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Computer games; Programming

Most popular at the top

  • Blender Cyclesby Enrico Valenza

    Packt Publishing 2015; US$ 29.99

    This book is aimed at those familiar with the basics of Blender, looking to delve into the depths of the Cycles rendering engine to create an array of breath-taking materials and textures. more...

  • Vagrant Virtual Development Environment Cookbookby Chad Thompson

    Packt Publishing 2015; US$ 26.99

    If you are a software developer or administrator who wishes to create simple, reusable environments using Vagrant, this book is the perfect choice for you. Whether you are a system administrator with extensive experience in virtualization or a developer wishing to create development scripts for cloud deployment, you will find easy-to-follow recipes... more...

  • 101 Awesome Buildsby Triumph Books

    Triumph Books 2015; US$ 11.99

    Minecraft®? is so much more than a video game, taking your own creativity and turning it into impressive art and unbelievable builds- not to mention adding in minigames and powerful Redstone creations!   In 101 Awesome Builds you will be introduced to the most incredible structures from the world's greatest creators. There's something for every... more...

  • Blender 3D Cookbookby Enrico Valenza

    Packt Publishing 2015; US$ 43.99

    This book is aimed at the professionals that already have good 3D CGI experience with commercial packages and have now decided to try the open source Blender and want to experiment with something more complex than the average tutorials on the web. However, it's also aimed at the intermediate Blender users who simply want to go some steps further.It's... more...

  • Mastering jQuery Mobileby Chip Lambert; Shreerang Patwardhan

    Packt Publishing 2015; US$ 39.99

    You've started down the path of jQuery Mobile, now begin mastering some of jQuery Mobile's higher level topics. Go beyond jQuery Mobile's documentation and master one of the hottest mobile technologies out there. Previous JavaScript and PHP experience can help you get the most out of this book. more...

  • Design Patterns für die Spieleprogrammierungby Robert Nystrom

    mitp 2015; Not Available

    Die größte Herausforderung bei der Entwicklung von Spielen ist die Komplexität der Software. Der Autor stellt in diesem Buch bewährte Patterns zusammen, die er über Jahre bei der Spieleprogrammierung zusammengestellt und eingesetzt hat. Die Patterns sind in Form unabhängiger Rezepte organisiert. Dabei werden die wichtigsten Probleme berücksichtigt... more...

  • Sams Teach Yourself Game Programming in 24 Hoursby Michael Morrison

    Pearson Education 2002; US$ 27.99

    This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming. The book focuses on the Windows... more...

  • Networking and Online Gamesby Grenville Armitage; Mark Claypool; Philip Branch

    Wiley 2006; US$ 123.00

    The computer game industry is clearly growing in the direction of multiplayer, online games. Understanding the demands of games on IP (Internet Protocol) networks is essential for ISP (Internet Service Provider) engineers to develop appropriate IP services. Correspondingly, knowledge of the underlying network's capabilities is vital for game developers.... more...

  • Better Game Characters by Designby Katherine Isbister

    CRC Press 2006; US$ 68.95

    Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. Characters that create powerful social and emotional connections with players throughout the game-play itself (not just in cut scenes) will be essential to next-generation games. However, the principles of sophisticated character design and interaction... more...