsby Alan Thorn

    Taylor and Francis 2013; US$ 44.95

    Get ahead of the game with Unity 4. The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine. The author takes a theory-to-practice approach to demonstrate... more...

  • Mobile Game Design Essentialsby Claudio Scolastici; David Nolte

    Packt Publishing 2013; US$ 29.99

    A step-by-step guide.This book is for all game developers, designers, and hobbyists who want to create assets for mobile games more...

  • C# Game Programming Cookbook for Unity 3Dby Jeff W. Murray

    CRC Press 2015; US$ 59.95

    An Accessible, Modular Style of Game Building?Easily Start Making Games with Unity 3D C# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework or in your own structures. The techniques and... more...

  • The Art of Game Designby Jesse Schell

    CRC Press 2014; US$ 103.99

    Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game?s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering,... more...

  • Getting Started with OUYAby Ruben Hoyos; Robinson Moncada

    Packt Publishing 2014; US$ 17.99

    The OUYA console is a fully customizable open source indie console, which is based on the Android operating system and equipped with the powerful Tegra3 graphics processor. It provides unprecedented levels of performance for an open-source console, and is a new open platform for game developers, offering them the freedom to build and publish games... more...

  • Production Pipeline Fundamentals for Film and Gamesby Renee Dunlop

    Taylor and Francis 2014; US$ 49.95

    Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can?t assure a successful project, a weak pipeline can guarantee its demise. A solid pipeline produces a superior product in less time and with happier artists who can remain creative throughout the grueling production schedule. Walk through the foundational... more...

  • Game Designby Deborah Todd

    CRC Press 2007; US$ 57.95

    This book takes a real-world, in-depth journey through the game-design process, from the initial blue sky sessions to pitching for a green light. The author discusses the decision and brainstorming phase, character development and story wrap, creation of content and context outlines, flowcharting game play, and creating design documents. Special features... more...

  • Multiplayer Gaming and Engine Coding for the Torque Game Engineby Edward F. Maurina

    CRC Press 2008; US$ 71.95

    Multiplayer Gaming and Engine Coding for the Torque Game Engine shows game programmers how to get the most out of the Torque Game Engine (TGE), which is an inexpensive professional game engine available from GarageGames. This book allows people to make multiplayer games with TGE and also tells them how to improve their games by modifying the engine... more...

  • Game Development Toolsby Marwan Ansari

    CRC Press 2016; US$ 57.95

    This book brings the insights of game professionals, DCC creators, hardware vendors, and current researchers together into a collection that focuses on the most underrepresented and critical part of game production: tools development. The first gems-type book dedicated to game tools, this volume focuses on practical, implementable tools for game development... more...

  • The Complete Guide to Torque Xby John Kanalakis

    CRC Press 2008; US$ 67.95

    For the first time in history, Microsoft has opened up its exclusive gaming platform to anyone who is interested in creating console games. Now, anyone can create a game for the Xbox 360 console without a publishing contract or expensive and hard-to-get developer versions of the console. The Torque X Framework makes game development even easier, with... more...