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Computer Graphics

  • Interactive Stories and Video Game Artby Chris Solarski

    CRC Press 2017; US$ 39.95

    The success of storytelling in games depends on the entire development team?game designers, artists, writers, programmers and musicians, etc.?working harmoniously together towards a singular artistic vision. Interactive Stories and Video Game Art is first to define a common design language for understanding and orchestrating interactive masterpieces... more...

  • Fluid Engine Developmentby Doyub Kim

    CRC Press 2017; US$ 69.95

    From the splash of breaking waves to turbulent swirling smoke, the mathematical dynamics of fluids are varied and continue to be one of the most challenging aspects in animation. Fluid Engine Development demonstrates how to create a working fluid engine through the use of particles and grids, and even a combination of the two. Core algorithms are... more...

  • FPGA-based Digital Convolution for Wireless Applicationsby Lei Guan

    Springer International Publishing 2017; US$ 81.80

    This book presents essential perspectives on digital convolutions in wireless communications systems and illustrates their corresponding efficient real-time field-programmable gate array (FPGA) implementations.  FPGAs or generic all programmable devices will soon become widespread, serving as the ?brains? of all types of real-time smart signal... more...

  • An Introduction to HTML5 Game Development with Phaser.jsby Travis Faas

    CRC Press 2017; US$ 59.95

    Experience the thrill of crafting your own HTML5 game with Phaser.js game engine. HTML5 and modern JavaScript game engines have helped revolutionized web based games. Each chapter in An Introduction to HTML5 Game Development with Phaser.js showcases a sample game that illustrates an aspect of Phaser.js (now Lazer.js) that can be used as is, or in... more...

  • Making Deep Gamesby Doris C. Rusch

    CRC Press 2017; US$ 49.95

    Like movies, television, and other preceding forms of media, video games are undergoing a dynamic shift in its content and perception. While the medium can still be considered in its infancy, the mark of true artistry and conceptual depth is detectable in the evolving styles, various genres and game themes. Doris C. Rusch?s, Making Deep Games , combines... more...

  • Building a 2D Game Physics Engineby Michael Tanaya; Hua Ming Chen; Jebediah Pavleas; Kelvin Sung

    Apress 2017; US$ 19.10

    Build your very own 2D physics-based game engine simulation system for rigid body dynamics. Beginning from scratch, in this book you will cover the implementation technologies, HTML5 and JavaScript; assemble a simple and yet complete fundamental mathematics support library; define basic rigid body behaviors; detect and resolve rigid body collisions;... more...

  • Multimodal Neuroimaging Computing for the Characterization of Neurodegenerative Disordersby Sidong Liu

    Springer Singapore 2017; US$ 92.42

    This thesis covers various facets of brain image computing methods and illustrates the scientific understanding of neurodegenerative disorders based on four general aspects of multimodal neuroimaging computing: neuroimaging data pre-processing, brain feature modeling, pathological pattern analysis, and translational model development. It demonstrates... more...

  • Graphic Recognition. Current Trends and Challengesby Bart Lamiroy; Rafael Dueire Lins

    Springer International Publishing 2017; US$ 39.30

    This book constitutes the thoroughly refereed post-conference proceedings of the 11th International Workshop on Graphics Recognition, GREC 2015, held in Nancy, France, in August 2015. The 10 revised full papers presented were carefully reviewed and selected from 19 initial submissions. They contain both classical and emerging topics of Graphics Recognition,... more...

  • FORCE: Drawing Human Anatomyby Mike Mattesi

    CRC Press 2017; US$ 49.95

    The newest book in Michael Mattesi?s Force Drawing series takes movement to the next level. Force: Drawing Human Anatomy , explores the different facets of motion and the human body. As opposed to the memorization technique, Mattesi stresses the function of each body part and how gravity relative to different poses affects the aesthetics and form... more...

  • Stop Motion: Craft Skills for Model Animationby Susannah Shaw

    CRC Press 2017; US$ 39.95

    Stop motion animation is a challenging and time-consuming skill that requires patience, adaptability, and a close eye to detail. Stop Motion: Craft Skills for Model Animation, 3rd Edition is the essential guide to help stop motion animators overcome these challenges of this highly-skilled craft. Author Susannah Shaw provides a step-by-step guide... more...