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Computer games; Programming

Most popular at the top

  • C# 5.0 Programmer's Referenceby Rod Stephens

    Wiley 2014; US$ 49.99

    Stay ahead of the game with this comprehensive guide to the C# programming language Well-known C# expert Rod Stephens gives novice and experienced developers a comprehensive tutorial and reference to standard C#. This new title fully covers the latest C# language standard, C# 5.0, as well as its implementation in the 2013 release of Visual Studio.... more...

  • Beginning Hibernateby Dave Minter; Jeff Linwood; Joseph Ottinger

    Springer 2014; US$ 34.99

    Android Best Practices by Godfrey Nolan shows you how to make your Android apps stand out from the crowd with great reviews. Why settle for just making any Android app Build a brilliant Android app instead that lets your users praise it for ease of use, better performance, and more. Using a series of example apps which gradually evolve throughout this... more...

  • Learn 2D Game Development with C#by Kelvin Sung

    Springer 2014; US$ 27.99

    Beginning JavaScript with DOM Scripting and Ajax is an essential resource for modern JavaScript programming. This completely updated second edition covers everything you need to know to get up-to-speed with JavaScript development and add dynamic enhancements to web pages, right from the basics. As well as focusing on client-side JavaScript, you will... more...

  • Beginning Programming with Python For Dummiesby John Paul Mueller

    Wiley 2014; US$ 27.99

    Learn Python—the fun and easy way—and get in the programming game today! Python is one of the fastest growing programming languages, and no wonder. It requires three to five times less time than developing in Java, is a great building block for learning both procedural and object-oriented programming concepts, and is an ideal language... more...

  • Programming Video Games for the Evil Geniusby Ian Cinnamon

    McGraw-Hill Education 2008; US$ 25.00

    IF EVIL'S YOUR NAME, THEN THESE ARE YOUR GAMES! Always wanted to be a genius game creator? This Evil Genius guide goes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs! In Programming Video Games for the Evil... more...

  • Das Blender-Buchby Carsten Wartmann

    dpunkt.verlag 2014; US$ 34.02

    "Das Blender-Buch" ist seit vielen Jahren das Standardwerk für das beliebte 3D-Modellierungs- und Animationswerkzeug und wurde bereits in mehrere Sprachen übersetzt. Jetzt wurde es erneut aktualisiert. Autor und Blender-Kenner Carsten Wartmann macht Sie mit dem Programm und seinen Eigenheiten vertraut und führt Sie ein in die Erstellung... more...

  • Sams Teach Yourself Game Programming in 24 Hours, Adobe Readerby Michael Morrison

    Pearson Education 2002; US$ 27.99

    This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming. The book focuses on the Windows... more...

  • Hacking the PSP TM by Auri Rahimzadeh

    John Wiley & Sons, Inc. 2006; US$ 24.99

    Get ready to make the most of Sony's awesome entertainment device, and hacker's dream - the PSP. more...

  • Networking and Online Gamesby Grenville Armitage; Mark Claypool; Philip Branch

    Wiley 2006; US$ 115.00

    The computer game industry is clearly growing in the direction of multiplayer, online games. Understanding the demands of games on IP (Internet Protocol) networks is essential for ISP (Internet Service Provider) engineers to develop appropriate IP services. Correspondingly, knowledge of the underlying network's capabilities is vital for game developers.... more...

  • Better Game Characters by Designby Katherine Isbister

    Taylor and Francis 2006; US$ 65.95

    Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. Characters that create powerful social and emotional connections with players throughout the game-play itself (not just in cut scenes) will be essential to next-generation games. However, the principles of sophisticated character design and interaction... more...