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Computer games; Programming

Most popular at the top

  • Algorithms and Networking for Computer Gamesby Jouni Smed; Harri Hakonen

    Wiley 2006; US$ 109.00

    Jouni Smed is currently a researcher and lecturer in Department of Information Technology, University of Turku, Finland.  His research concentrates on computer games, optimization, and scheduling algorithms. Harri Hakonen is a researcher and lecturer in the department of Information Technology, University of Turku.  His research interests... more...

  • 3D Game Texturesby Luke Ahearn

    Taylor & Francis 2006; US$ 57.95

    Game artists, architects, simulation developers, web designers and enthusiasts alike can learn to create everything from bricks to books in Photoshop with this step-by-step instructional guide. Because texture is 99% of what a gamer sees when playing, this topic deserves considerable coverage but has gotten little attention. Unlike anything on the... more...

  • Professional XNA Game Programmingby Benjamin Nitschke

    Wiley 2007; US$ 39.99

    You haven't experienced the full potential of Xbox 360 or Windows until you've created your own homebrewed games for these innovative systems. With Microsoft's new XNA Framework, the only thing limiting you is your imagination. Now professional game developer and Microsoft DirectX MVP Benjamin Nitschke shows you how to take advantage of the XNA Game... more...

  • ActionScript 3.0 Game Programming Universityby Gary Rosenzweig

    Pearson Education 2007; US$ 39.99

    Gary Rosenzweig's ActionScript 3.0 Game Programming University shows you how  to use ActionScript, the programming language behind Flash CS3 Professional. The lessons teach you all the basics of ActionScript programming through game examples, but the code can be easily adapted to non-game-oriented projects, such as web training and advertising. Written... more...

  • Microsoft XNA Game Studio Creator?s Guideby Stephen Cawood; Pat McGee

    McGraw-Hill Education 2007; US$ 39.99

    Bring your gaming visions to life with Microsoft XNA Game Studio Express Create complete 3D games using Microsoft XNA Game Studio Express and this hands-on guide. Written by experienced game developers, Microsoft XNA Game Studio Creator's Guide details the fundamentals of great game programming and offers detailed examples. Inside, you'll... more...

  • Beginning Game Development with Python and Pygameby Will McGugan

    Apress 2007; US$ 27.99

    This book provides an introductory resource for learning how to create compelling games using the open source Python programming language and Pygame games development library. It provides a comprehensive introduction to games development using these technologies. more...

  • Physics for Game Programmersby Grant Palmer

    Apress 2007; US$ 31.49

    Physics for Game Programmers shows you how to infuse compelling and realistic action into game programming even if you dont have a college-level physics background! Author Grant Palmer covers basic physics and mathematical models and then shows how to implement them, to simulate motion and behavior of cars, planes, projectiles, rockets, and boats.... more...

  • Creating Mobile Gamesby Carol Hamer

    Apress 2007; US$ 45.49

    Practical Java ME Game Projects with MIDP is or will likely be the first Java games book for the newly updated and now open source Java Micro Edition (ME). And it will be first and possibly only that covers all MIDP versions 1-3. more...

  • Programming Video Games for the Evil Geniusby Ian Cinnamon

    McGraw-Hill Education 2008; US$ 29.00

    IF EVIL'S YOUR NAME, THEN THESE ARE YOUR GAMES! Always wanted to be a genius game creator? This Evil Genius guide goes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs! In Programming Video Games for the Evil... more...

  • Building XNA 2.0 Gamesby John Sedlak; James Silva

    Apress 2008; US$ 27.99

    Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva , who recently won the prestigious Microsoft Dream Build Play game competition with his award–winning game, The Dishwasher: Dead Samurai. Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in–depth and... more...