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Computer Architecture

Most popular at the top

  • On the Move to Meaningful Internet Systems 2007 - OTM 2007 Workshopsby Robert Meersman; Zahir Tari; Pilar Herrero

    Springer 2007; US$ 119.00

    This two-volume set LNCS 4805/4806 constitutes the refereed proceedings of 10 international workshops and papers of the OTM Academy Doctoral Consortium held as part of OTM 2007 in Vilamoura, Portugal, in November 2007. The 126 revised full papers presented were carefully reviewed and selected from a total of 241 submissions to the workshops. The first... more...

  • Computational Earthquake Physics: Simulations, Analysis and Infrastructure, Part IIby Xiang-chu Yin; Peter Mora; Andrea Donnellan; Mitsuhiro Matsu'ura

    Birkhäuser Basel 2007; US$ 99.00

    This second part of a two-volume work contains 22 research articles on various aspects of computational earthquake physics. Coverage includes the promising earthquake forecasting model LURR (Load-Unload Response Ratio); pattern informatics and phase dynamics and their applications; computational algorithms, including continuum damage models and visualization... more...

  • 3ds Max 2009 Bibleby Kelly L. Murdock

    Wiley 2008; US$ 49.99

    The only comprehensive reference-tutorial on 3ds Max available, this book is everyone's favorite. Whether you're a beginner looking for 3D basics or a full-fledged animator seeking new ways to dazzle viewers with your creations, it's all here. You'll find pages of professional tips, loads of advice, and more than 150 step-by-step tutorials guaranteed... more...

  • Light & Skin Interactionsby Gladimir V. G. Baranoski; Aravind Krishnaswamy

    Elsevier Science 2010; US$ 53.95

    Light and Skin Interactions immerses you in one of the most fascinating application areas of computer graphics: appearance simulation. The book first illuminates the fundamental biophysical processes that affect skin appearance, and reviews seminal related works aimed at applications in life and health sciences. It then examines four exemplary modeling... more...

  • Autodesk Inventor 2012 and Inventor LT 2012 Essentialsby Thom Tremblay

    Wiley 2011; US$ 49.99

    Essential guide to learning Autodesk Inventor and Inventor LT The new Essentials books from Sybex are beautiful, task-based, full-color Autodesk Official Training Guides that help you get up to speed on Autodesk topics quickly and easily. Inventor Essentials thoroughly covers core features and functions of Autodesk's industry-leading 3D mechanical... more...

  • UML: A Beginner's Guideby Jason Roff

    McGraw-Hill Education 2003; US$ 32.00

    Essential skills for first-time programmers! This easy-to-use book explains the fundamentals of UML. You'll learn to read, draw, and use this visual modeling language to create clear and effective blueprints for software development projects. The modular approach of this series--including drills, sample projects, and mastery checks--makes it easy... more...

  • Modellierung mit UMLby Bernhard Rumpe

    Springer Berlin Heidelberg 2011; US$ 59.99

    Die Unified Modeling Language (UML) hat sich zur dominanten Modellierungssprache entwickelt. Als weiterer Trend ist zu beobachten, dass ?agile? Methoden immer breiter eingesetzt werden. Der Band bietet eine Einführung in die Entwicklungsmethodik, die UML mit Elementen agiler Methoden kombiniert. Im Tutorial wird beschrieben, wie UML eingesetzt wird.... more...

  • ZBrush Creature Designby Scott Spencer

    Wiley 2012; US$ 49.99

    Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using... more...

  • 3D Animation Essentialsby Andy Beane

    Wiley 2012; US$ 39.99

    The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience... more...

  • Prototyping Augmented Realityby Tony Mullen

    Wiley 2011; US$ 39.99

    Learn to create augmented reality apps using Processing open-source programming language Augmented reality (AR) is used all over, and you may not even realize it. Smartphones overlay data onto live camera views to show homes for sale, restaurants, or historical sites. American football broadcasts use AR to show the invisible first-down line on the... more...