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Computer games; Programming

Most popular at the top

  • 3D Game Texturesby Luke Ahearn

    Taylor & Francis 2006; US$ 57.95

    Game artists, architects, simulation developers, web designers and enthusiasts alike can learn to create everything from bricks to books in Photoshop with this step-by-step instructional guide. Because texture is 99% of what a gamer sees when playing, this topic deserves considerable coverage but has gotten little attention. Unlike anything on the... more...

  • Professional XNA Game Programmingby Benjamin Nitschke

    Wiley 2007; US$ 39.99

    You haven't experienced the full potential of Xbox 360 or Windows until you've created your own homebrewed games for these innovative systems. With Microsoft's new XNA Framework, the only thing limiting you is your imagination. Now professional game developer and Microsoft DirectX MVP Benjamin Nitschke shows you how to take advantage of the XNA Game... more...

  • ActionScript 3.0 Game Programming Universityby Gary Rosenzweig

    Pearson Education 2007; US$ 39.99

    Gary Rosenzweig's ActionScript 3.0 Game Programming University†shows you how† to use ActionScript, the programming language behind Flash CS3 Professional. The lessons teach you all the basics of ActionScript programming through game examples, but the code can be easily adapted to non-game-oriented projects, such as†web training and advertising. Written... more...

  • Beginning Game Development with Python and Pygameby Will McGugan

    Springer 2007; US$ 27.99

    "Beginning Game Development with Python and Pygame" is written with the budding game developer in mind, introducing games development through the Python programming language and the popular Pygame games development library. more...

  • Creating Mobile Gamesby Carol Hamer

    Springer 2007; US$ 45.49

    Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice: * Shows you how to create a basic game and make it a professional one (by adding a pro look-and-feel by writing your own menus or using the open source... more...

  • Game Design Workshopby Tracy Fullerton

    Taylor and Francis 2008; US$ 49.95

    Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design... more...

  • Building XNA 2.0 Gamesby James E. Silva

    Springer 2008; US$ 27.99

    Offering an exclusive look into the entire XNA game development process, Silva guides readers through the process he took to build his award-winning title "The Dishwasher: Dead Samurai" from concept to reality. more...

  • Beginning XNA 3.0 Game Programmingby Alexandre Lab„o; Bruno Evangelista; Jose Antonio Leal de Farias

    Springer 2009; US$ 27.99

    Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don t have to! XNA 3.0 makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don t know how to program at all, Beginning XNA 3.0 Game Programming: From Novice to Professional will... more...

  • Mastering Unreal Technology, Volume Iby Jason Busby; Zak Parrish; Jeff Wilson

    Pearson Education 2009; US$ 39.99

    Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3 is your start-to-finish guide to modding and level design with the world?s hottest new gaming engine: Unreal Engine 3. Here?s everything you need to know to jumpstart your skills and create stunning new content and games for consoles and PCs alike!†Your authors... more...

  • 3D Game Texturesby Luke Ahearn

    Taylor & Francis 2009; US$ 49.95

    Finally the eagerly-awaited next edition of Luke Ahearn's cornerstone game art book: 3D Game Textures is on its way. The book will be refreshed per the latest rev of Photoshop and the latest game industry trends and developments. 3D Game Textures allows next-gen game artists to learn to create everything from bricks to books in Photoshop with this... more...