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- Course Technology PTR 2011; US$ 69.99
This updated third edition addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. MATHEMATICS FOR 3D GAME PROGRAMMING & COMPUTER GRAPHICS, THIRD EDITION is suitable for advanced programmers who are experienced with C++, DirectX, or OpenGL. The book begins at a fairly... more...
- DK Publishing 2014; Not Available
The new Tomb Raider novel will broaden the world and enriches the storyline re-introduced in the highly successful Tomb Raider video game. The first novel in a trilogy will continue the exploration of Lara Croft's origins as the "Tomb Raider," featuring an entirely new, fast-paced adventure. more...
- Pearson Education 2013; US$ 31.99
In just 24 sessions of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 4 game engine at the heart of Temple Run and many other sizzling-hot mobile games! You?ll learn everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques.... more...
- No Starch Press 2005; US$ 15.95
The Unofficial LEGO Builder?s Guide brings together techniques, principles, and reference information for building with LEGO bricks that go far beyond LEGO?s official product instructions. Readers discover how to build everything from sturdy walls to a basic sphere, as well as projects including a mini space shuttle and a train station. The book also... more...
- Gallery Books 2013; US$ 7.99
A brand-new novel set in the universe of the record-breaking, internationally bestselling video game World of Warcraft ! WAR IS COMING. Vol'jin, courageous leader of the Darkspear tribe. His strength and cunning are unmatched even among the Horde's most exalted champions. Now on the legendary continent of Pandaria, the troll chieftain faces his... more...
- Penguin Group US 2011; US$ 26.95
A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she... more...
- Taylor and Francis 2014; US$ 49.95
Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can?t assure a successful project, a weak pipeline can guarantee its demise. A solid pipeline produces a superior product in less time and with happier artists who can remain creative throughout the grueling production schedule. Walk through the... more...
- Packt Publishing 2014; US$ 26.99
If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it... more...
- Pearson Education 2014; US$ 19.99
The Ultimate Player?s Guide to Minecraft XBOX Edition Minecraft: These worlds are YOURS! Minecraft is WAY more than a game: it?s an alternate universe of creation, exhilaration, survival, adventure, passion! Don?t enter that universe alone. Take an experienced guide who?ll help you constantly as you learn the secrets of... more...
- Pearson Education 2014; US$ 35.99
The Unity Engine Tutorial for Any Game Creator Unity is now the world?s #1 game engine, thanks to its affordability, continuous improvements, and amazing global community. With Unity, you can design, code, and author your game once, and then deploy it to multiple platforms, reaching huge audiences and earning maximum returns. Learning... more...