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Computer Architecture

Most popular at the top

  • Blender 2.5 Character Animation Cookbookby Virgilio Vasconcelos

    Packt Publishing 2011; US$ 26.99

    Part of Packt's Cookbook series, each chapter focuses on a different aspect of animation. If you don't have the time to work your way through a long tutorial, then this is the book for you. The step-by-step recipes are independent from each other so you can dip in and out of the book to add great effects as and when you need them. Blender users... more...

  • Blender 2.5 Hotshotby John E. Herreno

    Packt Publishing 2011; US$ 26.99

    Using a projects based approach you will learn fun and challenging aspects of Blender 3D development. With each project you will be able to show off a creation that utilizes Blender 3D maximum potential. If you are already able to perform some basic tasks with Blender 3D and want to go from the simple and boring renders of monkey-headed characters... more...

  • Blender 2.5 Materials and Textures Cookbookby Colin Litster

    Packt Publishing 2011; US$ 26.99

    Each chapter in the book follows a themed approach to creating materials using the new Blender 2.5 features. As you read through each chapter you will learn approaches to create materials and textures. These materials and textures will help you to create a flawless simulation of real-world objects. You need not read the chapters in any particular order... more...

  • Blender 2.6 Cycles, Materials and Textures Cookbookby Enrico Valenza

    Packt Publishing 2013; US$ 26.99

    Written in a friendly, practical style this Cookbook deep-dives into a wide-array of techniques used to create realistic materials and textures.This book is perfect for you if you have used Blender before but are new to the impressive Cycles renderer. You should have some knowledge of the Blender interface, though this is not a strict requirement.... more...

  • Cinema 4D R14 Cookbookby Simon Russell; Michael Szabo

    Packt Publishing 2013; US$ 29.99

    This book is written in a Cookbook style with short recipes designed to effectively teach tools in the minimum amount of time. Each recipe hits on a topic that can be combined or incorporated with other recipes to give you the building blocks you need to start making great designs with Cinema 4D. Rather than demonstrating how to make a few specific... more...

  • Computational Earthquake Physics: Simulations, Analysis and Infrastructure, Part IIby Xiang-chu Yin; Peter Mora; Andrea Donnellan; Mitsuhiro Matsu'ura

    Birkhäuser Basel 2007; US$ 89.99

    This second part of a two-volume work contains 22 research articles on various aspects of computational earthquake physics. Coverage includes the promising earthquake forecasting model LURR (Load-Unload Response Ratio); pattern informatics and phase dynamics and their applications; computational algorithms, including continuum damage models and visualization... more...

  • Computational Earthquake Science Part Iby Andrea Donnellan; Peter Mora; Mitsuhiro Matsu'ura; Xiang-chu Yin

    Birkhäuser Basel 2012; US$ 89.99

    Exciting developments in earthquake science have benefited from new observations, improved computational technologies, and improved modeling capabilities. Designing models of the earthquake of the earthquake generation process is a grand scientific challenge due to the complexity of phenomena and range of scales involved from microscopic to global.... more...

  • Computational Intelligence Applications in Smart Gridsby Ahmed F. Zobaa; Alfredo Vaccaro

    World Scientific Publishing Company 2014; US$ 74.00

    This book considers the emerging technologies and methodologies of the application of computational intelligence to smart grids. From a conceptual point of view, the smart grid is the convergence of information and operational technologies applied to the electric grid, allowing sustainable options to customers and improved levels of security. Smart... more...

  • Computer-Hardware Evaluation of Mathematical Functionsby Amos Omondi

    World Scientific Publishing Company 2015; US$ 101.00

    Computer-Hardware Evaluation of Mathematical Functions provides a thorough up-to-date understanding of the methods used in computer hardware for the evaluation of mathematical functions: reciprocals, square-roots, exponentials, logarithms, trigonometric functions, hyperbolic functions, etc. It discusses how the methods are derived, how they work, and... more...

  • Der Mikroprozessor 6809by Jörg Zschocke

    Vieweg+Teubner Verlag 2013; Not Available

    Der MC6809 von Motorola wird von Kennern als "der Größte unter den Kleinen" be­ zeichnet. Obwohl er unter den 8-Bit-Prozessoren sicher zu den leistungsfähigsten gehört, blieb er relativ unbekannt. Das vorliegende Buch soll ein wenig dazu beitragen, diesen Zu­ stand zu ändern. Bei der Gestaltung des Textes stand die anwendungsorientierte Information... more...