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Computer games; Programming

Most popular at the top

  • DirectX 11.1 Game Programmingby Pooya Eimandar

    Packt Publishing 2013; US$ 23.99

    Written in step-by-step tutorial format, we will explore the creation of 3D applications and games through the development of a Windows 8 metro style game.DirectX 11.1 Game Programming Written for developers with knowledge of C++ essentails and 3D mathematics who would want to create metro style game on the Windows 8 platform.DirectX 11.1 Game Programming... more...

  • EVE Onlineby Y. Michael Xu

    Packt Publishing 2012; US$ 18.00

    The unofficial guide to becoming an ISK billionaire in EVE Online. more...

  • The Essential Guide to Game Audioby Steve Horowitz; Scott R. Looney

    Taylor and Francis 2014; US$ 68.95

    The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted to know about sound for games. This book provides a basic overview of game audio, how it has developed over time, and how you can make a career in this industry. Each chapter gives... more...

  • Foundation Game Design with ActionScript 3.0by Rex van der Spuy

    Apress 2012; US$ 44.99

    In response to the success of the first edition of Foundation Game Design with Flash , Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use. We?ve all sneaked the odd five minutes here or there playing the latest... more...

  • FusionCharts Beginner?s Guide The Official Guide for FusionCharts Suiteby Sanket Nadhani; Pallav Nadhani; Shamasis Bhattacharya

    Packt Publishing 2012; US$ 26.99

    The book is written as a practical, step-by-step guide to using FusionCharts Suite. The book not only teaches you the fundamentals and implementation of FusionCharts Suite, but also makes you the data visualization guru among your friends and colleagues by teaching how to select the right chart type and usability tips. Filled with examples, code samples... more...

  • Game AI Proby Steven Rabin

    CRC Press 2013; US$ 83.95

    Successful games merge art and technology in truly unique ways. Fused under tight production deadlines and strict performance requirements, shaped by demanding player expectations, games are among the most complex software projects created today. Game AI Pro: Collected Wisdom of Game AI Professionals covers both the art and the technology of game... more...

  • Game Character Creation with Blender and Unityby Chris Totten

    Wiley 2012; US$ 44.99

    A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling,... more...

  • Game Designby Deborah Todd

    CRC Press 2007; US$ 57.95

    This book takes a real-world, in-depth journey through the game-design process, from the initial blue sky sessions to pitching for a green light. The author discusses the decision and brainstorming phase, character development and story wrap, creation of content and context outlines, flowcharting game play, and creating design documents. Special features... more...

  • Game Design Essentialsby Briar Lee Mitchell

    Wiley 2012; US$ 39.99

    An easy-to-follow primer on the fundamentals of digital game design The quickly evolving mobile market is spurring digital game creation into the stratosphere, with revenue from games exceeding that of the film industry. With this guide to the basics, you'll get in on the game of digital game design while you learn the skills required for storyboarding,... more...

  • Game Design Secretsby Wagner James Au

    Wiley 2012; US$ 34.99

    Design great Facebook, iOS, and Web games and learn from the experts what makes a game a hit! This invaluable resource shows how to put into action the proven design and marketing techniques from the industry's best game designers, who all started on a small scale. The book walks novice and experienced game designers through the step-by-step process... more...