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Computer Vision

Most popular at the top

  • Face Detection and Adaptationby Cha Zhang; Zhengyou Zhang

    Morgan & Claypool Publishers 2010; US$ 40.00

    Face detection, because of its vast array of applications, is one of the most active research areas in computer vision. In this book, we review various approaches to face detection developed in the past decade, with more emphasis on boosting-based learning algorithms. We then present a series of algorithms that are empowered by the statistical view... more...

  • Deformable Surface 3D Reconstruction from Monocular Imagesby Matthieu Salzmann; Pascal Fua

    Morgan & Claypool Publishers 2010; US$ 40.00

    Being able to recover the shape of 3D deformable surfaces from a single video stream would make it possible to field reconstruction systems that run on widely available hardware without requiring specialized devices. However, because many different 3D shapes can have virtually the same projection, such monocular shape recovery is inherently ambiguous.... more...

  • Data Representations, Transformations, and Statistics for Visual Reasoningby Ross Maciejewski

    Morgan & Claypool Publishers 2011; US$ 35.00

    Analytical reasoning techniques are methods by which users explore their data to obtain insight and knowledge that can directly support situational awareness and decision making. Recently, the analytical reasoning process has been augmented through the use of interactive visual representations and tools which utilize cognitive, design and perceptual... more...

  • Camera Networksby Amit Roy-Chodhury; Bi Song

    Morgan & Claypool Publishers 2012; US$ 40.00

    As networks of video cameras are installed in many applications like security and surveillance, environmental monitoring, disaster response, and assisted living facilities, among others, image understanding in camera networks is becoming an important area of research and technology development. There are many challenges that need to be addressed in... more...

  • Representations and Techniques for 3D Object Recognition and Scene Interpretationby Derek Hoiem; Silvio Savarese

    Morgan & Claypool Publishers 2011; US$ 45.00

    One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The... more...

  • Matrix Transforms for Computer Games and Animationby John Vince

    Springer 2012; US$ 49.95

    Matrix transforms are ubiquitous within the world of computer graphics, where they have become an invaluable tool in a programmer's toolkit for solving everything from 2D image scaling to 3D rotation about an arbitrary axis. Virtually every software system and hardware graphics processor uses matrices to undertake operations such as scaling, translation,... more...

  • Processing 2 Creative Programming Cookbookby Jan Vantomme

    Packt Publishing 2012; US$ 26.99

    Over 100 highly-effective recipes to help unleash your creativity with interactive art, graphics, computer vision, 3D, and more more...

  • IMAGE UNDERSTANDING IN UNSTRUCTURED ENVIRONMENTby S.S. Chen

    World Scientific Publishing Company 1988; US$ 124.00

    In the development of autonomous sensory controlled systems, image understanding of sensory data is a difficult but important topic. Due to the unpredictable and uncertain nature of the environment, current image processing and computer vision approaches are not adequate to provide the capabilities needed by the systems. Thus, new approaches are required... more...

  • Kinect Hacksby Jared St. Jean

    O'Reilly Media 2012; US$ 27.99

    Create your own innovative applications in computer vision, game design, music, robotics, and other areas by taking full advantage of Kinect?s extensive interactive, multi-media platform. With this book, you get a step-by-step walkthrough of the best techniques and tools to come out of the OpenKinect project, the largest and most active Kinect hacking... more...

  • Deformation Modelsby Manuel González Hidalgo; Arnau Mir Torres; Javier Varona Gómez

    Springer 2012; US$ 129.00

    The computational modelling of deformations has been actively studied for the last thirty years. This is mainly due to its large range of applications that include computer animation, medical imaging, shape estimation, face deformation as well as other parts of the human body, and object tracking. In addition, these advances have been supported by... more...