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Computer Architecture

Most popular at the top

  • Prototyping Augmented Realityby Tony Mullen

    Wiley 2011; US$ 39.99

    Learn to create augmented reality apps using Processing open-source programming language Augmented reality (AR) is used all over, and you may not even realize it. Smartphones overlay data onto live camera views to show homes for sale, restaurants, or historical sites. American football broadcasts use AR to show the invisible first-down line on the... more...

  • Introducing ZBrush 3rd Editionby Eric Keller

    Wiley 2012; US$ 49.99

    Learn ZBrush inside and out with this updated new edition Get totally comfortable sculpting in a digital environment with the latest edition of this bestselling beginner's guide to ZBrush. Fully updated for the newest version of the software, ZBrush 4R3, this book dispels any fears you might have about the difficulty of using ZBrush and soon... more...

  • Figures, Characters, and Avatarsby Les Pardew

    Course Technology PTR 2012; US$ 34.99

    Discover how to most effectively use the powerful new DAZ Studio™ 4.0 to create stunning 3D art with the latest version of the popular FIGURES, CHARACTERS, AND AVATARS: THE OFFICIAL GUIDE TO USING DAZ STUDIO TO CREATE BEAUTIFUL ART. Written by accomplished instructor, successful author, and leading entertainment animator Les Pardew, this book... more...

  • 3-D Human Modeling and Animationby Peter Ratner

    Wiley 2012; US$ 55.00

    3-D Human Modeling and Animation Third Edition All the tools and techniques you need to bring human figures to 3-D life Thanks to today's remarkable technology, artists can create and animate realistic, three-dimensional human figures that were not possible just a few years ago. This easy-to-follow book guides you through all the necessary steps... more...

  • Away3D 3.6 Cookbookby Michael Ivanov

    Packt Publishing 2011; US$ 32.99

    Over 80 practical recipes for creating stunning graphics and effects with the fascinating Away3D engine more...

  • ZBrush 4 Sculpting for Games Beginner's Guideby Manuel Scherer

    Packt Publishing 2011; US$ 26.99

    Sculpt machines, environments, and creatures for your game development projects more...

  • Unobtrusive Measuresby Eugene J. Webb; Donald T. Campbell; Richard D. Schwartz; Lee Sechrest

    SAGE Publications 1999; US$ 66.00

    Thirty-five years ago, the four authors of this book addressed the problems of validity in social science research. They were interested in new and unused methods for obtaining information. The original edition and an expanded version have often been cited as justification for using novel means to supplement, if not replace, conventional techniques,... more...

  • Blender Master Classby Ben Simonds

    No Starch Press 2012; US$ 39.95

    Blender is a powerful and free 3D graphics tool used by artists and designers worldwide. But even experienced designers can find it challenging to turn an idea into a polished piece.For those who have struggled to create professional-quality projects in Blender, author Ben Simonds offers this peek inside his studio. You’ll learn how to create... more...

  • Maya Visual Effects The Innovator's Guideby Eric Keller

    Wiley 2013; US$ 49.99

    Create innovative CG solutions with Maya and this creative guide Professional Maya artists have to think on their feet. It's nothing for them to receive just vague sketches or incomplete ideas of what the studio wants and have to come up with something brilliant. If you're an intermediate to advanced Maya user, Maya Visual Effects: The Innovator's... more...

  • Blender 2.6 Cycles, Materials and Textures Cookbookby Enrico Valenza

    Packt Publishing 2013; US$ 26.99

    Written in a friendly, practical style this Cookbook deep-dives into a wide-array of techniques used to create realistic materials and textures.This book is perfect for you if you have used Blender before but are new to the impressive Cycles renderer. You should have some knowledge of the Blender interface, though this is not a strict requirement.... more...