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  • The Virtual Futureby William Sims Bainbridge

    Springer 2011; US$ 99.00

    The newest communication technologies are profoundly changing the world's politics, economies, and cultures, but the specific implications of online gameworlds remain mysterious. The Virtual Future employs theories and methods from social science to explore nine very different virtual futures: The Matrix Online, Tabula Rasa, Anarchy Online, Entropia... more...

  • iLife ’11 Made Simpleby Glen Durdik

    Springer 2011; US$ 20.99

    Are you new to the Macintosh experience and iLife? Or are you someone who wants to know the ins and outs of Apple's powerful media creation tools? Either way, you have come to right place. iLife '11 Made Simple will guide you through the iLife apps and help you become a power user in no time. iLife '11 Made Simple lets you be creative with... more...

  • Handbook of Multimedia for Digital Entertainment and Artsby Borko Furht

    Springer 2010; US$ 269.00

    The advances in computer entertainment, multi-player and online games, technology-enabled art, culture and performance have created a new form of entertainment and art. The success of this new field has influenced the development of the digital entertainment industry and related products/services, which has impacted every aspect of our lives. Handbook... more...

  • iWork for Mac OS X Cookbookby Alexander Anichkin

    Packt Publishing 2012; US$ 26.99

    Over 50 recipes to go beyond the manuals and explore the incredible potential of iWork to do the job of a full creative suite. more...

  • My Avatar, My Selfby Zach Waggoner

    McFarland & Company, Inc., Publishers 2009; US$ 35.00

    With videogames now one of the world's most popular diversions, the virtual world has increasing psychological influence on real-world players. This book examines the relationships between virtual and non-virtual identity in visual role-playing games. Utilizing James Gee's theoretical constructs of real-world identity, virtual-world identity,... more...

  • Windows XP Media Center Edition 2004 PC For Dummiesby Danny Briere; Hurley

    Wiley 2003; US$ 26.99

    The fun and easy way to get up and running quickly with Microsoft Windows XP Media Center Edition, the new operating system version specially outfitted for TV, DVD, video, music, and digital photo applications Media Center PCs are the first PCs to feature an easy-to-use interface and all preconfigured hardware and preloaded software needed to create... more...

  • Absolute Beginner's Guide to Windows XP Media Center, Adobe Readerby Steve Kovsky

    Pearson Education 2004; US$ 15.16

    Absolute Beginner¿s Guide to Windows XP Media Center teaches the reader all about the technology that Microsoft Chairman and Chief Software Architect Bill Gates calls the centerpiece of his vision for the home of the future. After all, why settle for just a television set, a DVD player/recorder, an MP3 audio jukebox, a game machine, a digital... more...

  • Pause & Effectby Mark Stephen Meadows

    Pearson Education 2002; US$ 36.00

    Interactive narrative is the cornerstone for many forms of digital media: web sites, interface design, gaming environments, and even artificial intelligence. In Pause & Effect , Mark Stephen Meadows examines the intersection of storytelling, visual art, and interactivity. He takes the key principles from these areas and applies them to the design,... more...

  • How to Do Everything with Windows Vista™ Media Centerby Joli Ballew

    McGraw-Hill Education 2007; US$ 24.99

    Now you can enjoy all of your digital media on your PC or TV easily with Windows Vista Media Center! Filled with expert tips, this hands-on guide explains how you can watch and record TV shows, download movies and music, view your photos and videos, and so much more--all through one, integrated system. How to Do Everything with Windows Vista Media... more...