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Computer games; Programming

Most popular at the top

  • 3D Game Texturesby Luke Ahearn

    Taylor & Francis 2009; US$ 49.95

    Finally the eagerly-awaited next edition of Luke Ahearn's cornerstone game art book: 3D Game Textures is on its way. The book will be refreshed per the latest rev of Photoshop and the latest game industry trends and developments. 3D Game Textures allows next-gen game artists to learn to create everything from bricks to books in Photoshop with this... more...

  • XNA Game Studio 4.0 Programmingby Tom Miller; Dean Johnson

    Pearson Education 2010; US$ 35.99

    Get Started Fast with XNA Game Studio 4.0?and Build Great Games for Both Windows® Phone 7 and Xbox 360®   This is the industry?s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA... more...

  • Maya Python for Games and Filmby Adam Mechtley; Ryan Trowbridge

    CRC Press 2011; US$ 71.95

    Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for... more...

  • Game and Graphics Programming for iOS and Android with OpenGL ES 2.0by Romain Marucchi-Foino

    Wiley 2012; US$ 44.99 US$ 37.99

    Develop graphically sophisticated apps and games today! The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL... more...

  • Panda3D 1.6 Game Engine Beginner's Guideby David Brian Mathews

    Packt Publishing 2011; US$ 26.99

    Create your own computer game with this 3D rendering and game development framework more...

  • 3D Graphics with XNA Game Studio 4.0by Sean James

    Packt Publishing 2010; US$ 26.99

    A step-by-step guide to adding the 3D graphics effects used by professionals to your XNA games. more...

  • Spielmotive und Spielertypen abseits des Mainstreamsby Harald Baumgartlinger

    VS Verlag für Sozialwissenschaften 2012; US$ 23.98

    Onlinerollenspiele sind spätestens seit dem Erfolg von World of Warcraft jedem ein Begriff. Der Primus des Genres repräsentiert gemeinsam mit einigen nahezu identischen Titeln insgesamt 85 Prozent der gespielten MMO(RP)Gs ?Massively Multiplayer Online (Role-Playing) Games?. Während im Mainstream die kooperativen Spielerbeziehungen überwiegen, dominiert... more...

  • Appcelerator Titaniumby Boydlee Pollentine; Trevor Ward

    Packt Publishing 2013; US$ 14.99

    The book takes a step-by-step approach to help you understand CommonJS and Titanium architecture patterns, with easy to follow samples and plenty of in-depth explanations If you’re an existing Titanium developer or perhaps a new developer looking to start off your Titanium applications “the right way”, then this book is for you. With... more...

  • Instant Pygame for Python Game Development How-toby Ivan Idris

    Packt Publishing 2013; US$ 9.99

    Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks .This book is a step-by-step, short and fast paced tutorial packed with powerful recipes that will teach you how to create exciting games.This book is aimed at Python Game Developers who want to create games with Pygame quickly and easily... more...

  • Cinder Creative Coding Cookbookby Rui Madeira; Dawid Gorny

    Packt Publishing 2013; US$ 29.99

    Full of easytofollow recipes and images that will teach powerful techniques and algorithms, building from basic projects to challenging applications. This book is for artists, designers, and programmers who have previous knowledge of C++, but not necessarily of Cinder. more...