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Most popular at the top
- Taylor and Francis 2014; US$ 64.95
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game?s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering,... more...
- Luminis Books, Inc. 2011; US$ 6.99
With a plethora of cheats, tips, and tricks, this guide will turn Angry Birds novices into three-star pros in no time. Readers will learn how to download the game, choose the right bird for each challenge, find all of the golden eggs, get three stars on each level, and play the different game variations. This is an essential resource for anyone... more...
- Wiley 2014; US$ 49.99
Stay ahead of the game with this comprehensive guide to the C# programming language Well-known C# expert Rod Stephens gives novice and experienced developers a comprehensive tutorial and reference to standard C#. This new title fully covers the latest C# language standard, C# 5.0, as well as its implementation in the 2013 release of Visual Studio.... more...
- Sky Pony Press 2014; US$ 7.99
Steve is back and ready for more adventures! But this time the excitement lands closer to home. While walking home from the village, Steve is surprised to hear a loud BOOM! When he returns home, he finds his wheat farm destroyed and a huge crater where the wheat once grew. And his diamond sword is missing! Steve believes it?s the act of a griefer... more...
- Wiley 2014; US$ 27.99
Learn Python—the fun and easy way—and get in the programming game today! Python is one of the fastest growing programming languages, and no wonder. It requires three to five times less time than developing in Java, is a great building block for learning both procedural and object-oriented programming concepts, and is an ideal language... more...
- dpunkt.verlag 2014; US$ 29.09
"Das Blender-Buch" ist seit vielen Jahren das Standardwerk für das beliebte 3D-Modellierungs- und Animationswerkzeug und wurde bereits in mehrere Sprachen übersetzt. Jetzt wurde es erneut aktualisiert. Autor und Blender-Kenner Carsten Wartmann macht Sie mit dem Programm und seinen Eigenheiten vertraut und führt Sie ein in die Erstellung... more...
- Wiley 2006; US$ 109.00
Algorithms and Networking for Computer Games is an essential guide to solving the algorithmic and networking problems of modern commercial computer games, written from the perspective of a computer scientist. Combining algorithmic knowledge and game-related problems, the authors discuss all the common difficulties encountered in game programming.... more...
- CRC Press 2011; US$ 65.95
Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for... more...
- Morgan & Claypool Publishers 2015; US$ 60.00
- McGraw-Hill Education 2007; US$ 39.99
Stephen Cawood is a former program manager at Microsoft Corporation. He has written several gaming titles. Pat McGee is a faculty member and course developer at the British Columbia Institute of Technology. He is a game programmer. more...