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Computer games; Programming

Most popular at the top

  • Building XNA 2.0 Gamesby James E. Silva

    Springer 2008; US$ 27.99

    Offering an exclusive look into the entire XNA game development process, Silva guides readers through the process he took to build his award-winning title "The Dishwasher: Dead Samurai" from concept to reality. more...

  • Microsoft XNA Game Studio Creator's Guide, Second Editionby Stephen Cawood; Pat McGee

    McGraw-Hill Education 2009; US$ 42.00

    Bring your PC, Zune, and Xbox gaming visions to life with Microsoft XNA Game Studio Develop complete 2D and 3D games with step-by-step hands-on instruction, advice, and tips from two industry professionals. Fully revised to cover the latest features, Microsoft XNA Game Studio Creator's Guide, Second Edition lays out the essentials of game programming... more...

  • Mastering Unreal Technology, Volume Iby Jason Busby; Zak Parrish; Jeff Wilson

    Pearson Education 2009; US$ 39.99

    Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3 is your start-to-finish guide to modding and level design with the world?s hottest new gaming engine: Unreal Engine 3. Here?s everything you need to know to jumpstart your skills and create stunning new content and games for consoles and PCs alike! Your authors... more...

  • Beginning XNA 3.0 Game Programmingby Alexandre Labão; Bruno Evangelista; Jose Antonio Leal de Farias

    Springer 2009; US$ 27.99

    Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don t have to! XNA 3.0 makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don t know how to program at all, Beginning XNA 3.0 Game Programming: From Novice to Professional will... more...

  • 3D Game Texturesby Luke Ahearn

    Taylor & Francis 2009; US$ 49.95

    Finally the eagerly-awaited next edition of Luke Ahearn's cornerstone game art book: 3D Game Textures is on its way. The book will be refreshed per the latest rev of Photoshop and the latest game industry trends and developments. 3D Game Textures allows next-gen game artists to learn to create everything from bricks to books in Photoshop with this... more...

  • Maya Python for Games and Filmby Adam Mechtley; Ryan Trowbridge

    Taylor and Francis 2011; US$ 65.95

    Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for... more...

  • 3D Game Texturesby Luke Ahearn

    Taylor & Francis 2011; US$ 49.95

    A broadly enhanced new edition of Luke Ahearn's cornerstone game art book "3D Game Textures" is here. When digital art software was in its infancy, most digital art, especially vector art, was textureless. With the advance in software, it is now possible to incorporate texture into most types of digital art. However, if the artists cannot build their... more...

  • XNA Game Studio Expressby Susanne Wigard

    Verlagsgruppe Hüthig Jehle Rehm 2008; US$ 34.70

    Mit dem XNA Framework können Sie nicht nur komplexe, grafisch anspruchsvolle Spiele für PCs entwickeln, sondern auch ? selbst als ambitionierter Hobbyprogrammierer ? für die Xbox 360. Dieses Buch erklärt die Grundlagen der 3D-Grafikprogrammierung sowie die Entwicklung von Spielen mit XNA und der Entwicklungsumgebung XNA Game Studio Express 2.0, so... more...

  • Game and Graphics Programming for iOS and Android with OpenGL ES 2.0by Romain Marucchi-Foino

    Wiley 2012; US$ 44.99

    Develop graphically sophisticated apps and games today! The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL... more...

  • Beginning iOS Game Center and Game Kitby Kyle Richter

    Springer 2011; US$ 27.99

    Beginning iOS Game Center and Game Kit shows you how to use Game Center and Game Kit to create fun and polished games that use advanced features such as social networking and voice over IP (VoIP). Game Kit and Game Center can help you reach new customers through social interaction, so this book shows you how you can quickly add a level of polish to... more...