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Computer games; Programming

Most popular at the top

  • Programming Video Games for the Evil Geniusby Ian Cinnamon

    McGraw-Hill Education 2008; US$ 24.95

    IF EVIL'S YOUR NAME, THEN THESE ARE YOUR GAMES! Always wanted to be a genius game creator? This Evil Genius guide goes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs! In Programming Video Games for the Evil... more...

  • A Simple Guide to Dominating Angry Birdsby Christy Parrish

    Luminis Books, Inc. 2011; US$ 6.99

    With a plethora of cheats, tips, and tricks, this guide will turn Angry Birds novices into three-star pros in no time. Readers will learn how to download the game, choose the right bird for each challenge, find all of the golden eggs, get three stars on each level, and play the different game variations. This is an essential resource for anyone... more...

  • Level Up! The Guide to Great Video Game Designby Scott Rogers

    Wiley 2014; US$ 44.99

    Want to design your own video games? Let expert Scott Rogers show you how! If you want to design and build cutting-edge video games but aren’t sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World , Maximo and SpongeBob... more...

  • Nintendo Wii Flash Game Creator's Guideby Todd Perkins

    McGraw-Hill Education 2008; US$ 32.00

    Create your own Flash games for the Wii Whip up awesome Wii games using Flash and ActionScript. Nintendo Wii Flash Game Creator's Guide lays out each next-generation technique alongside real-world examples and cut-and-paste code samples. Learn how to design exciting Flash animations, create cool characters, simulate... more...

  • Photoshop CS6by Bastian Reiter

    Franzis Verlag 2013; US$ 5.43

    Hauptbeschreibung Adobe Photoshop CS6 übertrifft seine Vorgänger um Längen: Es überrascht mit einer neuen Benutzeroberfläche, der superschnellen Mercury Grafik-Engine, bahnbrechenden inhaltsbasierten Werkzeugen und starken Detailverbesserungen. Erstellen Sie herausragende Bilder, erzeugen Sie exakte Retuschen und setzen Sie Ihre kreativen Ideen gezielt... more...

  • Pro Android C++ with the NDKby Onur Cinar

    Springer 2012; US$ 34.99

    Android is one of the major players in the mobile phone market. Android is a mobile platform that is built on the top of Linux operating system. The native-code support on Android offers endless opportunities to application developers, not limited the functionality that is provided by Android framework. Pro Android C++ with the NDK is an advanced... more...

  • Das Blender-Buchby Carsten Wartmann

    dpunkt.verlag 2014; US$ 33.81

    "Das Blender-Buch" ist seit vielen Jahren das Standardwerk für das beliebte 3D-Modellierungs- und Animationswerkzeug und wurde bereits in mehrere Sprachen übersetzt. Jetzt wurde es erneut aktualisiert. Autor und Blender-Kenner Carsten Wartmann macht Sie mit dem Programm und seinen Eigenheiten vertraut und führt Sie ein in die Erstellung... more...

  • Beginning Programming with Python For Dummiesby John Paul Mueller

    Wiley 2014; US$ 27.99

    Learn Python—the fun and easy way—and get in the programming game today! Python is one of the fastest growing programming languages, and no wonder. It requires three to five times less time than developing in Java, is a great building block for learning both procedural and object-oriented programming concepts, and is an ideal language... more...

  • Evolutionary Game Designby Cameron Browne

    Springer 2011; US$ 39.95

    The book describes the world's first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game's potential to interest human players. The end result is a number of new and interesting games,... more...

  • Sams Teach Yourself Game Programming in 24 Hours, Adobe Readerby Michael Morrison

    Pearson Education 2002; US$ 27.99

    This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming. The book focuses on the Windows... more...