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Computer games; Programming

Most popular at the top

  • Game Character Creation with Blender and Unityby Chris Totten

    Wiley 2012; US$ 44.99

    A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling,... more...

  • Social Game Designby Tim Fields; Brandon Cotton

    CRC Press 2011; US$ 49.95

    What game company doesn't want to be the next Zynga? But does the world really need another "ville" game?  What we do need are designers who know how to create compelling money-making social games while maintaining their creativity.  This book provides the clues to creating social game systems that generate profit. more...

  • Game Design Secretsby Wagner James Au

    Wiley 2012; US$ 34.99

    Design great Facebook, iOS, and Web games and learn from the experts what makes a game a hit! This invaluable resource shows how to put into action the proven design and marketing techniques from the industry's best game designers, who all started on a small scale. The book walks novice and experienced game designers through the step-by-step process... more...

  • GameSalad Beginner’s Guideby Miguel DeQuadros

    Packt Publishing 2012; US$ 26.99

    This book is a step-by-step, tutorial-driven guide to game development using GameSalad. You will learn through first-hand experience how a GameSalad developer goes from literally nothing to a finished game. Along the way there are illustrations to explain anything that could be difficult and to display screenshots of the games. In addition, every art... more...

  • FusionCharts Beginner?s Guide The Official Guide for FusionCharts Suiteby Sanket Nadhani; Pallav Nadhani; Shamasis Bhattacharya

    Packt Publishing 2012; US$ 26.99

    The book is written as a practical, step-by-step guide to using FusionCharts Suite. The book not only teaches you the fundamentals and implementation of FusionCharts Suite, but also makes you the data visualization guru among your friends and colleagues by teaching how to select the right chart type and usability tips. Filled with examples, code samples... more...

  • The Game Jam Survival Guideby Christer Kaitila

    Packt Publishing 2012; US$ 14.99

    The Game Jam Survival Guide is an insider view of game jams packed full of expert advice; leading with tips and tricks on how to build a great game with just 48 hours; but clearly defining what should be avoided at all costs during Game Jam mayhem. The reader is led through each half-day phase; from the beginning of your quest in hours 1-12 to breaking... more...

  • Microsoft Silverlight 5 and Windows Azure Enterprise Integrationby David Burela

    Packt Publishing 2012; US$ 35.99

    This book is a step-by-step tutorial that shows you how to obtain the necessary toolset to create and run Silverlight Enterprise Applications on Azure. The book also covers techniques, practical tips, hints, and tricks for Silverlight interactions with Azure. Each topic is written in an easy-to-read style, with a detailed explanation given and then... more...

  • Unity 3.x Game Development Essentialsby Will Goldstone

    Packt Publishing 2011; US$ 29.99

    This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment... more...

  • Construct Game Development Beginner’s Guideby Daven Bigelow

    Packt Publishing 2012; US$ 26.99

    A guide to escalate beginners to intermediate game creators through teaching practical game creation using Scirra construct with this book and ebook. more...

  • Unity 3.x Scriptingby Volodymyr Gerasimov; Devon Kraczla

    Packt Publishing 2012; US$ 23.99

    Write efficient, reusable scripts to build custom characters, game environments, and control enemy AI in your Unity game with this book and ebook. more...