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Computer games; Programming

  • Designing Gamified Systemsby Sari Gilbert

    Taylor and Francis 2015; US$ 39.95

    Designing Gamified Systems is a fundamental guide for building essential skills in game and interaction design to revitalize and reimagine real world systems ? from cities and corporations to schools and the military. Author Sari Gilbert develops a set of core principles and tools for using game thinking and interactive design to build motivation,... more...

  • Design Patterns für die Spieleprogrammierungby Robert Nystrom

    mitp 2015; Not Available

    Die größte Herausforderung bei der Entwicklung von Spielen ist die Komplexität der Software. Der Autor stellt in diesem Buch bewährte Patterns zusammen, die er über Jahre bei der Spieleprogrammierung zusammengestellt und eingesetzt hat. Die Patterns sind in Form unabhängiger Rezepte organisiert. Dabei werden die wichtigsten Probleme berücksichtigt... more...

  • OpenGL Data Visualization Cookbookby Raymond C. H. Lo; William C. Y. Lo

    Packt Publishing 2015; US$ 39.99

    Over 40 hands-on recipes to create impressive, stunning visuals for a wide range of real-time, interactive applications using OpenGLAbout This Book• Get acquainted with a set of fundamental OpenGL primitives and concepts that enable users to create stunning visuals of arbitrarily complex 2D and 3D datasets for many common applications• Explore... more...

  • Game Development and Simulation with Unreal Technologyby Alireza Tavakkoli

    CRC Press 2015; US$ 69.95

    Game Development and Simulation with Unreal Technology explores the use of Unreal Engine 4 (UE4) for the development of real-time digital interactive contents to be used in computerized games or simulations. The engine is considered in three main iterations: from the basic use of the engine to build games and simulation content out of the box, to... more...

  • 101 Awesome Buildsby Triumph Books

    Triumph Books 2015; US$ 11.99

    With more than 100 million participants Minecraft has become a global craze and is one of the most popular video games ever 101 Awesome Builds  provides players at all levels the tools to excel in the most popular aspect of the game: building. Featuring step-by-step, colorful guides to builds of all shapes and sizes, this book is a must-have... more...

  • Blender 3D Cookbookby Enrico Valenza

    Packt Publishing 2015; US$ 43.99

    This book is aimed at the professionals that already have good 3D CGI experience with commercial packages and have now decided to try the open source Blender and want to experiment with something more complex than the average tutorials on the web. However, it's also aimed at the intermediate Blender users who simply want to go some steps further.It's... more...

  • Mastering jQuery Mobileby Chip Lambert; Shreerang Patwardhan

    Packt Publishing 2015; US$ 39.99

    You've started down the path of jQuery Mobile, now begin mastering some of jQuery Mobile's higher level topics. Go beyond jQuery Mobile's documentation and master one of the hottest mobile technologies out there. Previous JavaScript and PHP experience can help you get the most out of this book. more...

  • Magento PHP Developer's Guideby Allan MacGregor

    Packt Publishing 2015; US$ 35.99

    This book is written for PHP developers who are familiar with frameworks such as Zend or CakePHP and want to start developing and working with Magento. No prior knowledge of Magento is required. more...

  • Android Game Programming by Exampleby John Horton

    Packt Publishing 2015; US$ 35.99

    The book is best suited for existing Android or Java programmers who want to adapt their skills to make exciting Android games. The book is also for determined readers who might have no Android, game programming or even Java experience, but a reasonable understanding of object oriented programming knowledge is assumed. more...

  • Building Levels in Unityby Volodymyr Gerasimov

    Packt Publishing 2015; US$ 35.99

    The book is aimed at game artists with no past programming experience who are interested in designing levels in Unity. It does not assume detailed knowledge of similar game platforms. more...