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Computer games; Programming

Most popular at the top

  • Foundation Game Design with ActionScript 3.0by Rex van der Spuy

    Apress 2012; US$ 31.49

    Updated to include better code, version neutrality, and additional material on creating games for mobile Teaches Flash game design from scratch Covers many different game formats more...

  • Pro Android C++ with the NDKby Onur Cinar

    Apress 2013; US$ 34.99

    Aims to be one of the first and practical C++ books for Android game and graphics app developers. C++ provides many enhancements and features that the Android SDK (Java) cannot always handle, mainly in building more sophisticated game apps or instense graphics. Android NDK or Native Development Kit (NDK) is nascent to early growth in adoption... more...

  • Introduction to Game Physics with Box2Dby Ian Parberry

    CRC Press 2013; US$ 62.95

    Read Me First Why Does This Book Exist? Preconditions Postconditions Programming Style Supplementary Material I Introduction to Game Physics Mathematics for Game Physics Geometry and Linear Algebra Reflections on Reflection Digital Calculus Relaxation A Rigid Body Physics Game The 8-Ball Pool End Game Code Run-Through... more...

  • 2D Graphics Programming for Gamesby John Jr. Pile

    CRC Press 2013; US$ 49.95

    I Getting Started in 2D Introduction About This Book Why C# and XNA? Game Development 101 Game Developer Platforms Book Organization Basics of Computer Graphics Bits and Bytes Display Double Buffering Graphic File Formats Sprites! What Is a Sprite? Layering with Depth The Sprite Sheet and the GPU Scaling Sprites ... more...

  • The Professional ScrumMaster’s Handbookby Stacia Viscardi

    Packt Publishing 2013; US$ 29.99

    Focusing on the ScrumMaster role and responsibilities, this book presents solutions and ideas for common problems, improving the overall methodology of a ScrumMaster's approach.The Professional ScrumMaster’s Handbook is for anybody who wishes to be a true ScrumMaster as the role was originally intended - a fearless, professional, change facilitator.... more...

  • jMonkeyEngine 3.0 Beginner’s Guideby Ruth Irene Kusterer

    Packt Publishing 2013; US$ 29.99

    With plenty of practical examples, screenshots and example code, create a complete game step by step. Learn by doing. Less theory, more results,If you have an inventive mind, are experienced in Java, enjoy looking through the smoke and mirrors of VFX and the world of game mechanics then this book is for you. more...

  • Learning HTML5 by Creating Fun Gamesby Rodrigo Formigone Silveira

    Packt Publishing 2013; US$ 29.99

    By teaching HTML5 by developing exciting games, the reader will see concrete applications for each of the concepts, and will also have a powerful deliverable at the end of each chapter - a fully functional game. We learn the various concepts using very abstract examples - how to model animals, foods, or fictitious machines. This makes learning and... more...

  • OpenGL Development Cookbookby Muhammad Mobeen Movania

    Packt Publishing 2013; US$ 29.99

    The book is written in a Cookbook format with practical recipes aimed at helping you exploit OpenGL to its full potential.This book is targeted towards intermediate OpenGL programmers. However, those who are new to OpenGL and know an alternate API like DirectX might also find these recipes useful to create OpenGL animations. more...

  • Unity 4 Shaders and Effects Cookbookby Kenneth Lammers

    Packt Publishing 2013; US$ 29.99

    Designed to be an essential Cookbook, our recipe-based approach allows you to pick and choose the recipes you need, when you need them.This book is ideal for Unity developers who want to take their projects to the next level, with real visual impact. more...

  • SFML Game Developmentby Artur Moreira; Jan Haller; Henrik Vogelius Hansson

    Packt Publishing 2013; US$ 26.99

    SFML Game Development is a fast-paced, step-by-step guide, providing you with all the knowledge and tools you need to create your first game using SFML 2.0.SFML Game Development addresses ambitious C++ programmers who want to develop their own game. If you have plenty of ideas for an awesome and unique game, but don?t know how to start implementing... more...