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Computer Graphics

  • Remote Sensing Image Fusionby Luciano Alparone; Bruno Aiazzi; Stefano Baronti; Andrea Garzelli

    Taylor and Francis 2015; US$ 139.95

    A synthesis of more than ten years of research by the authors, this book presents image fusion methods of remote sensing imagery. It provides a comprehensive classification and rigorous mathematical description of advanced and state-of-the-art methods for pan-sharpening of multispectral images and fusion of hyperspectral and panchromatic images. It... more...

  • Numerical Methods and Applicationsby Ivan Dimov; Stefka Fidanova; Ivan Lirkov

    Springer International Publishing 2015; US$ 84.00

    This book constitutes the thoroughly refereed post-conference proceedings of the 8th International Conference on Numerical Methods and Applications, NMA 2014, held in Borovets, Bulgaria, in August 2014. The 34 revised full papers presented were carefully reviewed and selected from 56 submissions for inclusion in this book. The papers are organized... more...

  • Unity 3D UI Essentialsby Simon Jackson

    Packt Publishing 2015; US$ 26.99

    If you have a good understanding of Unity's core functionality and a decent grasp of C# scripting in Unity (although not essential if you are just using the Editor with the new UI), you'll be well placed to take advantage of the new UI feature set. more...

  • GameSalad Essentialsby Miguel DeQuadros

    Packt Publishing 2015; US$ 14.99

    If you want to create your own game, but don't know where to start, this is the book for you. Whether you've used GameSalad before, or have prior game development experience or not you are sure to learn! Imaging software experience, such as Photoshop, is good to have, but art and assets are provided in the book's resources. more...

  • Three.js Cookbookby Jos Dirksen

    Packt Publishing 2015; US$ 29.99

    This book is ideal for anyone who already knows JavaScript and would like to get a broad understanding of Three.js quickly, or for those of you who have a basic grasp of using Three.js but want to really make an impact with your 3D visualizations by learning its advanced features. To apply the recipes in this book you don’t need to know anything... more...

  • Cocos2d Game Development Blueprintsby Jorge Jordán

    Packt Publishing 2015; US$ 29.99

    Whether you are a passionate gamer, like developing, or are just curious about game development, this book is for you. The book has been written to teach 2D game development to app developers and to teach Objective-C to game developers, as learning Cocos2d is the perfect step for both roles. more...

  • Mastering Unity Scriptingby Alan Thorn

    Packt Publishing 2015; US$ 29.99

    Mastering Unity Scripting is an advanced book intended for students, educators, and professionals familiar with the Unity basics as well as the basics of scripting. Whether you've been using Unity for a short time or are an experienced user, this book has something important and valuable to offer to help you improve your game development workflow. more...

  • Learning Java by Building Android Gamesby John Horton

    Packt Publishing 2015; US$ 26.99

    If you are completely new to either Java, Android, or game programming and are aiming to publish Android games, then this book is for you. This book also acts as a refresher for those who already have experience in Java on another platforms or other object-oriented languages. more...

  • Learning LibGDX Game Developmentby Suryakumar Balakrishnan Nair; Andreas Oehlke

    Packt Publishing 2015; US$ 29.99

    This book is aimed at indie and existing game developers as well as those who want to get started with game development using LibGDX. Basic knowledge of Java programming and game development is required. more...

  • Learning LEGO MINDSTORMS EV3by Gary Garber

    Packt Publishing 2015; US$ 26.99

    This book is for the hobbyists, builders, and programmers who want to build and control their very own robots beyond the capabilities provided with the LEGO EV3 kit. You will need the LEGO MINDSTORMS EV3 kit for this book. The book is compatible with both the Home Edition and the Educational Edition of the kit. You should already have a rudimentary... more...