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Computer games; Programming

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  • Photoshop CS6by Bastian Reiter

    Franzis Verlag 2013; US$ 5.40

    Adobe Photoshop CS6 übertrifft seine Vorgänger um Längen: Es überrascht mit einer neuen Benutzeroberfläche, der superschnellen Mercury Grafik-Engine, bahnbrechenden inhaltsbasierten Werkzeugen und starken Detailverbesserungen. Erstellen Sie herausragende Bilder, erzeugen Sie exakte Retuschen und setzen Sie Ihre kreativen Ideen gezielt um. Dieses... more...

  • Getting Started with LevelDBby Andy Dent

    Packt Publishing 2013; US$ 17.99

    The book is a concise guide for using LevelDB. It explains database concepts and the use of C++, ranging from the basics all the way to high level topics in an easy to follow, step-by-step format.The book is meant for developers who want an embedded database for their applications. Experienced programmers can pick up on the sophisticated data mapping... more...

  • A Simple Guide to Dominating Angry Birdsby Christy Parrish

    Luminis Books, Inc. 2011; US$ 6.99

    With a plethora of cheats, tips, and tricks, this guide will turn Angry Birds novices into three-star pros in no time. Readers will learn how to download the game, choose the right bird for each challenge, find all of the golden eggs, get three stars on each level, and play the different game variations. This is an essential resource for anyone... more...

  • Das Blender-Buchby Carsten Wartmann

    dpunkt.verlag 2014; US$ 30.53

    "Das Blender-Buch" ist seit vielen Jahren das Standardwerk für das beliebte 3D-Modellierungs- und Animationswerkzeug und wurde bereits in mehrere Sprachen übersetzt. Jetzt wurde es erneut aktualisiert. Autor und Blender-Kenner Carsten Wartmann macht Sie mit dem Programm und seinen Eigenheiten vertraut und führt Sie ein in die Erstellung... more...

  • C# 5.0 Programmer's Referenceby Rod Stephens

    Wiley 2014; US$ 49.99

    Stay ahead of the game with this comprehensive guide to the C# programming language Well-known C# expert Rod Stephens gives novice and experienced developers a comprehensive tutorial and reference to standard C#. This new title fully covers the latest C# language standard, C# 5.0, as well as its implementation in the 2013 release of Visual Studio.... more...

  • The European Computer Users Handbook 1968/69by Yong Zhou

    Elsevier Science 2014; US$ 72.95

    The European Computer Users Handbook 1968/69, Sixth Edition is a handbook of computers and computer peripherals which could be used in Europe. Details of computers and peripheral devices, including analog computers, calculators, and data transmission equipment, are presented. This book is organized into 10 sections and begins by giving information... more...

  • Learn SpriteBuilder for iOS Game Developmentby Steffen Itterheim

    Apress 2014; US$ 34.99

    SpriteBuilder is the fun and versatile game development environment that is a natural successor to Cocos2D, Cocos3D, and Chipmunk2D. In Learn SpriteBuilder for iOS Game Development , experienced game developer and author Steffen Itterheim shows you how to get the most out of SpriteBuilder to create a full-featured 2D action game that you can use... more...

  • Beginning C++by Ivor Horton

    Apress 2014; US$ 41.99

    Beginning C++ is a tutorial for beginners in C++ and discusses a subset of C++ that is suitable for beginners. The language syntax corresponds to the C++14 standard. This book is environment neutral and does not presume any specific operating system or program development system. There is no assumption of prior programming knowledge. All language... more...

  • Blender Cyclesby Enrico Valenza

    Packt Publishing 2015; US$ 29.99

    This book is aimed at those familiar with the basics of Blender, looking to delve into the depths of the Cycles rendering engine to create an array of breath-taking materials and textures. more...