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- Taylor and Francis 2015; US$ 39.95
Designing Gamified Systems is a fundamental guide for building essential skills in game and interaction design to revitalize and reimagine real world systems ? from cities and corporations to schools and the military. Author Sari Gilbert develops a set of core principles and tools for using game thinking and interactive design to build motivation,... more...
- mitp 2015; Not Available
Die größte Herausforderung bei der Entwicklung von Spielen ist die Komplexität der Software. Der Autor stellt in diesem Buch bewährte Patterns zusammen, die er über Jahre bei der Spieleprogrammierung zusammengestellt und eingesetzt hat. Die Patterns sind in Form unabhängiger Rezepte organisiert. Dabei werden die wichtigsten Probleme berücksichtigt... more...
- Packt Publishing 2015; US$ 39.99
Over 40 hands-on recipes to create impressive, stunning visuals for a wide range of real-time, interactive applications using OpenGLAbout This Book Get acquainted with a set of fundamental OpenGL primitives and concepts that enable users to create stunning visuals of arbitrarily complex 2D and 3D datasets for many common applications Explore... more...
- CRC Press 2015; US$ 69.95
Game Development and Simulation with Unreal Technology explores the use of Unreal Engine 4 (UE4) for the development of real-time digital interactive contents to be used in computerized games or simulations. The engine is considered in three main iterations: from the basic use of the engine to build games and simulation content out of the box, to... more...
- Triumph Books 2015; US$ 11.99
With more than 100 million participants Minecraft has become a global craze and is one of the most popular video games ever 101 Awesome Builds provides players at all levels the tools to excel in the most popular aspect of the game: building. Featuring step-by-step, colorful guides to builds of all shapes and sizes, this book is a must-have... more...
- Packt Publishing 2015; US$ 43.99
This book is aimed at the professionals that already have good 3D CGI experience with commercial packages and have now decided to try the open source Blender and want to experiment with something more complex than the average tutorials on the web. However, it's also aimed at the intermediate Blender users who simply want to go some steps further.It's... more...
- Packt Publishing 2015; US$ 39.99
- Packt Publishing 2015; US$ 35.99
The book is best suited for existing Android or Java programmers who want to adapt their skills to make exciting Android games. The book is also for determined readers who might have no Android, game programming or even Java experience, but a reasonable understanding of object oriented programming knowledge is assumed. more...