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Computer Architecture

Most popular at the top

  • Blender 2.5 Character Animation Cookbookby Virgilio Vasconcelos

    Packt Publishing 2011; US$ 26.99

    Part of Packt's Cookbook series, each chapter focuses on a different aspect of animation. If you don't have the time to work your way through a long tutorial, then this is the book for you. The step-by-step recipes are independent from each other so you can dip in and out of the book to add great effects as and when you need them. Blender users... more...

  • Blender 2.5 Materials and Textures Cookbookby Colin Litster

    Packt Publishing 2011; US$ 26.99

    Each chapter in the book follows a themed approach to creating materials using the new Blender 2.5 features. As you read through each chapter you will learn approaches to create materials and textures. These materials and textures will help you to create a flawless simulation of real-world objects. You need not read the chapters in any particular order... more...

  • Traditions of Systems Theoryby Darrell Arnold

    Taylor and Francis 2013; US$ 140.00

    The term ?systems theory? is used to characterize a set of disparate yet related approaches to fields as varied as information theory, cybernetics, biology, sociology, history, literature, and philosophy. What unites each of these traditions of systems theory is a shared focus on general features of systems and their fundamental importance for diverse... more...

  • Getting Started with Lumion 3Dby Ciro Cardoso

    Packt Publishing 2013; US$ 18.99

    A beginner's guide which flows from novice level discussion into intermediate level usage and finally helps the experts with tips and tricks."Getting Started with Lumion 3D" is the perfect book for someone without any experience in Lumion and who wants to start performing architectural visualization. It is also ideal for intermediate... more...

  • Introduction to Compiler Construction in a Java Worldby Bill Campbell; Swami Iyer; Bahar Akbal-Delibas

    CRC Press 2012; US$ 93.95

    Compilation Compilers Why Should We Study Compilers? How Does a Compiler Work? The Phases of Compilation An Overview of the j -- to JVM Compiler The j -- Compiler Source Tree The Organization of This Book Lexical Analysis Introduction Scanning Tokens Regular Expressions Finite State Automata Nondeterministic Finite-State Automata... more...

  • Parallel Computingby G. R. Joubert; A. Murli; F. J. Peters; M. Vanneschi

    World Scientific Publishing Company 2002; US$ 321.00

    The near future will see the increased use of parallel computing technologies at all levels of mainstream computing. Computer hardware increasingly employs parallel techniques to improve computing power for the solution of large scale and computer intensive applications. Cluster and grid technologies make possible high speed computing facilities at... more...

  • Words, Semigroups, and Transductionsby Masami Ito; Gheorghe Paun; Sheng Yu

    World Scientific Publishing Company 2001; US$ 187.00

    This is an excellent collection of papers dealing with combinatorics on words, codes, semigroups, automata, languages, molecular computing, transducers, logics, etc., related to the impressive work of Gabriel Thierrin. This volume is in honor of Professor Thierrin on the occasion of his 80th birthday. Contents: Some Operators on Families of Fuzzy Languages... more...

  • Gecon 2006by Hing-Yan Lee; Steven Miller

    World Scientific Publishing Company 2006; US$ 176.00

    Grid computing systems utilize the heterogeneous networked resources, such as computation, information, database, storage, bandwidth, etc., through the Internet. The systems can operate in predefined and organized ways or form the collected resource systems through self-organizing and decentralized ways. Even with the various types of abundant resources... more...

  • 3D Animation Essentialsby Andy Beane

    Wiley 2012; US$ 39.99

    The essential fundamentals of 3D animation for aspiring 3Dartists 3D is everywhere--video games, movie and television specialeffects, mobile devices, etc. Many aspiring artists and animatorshave grown up with 3D and computers, and naturally gravitate tothis field as their area of interest. Bringing a blend of studioand classroom experience to offer... more...

  • Master Data Management and Customer Data Integration for a Global Enterpriseby Alex Berson; Larry Dubov

    McGraw-Hill Education 2007; US$ 62.99

    Transform your business into a customer-centric enterprise   Gain a complete and timely understanding of your customers using MDM-CDI and the real-world information contained in this comprehensive volume. Master Data Management and Customer Data Integration for a Global Enterprise explains how to grow revenue, reduce administrative costs, and... more...