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Computer Vision

  • 3-D Shape Estimation and Image Restorationby Paolo Favaro; Stefano Soatto

    Springer 2007; US$ 69.95

    Presents a coherent framework for the analysis and design of algorithms to estimate 3-D shape from defocused and motion blurred images, and to eliminate defocus and motion blur to yield "restored" images. This book provides a collection of algorithms that are optimal with respect to the chosen model & estimation criterion. more...

  • 3C Visionby Virginio Cantoni; Stefano Levialdi; Bertrand Zavidovique

    Elsevier Science 2011; US$ 49.95

    The exponential explosion of images and videos concerns everybody's common life, since this media is now present everywhere and in all human activities. Scientists, artists and engineers, in any field, need to be aware of the basic mechanisms that allow them to understand how images are essentially information carriers. Images bear a strong evocative... more...

  • 3D Biometricsby David Zhang; Guangming Lu

    Springer New York 2013; US$ 129.00

    Includes discussions on popular 3D imaging technologies, combines them with biometric applications, and then presents real 3D biometric systems Introduces many efficient 3D feature extraction, matching, and fusion algorithms Techniques presented have been supported by experimental results using various 3D biometric classifications more...

  • 3D Computer Visionby Springer

    Springer 2009; US$ 49.95

    This book provides an introduction to the foundations of three-dimensional computer vision and describes recent contributions to the field. Geometric methods include linear and bundle adjustment based approaches to scene reconstruction and camera calibration, stereo vision, point cloud segmentation, and pose estimation of rigid, articulated, and flexible... more...

  • 3D Computer Visionby Christian Wöhler

    Springer 2012; US$ 89.95

    This indispensable text introduces the foundations of three-dimensional computer vision and describes recent contributions to the field. Fully revised and updated, this much-anticipated new edition reviews a range of triangulation-based methods, including linear and bundle adjustment based approaches to scene reconstruction and camera calibration,... more...

  • 3D Future Internet Mediaby

    Springer New York 2013; US$ 179.00

    Describes the latest innovations in 3D technologies and Future Internet media Focuses on research to facilitate application scenarios such as social TV and high-quality, real-time collaboration Discusses QoE for 3D more...

  • 3D Geo-Information Sciencesby Georg Gartner; Liqiu Meng

    Springer 2008; US$ 269.00

    Contains papers that focus explicitly on the last achievements (methods, algorithms, models, systems) with respect to the Third Dimension. This title organizes the papers in three parts: Data acquisition and processing; Data modelling and management; and, Data analysis and visualization. more...

  • 3D Imaging, Analysis and Applicationsby

    Springer London 2012; US$ 89.95

    Provides a broad coverage of core topics in 3D imaging, analysis and applications Illustrates the power of 3D imaging with detailed discussions and easily implementable algorithms for many real-world applications Authored by a diverse, yet complementary group of more than 20 world-leading academics more...

  • 3D Imaging for Safety and Securityby Andreas Koschan; Marc Pollefeys; Mongi Abidi

    Springer 2007; US$ 139.00

    The past decades have seen significant improvements in 3D imaging where the related techniques and technologies have advanced to a mature state. These exciting developments have sparked increasing interest in industry and academia in the challenges and opportunities afforded by 3D sensing. As a consequence, the emerging area of safety and security... more...

  • 3D Online Multimedia and Gamesby Irene Cheng

    World Scientific Publishing Company 2008; US$ 182.00

    The topics discussed in this book broadly cover four categories: networking issues in online multimedia; joint texture-mesh simplification and view independent transmission; view dependent transmission and server-side rendering; content and background creation; and creating simple online games. more...