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Computer games; Programming

Most popular at the top

  • Android Game Programming by Exampleby John Horton

    Packt Publishing 2015; US$ 35.99

    The book is best suited for existing Android or Java programmers who want to adapt their skills to make exciting Android games. The book is also for determined readers who might have no Android, game programming or even Java experience, but a reasonable understanding of object oriented programming knowledge is assumed. more...

  • An Architectural Approach to Level Designby Christopher W. Totten

    CRC Press 2014; US$ 59.95

    Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design... more...

  • The Art of Game Designby Jesse Schell

    CRC Press 2008; US$ 68.95

    Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from... more...

  • The Art of Game Designby Jesse Schell

    CRC Press 2014; US$ 103.99

    Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game?s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering,... more...

  • Beginning C++by Ivor Horton

    Apress 2014; US$ 59.99

    Beginning C++ is a tutorial for beginners in C++ and discusses a subset of C++ that is suitable for beginners. The language syntax corresponds to the C++14 standard. This book is environment neutral and does not presume any specific operating system or program development system. There is no assumption of prior programming knowledge. All language... more...

  • Beginning iOS Game Center and Game Kitby Kyle Richter

    Apress 2011; US$ 39.99

    Beginning iOS Game Center and Game Kit shows you how to use Game Center and Game Kit to create fun and polished games that use advanced features such as social networking and voice over IP (VoIP). Game Kit and Game Center can help you reach new customers through social interaction, so this book shows you how you can quickly add a level of polish... more...

  • Better Game Characters by Designby Katherine Isbister

    CRC Press 2006; US$ 68.95

    Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. Characters that create powerful social and emotional connections with players throughout the game-play itself (not just in cut scenes) will be essential to next-generation games. However, the principles of sophisticated character design and interaction... more...

  • Boost C++ Application Development Cookbookby Antony Polukhin

    Packt Publishing 2013; US$ 29.99

    This book follows a cookbook approach, with detailed and practical recipes that use Boost libraries.This book is great for developers new to Boost, and who are looking to improve their knowledge of Boost and see some undocumented details or tricks. It?s assumed that you will have some experience in C++ already, as well being familiar with the basics... more...

  • Building Levels in Unityby Volodymyr Gerasimov

    Packt Publishing 2015; US$ 35.99

    The book is aimed at game artists with no past programming experience who are interested in designing levels in Unity. It does not assume detailed knowledge of similar game platforms. more...

  • C# Game Programming Cookbook for Unity 3Dby Jeff W. Murray

    CRC Press 2015; US$ 59.95

    An Accessible, Modular Style of Game Building?Easily Start Making Games with Unity 3D C# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework or in your own structures. The techniques and... more...