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Computer Graphics

  • Game Development with Swiftby Stephen Haney

    Packt Publishing 2015; US$ 31.99

    If you wish to create and publish fun iOS games using Swift, then this book is for you. You should be familiar with basic programming concepts. However, no prior game development or Apple ecosystem experience is required. more...

  • c't wissen Virtual Reality (2015)by c't-Redaktion

    Heise Medien 2015; US$ 7.26

    Alles über Virtual Reality: Sie brauchen nur eine Pappbrille (heise-Shop.de) und Ihr Smartphone - und schon können Sie die virtuellen Welten selbst erleben - rasante Achterbahnfahrten, Geschicklichkeitsspiele, und vieles mehr. Das E-Book gibt zudem einen vollständigen Überblick über VR-Brillen wir Oculus Rift, stellt die besten Apps vor und enthält... more...

  • Introducing Autodesk Maya 2016by Dariush Derakhshani

    Wiley 2015; US$ 54.99

    Start modeling right away with this hands-on guide to learning Autodesk Maya 2016 Introducing Autodesk Maya 2016  is the official guide to the most popular and complex 3D application on the market. Building from the ground up, this book combines straightforward text with practical examples that make it easy to absorb the basics and start designing... more...

  • Lumion 3D Best Practicesby Ciro Cardoso

    Packt Publishing 2015; US$ 27.99

    This book is designed for advanced Lumion users who wish to apply these techniques to their own projects. The reader should be familiar with modeling knowledge and have at least a basic knowledge of a graphics editing program, such as Photoshop or Gimp. more...

  • Mastering Android Game Developmentby Raul Portales

    Packt Publishing 2015; US$ 35.99

    If you are an intermediate-level Android developer who wants to create highly interactive and amazing games with the Android SDK, then this book is for you. more...

  • Android Game Programming by Exampleby John Horton

    Packt Publishing 2015; US$ 35.99

    The book is best suited for existing Android or Java programmers who want to adapt their skills to make exciting Android games. The book is also for determined readers who might have no Android, game programming or even Java experience, but a reasonable understanding of object oriented programming knowledge is assumed. more...

  • Learning Unreal Engine Android Game Developmentby Nitish Misra

    Packt Publishing 2015; US$ 35.99

    If you are a game developer, designer, artist, or a beginner in the gaming industry and want to make Android games with Unreal Engine 4 efficiently, this book is ideal for you. more...

  • Learning Swiftby Andrew J Wagner

    Packt Publishing 2015; US$ 35.99

    If you are looking to build iOS or OS X apps using the most modern technology, this book is ideal for you. You will find this book especially useful if you are new to programming or if you have yet to develop for iOS or OS X. more...

  • HTML5 Game Development by Exampleby Makzan

    Packt Publishing 2015; US$ 35.99

    This book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers. more...

  • Unity Animation Essentialsby Alan Thorn

    Packt Publishing 2015; US$ 23.99

    This book is targeted at hobbyists, students, and game development professionals familiar with the Unity basics, looking to extend their skills and knowledge in the field of real-time game animation. You will need to be familiar with level design and basic scripting in C# and have a good knowledge of game development. more...