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Computer Graphics

  • Absolute Beginner's Guide to Minecraft Mods Programmingby Rogers Cadenhead

    Pearson Education 2015; US$ 23.99

    Mod Minecraft into anything you can imagine, without becoming a technical expert! This book is the fastest way to master Minecraft modding and use Java to transform Minecraft?s worlds, tools, behavior, weapons, structures, mobs? everything! (Plus, you?ll learn Java programming skills you can use anywhere.) Learn how to do what you want, the way you... more...

  • Photoshop Elements 14 For Dummiesby Barbara Obermeier; Ted Padova

    Wiley 2015; US$ 29.99 US$ 23.99

    The bestselling book on Photoshop Elements—now in a new edition Getting great photos is easier than you think—it just takes some know-how and a tool like Adobe's Photoshop Elements. Photoshop Elements 14 For Dummies is a fun and easy-to-follow guide for photographers and photo enthusiasts who want to make their snapshots picture perfect.... more...

  • The Best of The Digital Photography Book Seriesby Scott Kelby

    Pearson Education 2015; US$ 19.99

    What could top the #1 best-selling photography book of all time?   We?re talking about the award-winning, worldwide smash hit, written by Scott Kelby, that?s been translated into dozens of different languages, because it?s the one book that really shows you how to take professional-quality shots using the same tricks today?s top digital pros use.... more...

  • Manga Studio Ex 5 Cookbookby Elizabeth Staley

    Packt Publishing 2015; US$ 35.99

    Over 90 hands-on recipes to help you create digital comics from page setup to exporting the final productAbout This Book• Design creative and custom digital comics with the perfection equivalent of pen-and-paper drawings• Explore the latest features from Manga Studio EX 5 such as custom brush effects, layers, masks, 3D objects, panels, and... more...

  • Unreal Engine Physics Essentialsby Katax Emperore; Devin Sherry

    Packt Publishing 2015; US$ 31.99

    Gain practical knowledge of mathematical and physics concepts in order to design and develop an awesome game world using Unreal Engine 4About This Book• Use the Physics Asset Tool within Unreal Engine 4 to develop game physics objects for your game world• Explore the Collision mechanics within Unreal Engine 4 to create advanced, real-world... more...

  • Mastering AndEngine Game Developmentby Maya Posch

    Packt Publishing 2015; US$ 35.99

    Move beyond basic games and explore the limits of AndEngineAbout This Book• Extend the basic AndEngine features without modifying any of AndEngine's code• Understand advanced technologies and gain the skills to create the ultimate games in AndEngine• Theory supported with practical examples to stimulate your imagination and creativityWho... more...

  • Python Game Programming By Exampleby Alejandro Rodas de Paz; Joseph Howse

    Packt Publishing 2015; US$ 31.99

    A pragmatic guide for developing your own games with PythonAbout This Book• Strengthen your fundamentals of game programming with Python language• Seven hands-on games to create 2D and 3D games rapidly from scratch• Illustrative guide to explore the different GUI libraries for building your gamesWho This Book Is ForIf you have ever wanted... more...

  • Critical Gaming: Interactive History and Virtual Heritageby Professor Erik Champion; Professor Yehuda Kalay; Professor Marilyn Deegan; Professor Lorna Hughes; Mr Harold Short; Professor Andrew Prescott

    Ashgate Publishing Ltd 2015; US$ 119.95

    This book explains how designing, playing and modifying computer games, and understanding the theory behind them, can strengthen the area of digital humanities. This book aims to help digital humanities scholars understand both the issues and also advantages of game design, as well as encouraging them to extend the field of computer game studies,... more...

  • Blender 3D By Exampleby Romain Caudron; Pierre-Armand Nicq

    Packt Publishing 2015; US$ 35.99

    Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step!About This Book• Give life to a character within a full animated short film by learning the rigging and animation process• Make use of the powerful tools available in Blender to produce professional-quality 3D characters and environments• Discover... more...

  • Fluid Simulation for Computer Graphics, Second Editionby Robert Bridson

    CRC Press 2015; US$ 79.95

    A practical introduction, the second edition of Fluid Simulation for Computer Graphics shows you how to animate fully three-dimensional incompressible flow. It covers all the aspects of fluid simulation, from the mathematics and algorithms to implementation, while making revisions and updates to reflect changes in the field since the first edition.... more...