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Computer Architecture

Most popular at the top

  • Computational Earthquake Physics, 2by Xiang-chu Yin; Peter Mora; Andrea Donnellan

    Springer 2007; US$ 89.99

    This second part of a two-volume work contains 22 research articles on various aspects of computational earthquake physics. Coverage includes the promising earthquake forecasting model LURR (Load-Unload Response Ratio); pattern informatics and phase dynamics and their applications; computational algorithms, including continuum damage models and visualization... more...

  • Simulationby Johannes Lenhard; Günter Küppers; Terry Shinn

    Springer 2007; US$ 169.00

    This book examines the historical roots and evolution of simulation from an epistemological, institutional and technical perspective. Rich case studies go far beyond documentation of simulation's capacity for application in many domains; they also explore the "functional" and "structural" debate that continues to traverse simulation... more...

  • Designing Reliable and Efficient Networks on Chipsby Srinivasan Murali

    Springer 2009; US$ 169.00

    Developing Networks on Chips (NoC) based interconnect tailored to a particular application domain, satisfying the application performance constraints with minimum power-area overhead is a major challenge. This book aims to offer methods to solve some of the most important and time-intensive problems encountered during NoC design. more...

  • 3ds Max 2009 Bibleby Kelly L. Murdock

    Wiley 2008; US$ 49.99

    The only comprehensive reference-tutorial on 3ds Max available, this book is everyone's favorite. Whether you're a beginner looking for 3D basics or a full-fledged animator seeking new ways to dazzle viewers with your creations, it's all here. You'll find pages of professional tips, loads of advice, and more than 150 step-by-step tutorials guaranteed... more...

  • Light & Skin Interactionsby Gladimir V. G. Baranoski; Aravind Krishnaswamy

    Elsevier Science 2010; US$ 53.95

    Light and Skin Interactions immerses you in one of the most fascinating application areas of computer graphics: appearance simulation. The book first illuminates the fundamental biophysical processes that affect skin appearance, and reviews seminal related works aimed at applications in life and health sciences. It then examines four exemplary modeling... more...

  • Autodesk Inventor 2012 and Inventor LT 2012 Essentialsby Thom Tremblay

    Wiley 2011; US$ 49.99

    Essential guide to learning Autodesk Inventor and Inventor LT The new Essentials books from Sybex are beautiful, task-based, full-color Autodesk Official Training Guides that help you get up to speed on Autodesk topics quickly and easily. Inventor Essentials thoroughly covers core features and functions of Autodesk's industry-leading 3D mechanical... more...

  • UML: A Beginner's Guideby Jason Roff

    McGraw-Hill Education 2002; US$ 32.00

    Jason T. Roff has worn many hats with his extensive experience as a project manager, a software developer and a software architect. Roff?s technical talents include expertise in C++, Java, ADO, Visual Basic, SQL Server, and object-oriented design. more...

  • Haptic Interaction with Deformable Objectsby Guido Boettcher

    Springer 2011; US$ 129.00

    The focus from most Virtual Reality (VR) systems lies mainly on the visual immersion of the user. But the emphasis only on the visual perception is insufficient for some applications as the user is limited in his interactions within the VR. Therefore this textbook presents the principles and theoretical background to develop a VR system that is able... more...

  • ZBrush Creature Designby Scott Spencer

    Wiley 2012; US$ 49.99

    Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using... more...

  • 3D Animation Essentialsby Andy Beane

    Wiley 2012; US$ 39.99

    The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience... more...