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Most popular at the top
- CRC Press 2006; US$ 125.95
Modeling Software with Finite State Machines: A Practical Approach explains how to apply finite state machines to software development. It provides a critical analysis of using finite state machines as a foundation for executable specifications to reduce software development effort and improve quality. This book discusses the design of a state machine... more...
- CRC Press 2005; US$ 121.95
A developer's knowledge of a computing system's requirements is necessarily imperfect because organizations change. Many requirements lie in the future and are unknowable at the time the system is designed and built. To avoid burdensome maintenance costs developers must therefore rely on a system's ability to change gracefully-its flexibility. Flexible... more...
- Oxford University Press 1996; US$ 189.99
This book provides a unique examination of the software development process, arguing that discipline, still dominated by methods conceived in the framework of older technologies, must undergo a fundamental reexamination of its guiding principles in order for significant progress to take place. To gain fresh insights into how we ought to direct future... more...
- Elsevier Science 2005; US$ 73.95
Software Design Methodology explores the theory of software architecture, with particular emphasis on general design principles rather than specific methods. This book provides in depth coverage of large scale software systems and the handling of their design problems. It will help students gain an understanding of the general theory of design methodology,... more...
- Wiley 2006; US$ 159.95 US$ 138.62
Evolution of software has long been recognized as one of the most problematic and challenging areas in the field of software engineering, as evidenced by the high, often up to 60-80%, life-cycle costs attributed to this activity over the life of a software system. Studies of software evolution are central to the understanding and practice of... more...
- Wiley 2006; US$ 39.99 US$ 34.99
Learn What Usability Really Is, Why to Strive for It, and How to Achieve It "Highly useable" software is easy to use. It does what you expect it to. And it does it well. It's not easy to build but as this book demonstrates, it's well worth the effort. Highly useable software is highly successful software—and everyone wins. Inside, an accomplished... more...
- Pearson Education 2006; US$ 17.99
A Practical Framework for Gaining Agility?s Benefits Without the Risk Agile methodologies, such as XP, Scrum, Crystal, and Lean Software Development enable development organizations to deliver higher-quality software far more rapidly. However, for the ?non-agile? development organization, transitioning to agility is an enormous leap,... more...
- Pearson Education 2006; US$ 59.99
?[This] is a book about design in the .NET world, driven in an agile manner and infused with the products of the enterprise patterns community. [It] shows you how to begin applying such things as TDD, object relational mapping, and DDD to .NET projects...techniques that many developers think are the key to future software development.... As the... more...
- Pearson Education 2006; US$ 39.99
This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. ?ClickOnce demos may look simple, but those techniques only work for simple applications. Brian Noyes gives us the information we need to use ClickOnce in the real world, and he does it with a comprehensive... more...