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Computer Architecture

Most popular at the top

  • Blender 2.5 Materials and Textures Cookbookby Colin Litster

    Packt Publishing 2011; US$ 26.99

    Each chapter in the book follows a themed approach to creating materials using the new Blender 2.5 features. As you read through each chapter you will learn approaches to create materials and textures. These materials and textures will help you to create a flawless simulation of real-world objects. You need not read the chapters in any particular order... more...

  • Getting Started with Lumion 3Dby Ciro Cardoso

    Packt Publishing 2013; US$ 18.99

    A beginner's guide which flows from novice level discussion into intermediate level usage and finally helps the experts with tips and tricks."Getting Started with Lumion 3D" is the perfect book for someone without any experience in Lumion and who wants to start performing architectural visualization. It is also ideal for intermediate... more...

  • Oracle WebLogic Server 12c Administration Handbookby Sam R. Alapati

    McGraw-Hill Education 2014; US$ 60.00

    Best Practices for Oracle WebLogic Server 12 c Configuration and Administration Maintain a high-performance enterprise application framework using the detailed information in this authoritative resource. Through expert instruction and real-world examples, Oracle WebLogic Server 12c Administration Handbook fully explains the latest management... more...

  • Prototyping Augmented Realityby Tony Mullen

    Wiley 2011; US$ 39.99

    Learn to create augmented reality apps using Processing open-source programming language Augmented reality (AR) is used all over, and you may not even realize it. Smartphones overlay data onto live camera views to show homes for sale, restaurants, or historical sites. American football broadcasts use AR to show the invisible first-down line on the... more...

  • Parallel Computingby G. R. Joubert; A. Murli; F. J. Peters; M. Vanneschi

    World Scientific Publishing Company 2002; US$ 321.00

    The near future will see the increased use of parallel computing technologies at all levels of mainstream computing. Computer hardware increasingly employs parallel techniques to improve computing power for the solution of large scale and computer intensive applications. Cluster and grid technologies make possible high speed computing facilities at... more...

  • Words, Semigroups, and Transductionsby Masami Ito; Gheorghe Paun; Sheng Yu

    World Scientific Publishing Company 2001; US$ 187.00

    This is an excellent collection of papers dealing with combinatorics on words, codes, semigroups, automata, languages, molecular computing, transducers, logics, etc., related to the impressive work of Gabriel Thierrin. This volume is in honor of Professor Thierrin on the occasion of his 80th birthday. Contents: Some Operators on Families of Fuzzy Languages... more...

  • Modeling and Simulation in Scienceby Vito Di Gesų; Giosuč Lo Bosco; Maria Concetta Maccarone

    World Scientific Publishing Company 2007; US$ 260.00

    This proceedings volume contains results presented at the Sixth International Workshop on Data Analysis in Astronomy — “Modeling and Simulation in Science” held on April 15-22, 2007, at the Ettore Majorana Foundation and Center for Scientific Culture, Erice, Italy. Recent progress and new trends in the field of simulation and modeling... more...

  • Gecon 2006by Hing-Yan Lee; Steven Miller

    World Scientific Publishing Company 2006; US$ 176.00

    Grid computing systems utilize the heterogeneous networked resources, such as computation, information, database, storage, bandwidth, etc., through the Internet. The systems can operate in predefined and organized ways or form the collected resource systems through self-organizing and decentralized ways. Even with the various types of abundant resources... more...

  • Financial Modeling with Crystal Ball and Excelby John Charnes

    Wiley 2011; US$ 85.00

    Praise for Financial Modeling with Crystal Ball(r) and Excel(r) "Professor Charnes's book drives clarity into applied Monte Carlo analysis using examples and tools relevant to real-world finance. The book will prove useful for analysts of all levels and as a supplement to academic courses in multiple disciplines." -Mark Odermann, Senior Financial... more...

  • ZBrush Creature Designby Scott Spencer

    Wiley 2012; US$ 49.99

    Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using... more...