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Computer games; Programming

Most popular at the top

  • Python Text Processing with NLTK 2.0 Cookbookby Jacob Perkins

    Packt Publishing 2010; US$ 23.99

    The learn-by-doing approach of this book will enable you to dive right into the heart of text processing from the very first page. Each recipe is carefully designed to fulfill your appetite for Natural Language Processing. Packed with numerous illustrative examples and code samples, it will make the task of using the NLTK for Natural Language Processing... more...

  • Pro Android C++ with the NDKby Onur Cinar

    Apress 2013; US$ 36.09

    Android is one of the major players in the mobile phone market. Android is a mobile platform that is built on the top of Linux operating system. The native-code support on Android offers endless opportunities to application developers, not limited the functionality that is provided by Android framework. Pro Android C++ with the NDK  is an advanced... more...

  • Introduction to Game Physics with Box2Dby Ian Parberry

    CRC Press 2016; US$ 62.95

    Written by a pioneer of game development in academia, Introduction to Game Physics with Box2D covers the theory and practice of 2D game physics in a relaxed and entertaining yet instructional style. It offers a cohesive treatment of the topics and code involved in programming the physics for 2D video games. Focusing on writing elementary game... more...

  • 2D Graphics Programming for Gamesby John Jr. Pile

    CRC Press 2016; US$ 50.95

    The success of Angry Birds, Peggle, and Fruit Ninja has proven that fun and immersive game experiences can be created in two dimensions. Furthermore, 2D graphics enable developers to quickly prototype ideas and mechanics using fewer resources than 3D. 2D Graphics Programming for Games provides an in-depth single source on creating 2D graphics... more...

  • Chips Challenging Championsby J. Schaeffer; H.J. van den Herik

    Elsevier Science 2002; US$ 67.95

    One of the earliest dreams of the fledgling field of artificial intelligence (AI) was to build computer programs that could play games as well as or better than the best human players. Despite early optimism in the field, the challenge proved to be surprisingly difficult. However, the 1990s saw amazing progress. Computers are now better than humans... more...

  • The Professional ScrumMaster’s Handbookby Stacia Viscardi

    Packt Publishing 2013; US$ 29.99

    Focusing on the ScrumMaster role and responsibilities, this book presents solutions and ideas for common problems, improving the overall methodology of a ScrumMaster's approach.The Professional ScrumMaster’s Handbook is for anybody who wishes to be a true ScrumMaster as the role was originally intended - a fearless, professional, change facilitator.... more...

  • jMonkeyEngine 3.0 Beginner’s Guideby Ruth Irene Kusterer

    Packt Publishing 2013; US$ 29.99

    With plenty of practical examples, screenshots and example code, create a complete game step by step. Learn by doing. Less theory, more results,If you have an inventive mind, are experienced in Java, enjoy looking through the smoke and mirrors of VFX and the world of game mechanics then this book is for you. more...

  • Learning HTML5 by Creating Fun Gamesby Rodrigo Formigone Silveira

    Packt Publishing 2013; US$ 29.99

    By teaching HTML5 by developing exciting games, the reader will see concrete applications for each of the concepts, and will also have a powerful deliverable at the end of each chapter - a fully functional game. We learn the various concepts using very abstract examples - how to model animals, foods, or fictitious machines. This makes learning and... more...

  • OpenGL Development Cookbookby Muhammad Mobeen Movania

    Packt Publishing 2013; US$ 29.99

    The book is written in a Cookbook format with practical recipes aimed at helping you exploit OpenGL to its full potential.This book is targeted towards intermediate OpenGL programmers. However, those who are new to OpenGL and know an alternate API like DirectX might also find these recipes useful to create OpenGL animations. more...

  • Unity 4 Shaders and Effects Cookbookby Kenneth Lammers

    Packt Publishing 2013; US$ 29.99

    Designed to be an essential Cookbook, our recipe-based approach allows you to pick and choose the recipes you need, when you need them.This book is ideal for Unity developers who want to take their projects to the next level, with real visual impact. more...