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Computer games; Programming

  • Android Game Programming by Exampleby John Horton

    Packt Publishing 2015; US$ 35.99

    The book is best suited for existing Android or Java programmers who want to adapt their skills to make exciting Android games. The book is also for determined readers who might have no Android, game programming or even Java experience, but a reasonable understanding of object oriented programming knowledge is assumed. more...

  • Building Levels in Unityby Volodymyr Gerasimov

    Packt Publishing 2015; US$ 35.99

    The book is aimed at game artists with no past programming experience who are interested in designing levels in Unity. It does not assume detailed knowledge of similar game platforms. more...

  • Minecraft Modding For Kids For Dummiesby Sarah Guthals; Stephen Foster; Lindsey Handley

    Wiley 2015; US$ 29.99 US$ 23.99

    Join more than 100 million players in the online world of Minecraft Are you a Minecraft fanatic looking to mod your games? Hours of fun await! Minecraft Modding For Kids For Dummies teaches you how to mod in easy-to-do parts. Offering loads of helpful explanations and cool projects along the way, this friendly guide will have you advancing levels,... more...

  • Getting Started with Unity 5by Edward Lavieri

    Packt Publishing 2015; US$ 23.99

    If you are a game developer interested in learning Unity 3D from scratch and becoming familiar with its core features, then this book is for you. No prior knowledge of Unity 3D is required. more...

  • SFML Blueprintsby Maxime Barbier

    Packt Publishing 2015; US$ 31.99

    This book is for developers who have knowledge of the basics of the SFML library and its capabilities in 2D game development. Minimal experience with C++ is required. more...

  • Computer Games and Software Engineeringby Kendra M. L. Cooper; Walt Scacchi

    CRC Press 2015; US$ 109.95

    Computer games represent a significant software application domain for innovative research in software engineering techniques and technologies. Game developers, whether focusing on entertainment-market opportunities or game-based applications in non-entertainment domains, thus share a common interest with software engineers and developers on how to... more...

  • Scratch For Kids For Dummiesby Derek Breen

    Wiley 2015; US$ 29.99 US$ 23.99

    Scratch is a fast, fun, and easy way to get started in computer science Do you want to make cool games, impressive animations, and become an all-around Scratch super star? You've come to the right place! Packed with full-color photos and easy-to-follow instructions, Scratch For Kids For Dummies makes it easy to get started?even if you've never... more...

  • Designing the User Experience of Game Development Toolsby David Lightbown

    CRC Press 2015; US$ 49.95

    Most tools developers want to improve the user experience but are not given the time, lack the techniques, or don?t know where to begin. This book addresses these issues to empower tools developers to make positive steps toward improving the user experience of their tools. Designing the User Experience of Game Development Tools explains how to... more...

  • Learning Unreal® Engine iOS Game Developmentby Muhammad A.Moniem

    Packt Publishing 2015; US$ 26.99

    If you are a game developer, designer, artist, or a beginner in the gaming industry, and want to make iOS games efficiently at a low cost, this book is ideal for you. more...

  • Blender Cyclesby Enrico Valenza

    Packt Publishing 2015; US$ 29.99

    This book is aimed at those familiar with the basics of Blender, looking to delve into the depths of the Cycles rendering engine to create an array of breath-taking materials and textures. more...